God of War Ragnarok will go live for pre-order tomorrow July 15 and details around the PS5 resolution have been revealed through the Store promotional material.
As more and more PlayStation exclusives make their way to PC and other consoles, God of War Ragnarok remains one of the last bastions of first-party greatness from Sony this generation. The long-awaited sequel delivered the thrills, violence, and intense storytelling fans have come to expect from this new chapter in the God of War saga. Or did it?
Then they couldn't release any game thinking like you.
They can keep improving the game for 15 years but at what cost?
Not be able to do anything else and not be able to move on.
Sales of Arrowhead Studios' third-person shooter, Helldivers 2, have surpassed 12 million copies, beating God of War Ragnarok's record.
Sony has a successful multiplayer title...who coulda guessed.
Arrowhead seems to be doing a great job with updates as well. Kudos!
I really hope the situation with Helldivers 2 on PC can clear up soon. Since the whole PSN account mandate, the player population has dropped significantly compared to what it was a few weeks ago.
It now takes much longer than normal to clear a major order. I remember when they released the order to kill the terminids and that got cleared the same day. Now we are struggling to do the same with the automatons.
A known leaker teases the God of War Ragnarok PC port announcement in May.
maybe they announce it during the state of play that is rumoured to be announced during this month.
After i finished the first game on pc i've been very excited to continue the story ,can't wait!
Id love to get a steelbook edition without having to get the hammer.
pretty sure the PS5 can handle easely full HD, high fidelity, and ray tracing all together running in a lock 60 fps, they should add an option like that imo.
We've got 4K30 and Dynamic4K60 mentioned, oh-please let there be the new PS Gold-Standard 40hz and unlocked VRR modes
Full of Ads;
"Based on this information, it has been found that there will be two render modes in the game. One will allow the game to render at native 4K with 30 FPS performance. The other mode will allow the game to run at a dynamic 4K resolution with 60 FPS performance"
Sounds good to me. Never get the issue with dynamic. No one's telling the difference unless you have 2 monitors side by side. Much rather more stuff going on on screen and having it dynamic.