Forbes : More than a year and a half after launch now, Cyberpunk 2077 continues to stick with me. Not just in terms of the game itself, which I played through in the early, hyper-buggy days, but in terms of what could have been had CDPR execs not kicked it out the door well before it was ready.
CD Projekt has concluded support work on Cyberpunk 2077, as the studio has turned focus towards the next Witcher and several other projects.
I really have to get back into it, didn’t even get half way through, have the dlc and everything too.
Cyberpunk 2077 has come a long way from being one of the worst games on the planet to being one of the best ones.
I shelved it after a few hours in game at launch, glad I didn't refund it. One of the few games I've actually completed in the last year, and after finishing the campaigns I wanted to just jump back in from the start. They pulled a No Mans Sky and finished one of the best FPS in the last few years.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.
I really enjoyed the game.
A year wouldn’t have fixed the other issues
People are so taken back by the bugs and the like that they forget the game just feels lifeless and not what was promised, hyped up or in some places shown off at pats game shows
They had to launch it last-gen, no other option….
No, it wouldn’t have… unless the game was exactly what they were pitching to us, which it wouldn’t have been.
I played the game on Current-Gen (Xbox Series X) and aside from the typical bugs you find in a Bethesda-like game, the game was fine as a game.
A year wouldn’t have magically changed how amazing the game would have been. What they needed to do was make the game a full-on “next-gen” game and deliver on the immersion and visuals they kept feeding us from fake gameplay trailers.
I really hope the industry learned a lesson from this. Stop Watch Dogging us and Cyberpunking us with fake gameplay trailers. Yea, you may sucker people into giving you sales initially, but in the long-run it’ll come back to bite you on the ass.
Doubtful. I’d guess another year delay and they wouldn’t have sold as much as they did. Hype dies quickly.
I still haven’t played it and I bought it at launch. I was waiting for the ps5 version and now my interest can’t be bothered. I have too many games to play and that’s on the bottom of the list.