Haven has been a cloud native studio from day 1, founded with the idea that cloud would be a game changer for game development, particularly for a brand new studio kicking off remotely in the middle of a pandemic.
Atlus Fes 2024, an event to commemorate Atlus' 35th anniversary, was held in Akihabara, Tokyo on the weekend of 8-9 June 2024.
Ubisoft Forward is back and live from L.A. with an exciting line-up of games and announcements. Watch live June 10 2024 at 12PM PDT/9PM CEST. Preshow starts at 11.30AM PDT/8.30PM CEST
Star Wars Outlawa has some real potential. I loved the Fallen Order games but the abundant timed jumps at times took me out of the narrative as they could be come frustrating. The branching options and status with factions looks great.
Prince of Persia 2026…REALLY? And that’s all they had for us…a candle.
Jesus. Imagine if they didn’t give it to a shitty support studio and tried to sell us a sloppy remake years ago
Now we have (no hate on quality here) two PoP games no one asked for. We could have been anticipating a Warrior Within remake by now.
No surprises just updates on existing games & games that have already been announced. A lame show.
The Summer Showcase wrapped up with a taste of what’s to come from Woodrunner Games, an indie studio featuring developers who worked on Cuphead and Rick and Morty. The game will be fully revealed later this year, so keep your eye on the studio’s social channels and website for more.
Good interview but realistically, the future of cloud powered gaming and cloud game development will likely come from Kojima Productions, not Haven. He always leads the way.
Also a live service, cloud native game? That’s going to go down well…
Keep hearing about the tech when it comes to haven, wanna heat qbout the actual game pls, yoyr cloud tecg can be as amazing as it wants to but it yoy serve us the usual trash gaas game then who really cares.