One of Warframe's many systems is an interesting take on the Nemesis system. A famous element from a famous game series, but it gets it wrong.
The Warframe Jade Shadows release date revealed for June 18 alongside new Warframe Jade details, and Soulframe's first-ever devstream.
During Devstream 179 for Warframe, Digital Extremes unveiled a lot of exciting information for stuff coming to the game, and we were able to ask about some of it!
Warframe "Jade Shadows" will drop in June, and will feature a new single-player narrative quest, new cosmetics and the 57th Warframe, Jade.
Personally, i had no problems with pseudo-randomised damage types and weapons. But the fact that you have to farm relics for requiem parazon mods, then hunt thralls to reveal the murmur (which requires 3 different random requiem mods), after that you have to hunt for lich, down it 3 times, use the murmur (didn't guess right? Change mods and try again). And once you're successful, you have to use the Railjack to hunt the lich again, to finally kill it and get your weapon/ephemera (or waste your time by mercy-ing it).
Sounds so tedious and not fun at all, like they're trying to waste as much of your time as possible. And lich also steals your resources and rewards (even mods, relics - even requiem ones, sortie rewards, etc). And, as a cherry on top, remember your requiem mods that you were farming with requiem relics? Yeah, they have limited uses, only 3 successful tries, then you have to farm them again (there are 4 different types of requiem relics, each parazon mod is uncommon). Sounds fun, right?