520°

I tested VRR on PS5 and it's great – but Xbox Series X does it better

PS5 VRR isn’t quite as good as I hoped

Read Full Story >>
techradar.com
Nitrowolf2743d ago

Hopefully Sony expands on it more. Would love to be able to use my monitor with the feature but sadly it’s not hdmi 2.1

FinalFantasyFanatic742d ago

I feel like the lack of Display Port was a missed opportunity here.

Philaroni741d ago

I have to agree with you, both Sony and MS I feel missed a chance for that. I can't tell you how many times people complain about lack of support on both the Sony and MS side. Sure MS does it better but to be honest they both kind of suck.

Eonjay742d ago

For an initial showing its great and Insomniac has shown the absolute best implementation that needs to become the standard. But this is just the start improvements will be needed and we don't want to see VRR become a crutch. We want the expereince to be optomized for folks with VRR and without VRR. Also about the lack of PS4 support... its not actually needed on PS5. Remember the PS5 maxes out every PS4 title for the most part. There are no drops so no need for VRR. You don't want to use VRR just because its there. There are alot of negative image quality side effects on most tvs when using VRR. So only use it when you need it.

darthv72742d ago

i dont even have a screen that supports VRR in any form. Nice to know that if I get one that supports the PS5, it will also support the Series X. Can't say the same about the other way.

blackblades743d ago

1st lets complain that Sony dont have vrr, now that they have it lets complain that it's not good as the other console vrr.

Jin_Sakai743d ago (Edited 742d ago )

Or it’s the fact that it took Sony over one and half years to release vrr and Series X still does it better.

blackblades742d ago

So what's the big difference, what the samo samo BC support.

Nitrowolf2742d ago (Edited 742d ago )

@blackblades

Well the system wide VRR including old titles is still nice to have . Believe it or not there are still some new games releasing on PS that only have a PS4 release, Shadow Warrior 3 comes to mind as very recent one, but there are a good chunk of indie games too.

On top of that, Series supports FreeSync whereas the PS5 doesn’t, locking it out of bunch of TV’s and Monitors that are already capable of HDR VRR 144Hz unless they are equipped with HDMI 2.1, and on the monitor front, HDMI 2.1 is still pretty costly

DarXyde742d ago (Edited 742d ago )

Better late than never, I say. An argument could be made for removing the Gold paywall with f2p honestly.

Late and inferior, sure. Sony is always late with hardware updates for features that should have been there from the start. Remember DLNA on PS3? Spotify support on PS4? Wasn't long ago people were wondering about storage expansion with PS5 either. It's par for the course with Sony.

Personally, these features (storage withstanding) have never been big priorities for me. Can't take advantage of vrr anyway. Where they come up short on hardware updates, they more than make up for with stellar software. That's where I keep my focus.

Totally understand wanting the feature and being a little disappointed that its implementation is not as good, but in a weird way, it's like Switch Online: you anticipate it, but deep down, you never really expected it to be the best at all. From what I can tell, it's still an excellent addition and it's nothing to scoff at just because Xbox does it better.

fr0sty742d ago (Edited 742d ago )

So it not being available on older gen games that already run at max framerate on ps5 and don't even need it is what makes it so "inferior"? Because it doesn't go as low as a completely unplayable 20fps? Because a proprietary format only supported by a handful of PC monitors isn't included?

+ Show (1) more replyLast reply 742d ago
Nitrowolf2742d ago (Edited 742d ago )

A lot of people already own monitors that can take advantage of VRR yet the ps5 doesn’t support them cause the 2.1 lock out

People aren’t going to just drop hundreds on a new monitor or tv to replace one that’s just a few years old that works with vrr on everything else, so of course people will have complaints about the implementation.

I can’t use my VRR monitor myself and looked at the price of monitors with 2.1. They’re not cheap, I could get a tv that supports it and 3 times the size yet have no clue where to put that

Knightofelemia742d ago (Edited 742d ago )

Buy the new tv put the old one in a bedroom for a spare, sell it, or donate it. And Black Friday people will drop the cash on a new monitor or tv they do it on Boxing Day in Canada. Best Buy orders a lot of tv's during those times so does Walmart as well. I upgraded my old 50inch to a 65inch LED and I keep my old one as a spare it still has lots of life left to it. I keep it because it can hook up component unlike my new 65inch which can't.

Nitrowolf2742d ago (Edited 742d ago )

@Knight

Yes because buying a whole new TV to replace a TV/monitor that has VRR functionality working on PC/Xbox is worth the price just to get it to work on a machine that took over a year and a half to get it with limited support . I’m going to wait for Sony to issue more updates and have my fingers crossed that this isn’t the just it for VRR from them.

BlackDoomAx742d ago

i have only hdmi 2.0 and VRR still works on my PS5.

FinalFantasyFanatic742d ago

@Knightoffelemia,

I'm not replacing a 4/5 year old TV yet, that's just a waste of money, I'd rather wait for a larger selection of HDMI 2.1 TVs.

SurgicalMenace741d ago

So because Sony, who manufacturers their own TVs, isn't supporting what you already have, they're inferior? MS has no choice but to support any and all, but Sony is putting out cutting edge tech in their products. You want the support buy the TV, if you're not willing go without. Simple

Why does Sony have to give freely to garner the favor of individuals not even willing to buy their products? Sony doesn't make monitors, so either pony up for a 4k Master Series or the like or settle for the limits of your monitor.

SurgicalMenace741d ago

@Nitrowolf

I mean, you're the one crying/complaining so just enjoy what your XB/PC offers. No need to be bothered with Sony if you've got everything you need across the street.

+ Show (3) more repliesLast reply 741d ago
Neonridr742d ago

I mean it's a fair point. Imagine releasing a feature significantly later than the competition and it not be as fully fleshed out. I'd be upset too.

King_Noctis742d ago

So you mean people should accept the feature even if it is half baked?

dumahim742d ago

pointing out that it isn't as good as other implementations is just complaining now?

ABizzel1741d ago

Xbox is better in the sense that it targets a lower VRR limit down to 40fps/Hz while PS5 is currently stuck at 48fps/Hz. This means games that drop below 48fps lose VRR support on PS5 momentarily, and the reality is in games that need VRR that 8fps different is really a big benefit for Xbox.

That being said games shouldn't be targeting those fps to begin with. VRR is there to help, not be a solution to lazy developers.

SurgicalMenace741d ago

That's because Sony are forward thinkers and their main focus is what benefits the PS5 not previous consoles. That's a waste of time and money. Most could care less about how old games are supported on the PS as we're growing quite the backlog of current generation games.

ABizzel1741d ago

VRR isn't just about last-gen games though. Do PS4 games need VRR.... in most cases no IMO, is Xbox better because of it...again no IMO.

What helps Xbox be better is that current-gen games that are running "up to" 60fps but have wildly dips, like Elden Ring, VRR helps with a lot of the issues that come with an inconsistent framerate. Elden Ring is generally in the 50's, but it can drop down to the low 40s and high 30's (rarely). Since Xbox has a lower VRR threshold it holds up better in games like Elden ring, where the PS5 will go back to tearing, because the VRR starts at 48fps/Hz instead of 40 like Xbox.

The other area where Xbox is "better" is their software implementation, which basically doubles (and as a results doubles/halves) the rendering of the frame basically making VRR function as low as 20fps/Hz or as high as 120fps/Hz even in games that didn't truly support those targets. It produces a slightly worse image on screen, but it can save some old games that weren't quite 30fps (the Medium) at least performance-wise, and it can make some games smooth as butter offering a pseudo 120fps instead of 60.

The Xbox implementation is better all around, it's not just about old games as the comments or this article I guess makes it seem like. But it is ridiculous that this is even becoming a VRR vs debate in the comments when this is supposed to be a good beneficial feature for gamers. This is why I don't support these trash sites with clicks because that's all they're looking for.

SurgicalMenace741d ago

Let's see? Sony releases a library of games first to take advantage of a visual feature, but MS does it better? Yeah it took Sony longer, as they've got games, consoles, and TVs in development. MS only has features to focus on, at this point. My VRR is being used better on the PS5 because there are actually next gen games taking advantage of the feature. It's always something though. I guess, enjoy VRR more on XB while playing last generation games and BC. Not one game that can graphically rival Spiderman, Ratchet, Returnal, Horizon, GT7 or Demon's Souls.

+ Show (5) more repliesLast reply 741d ago
Rimeskeem742d ago

It feels like Microsoft is a software company and Sony is a hardware company - wait...

Shane Kim742d ago

So this multi billion dollar company can't hire some software developers to implement a better version of VRR?

Christopher742d ago

Hire better developers than the richest software company ever?

742d ago
SurgicalMenace741d ago

Not sure of you guys noticed but Sony is focused on releasing games. The XB has no games so MS is focused on features.

Levii_92742d ago

Hmmm interesting.. but i'll wait until Digital Foundry makes a video about it.

--Onilink--742d ago

They already had a pretty good 20min discussion about it on their DF weekly show, so they might not do a dedicated video

SierraGuy742d ago (Edited 742d ago )

I've already watched a few comparison vids that prove Sony's implementation of vrr to be SUPERIOR to Xbox.

The 40fps lock with triple frame compensation for 120hz mode is one reason.

4k 120hz full raytracing ...yeehaw.

Agreed though wait for digital foundry.

--Onilink--741d ago

What are you talking about? 40fps mode is not VRR and only Insomniac has done it anyway.
Plus even Insomniac has unlocked the framerate in that 40hz mode with the VRR update because its better if it can go higher…
Sony’s implementation of VRR as it is right now is objectively worse than Xbox or PC, there is really nothing to argue there.
It doesnt support FreeSync, the VRR floor is 48 instead of 40 and there is no LFC on a system level, which is why Insomniac had to do their own software level LFC.
All Sony has to do is enable support for Freesync instead of just HDMI Forum VRR and all those issues go away

+ Show (1) more replyLast reply 741d ago
darkrider742d ago

It's crazy how far some go that try and get clicks. Whats even more funny it's that maybe not even 10% of ps5 and series x owners got TV vrr ready... Vrr is pointless if studios make their games run like they should and not expect some TV feature to help smooth the frames... This type of stuff is exactly like when df is making a review of a game running on the most expensive gpu that 3% of gamers have. Casual gamers are 90% and not the way around.

Bladesfist742d ago

Nah, VRR makes a lot of sense, it allows you to run without capped framerates and not experience tearing, so instead of a game that runs always at a 60fps cap you can get a 60fps floor.

--Onilink--742d ago

Not as crazy as how quickly people jump to defend companies even when the criticism is perfectly valid.
It shouldnt matter how many people use VRR when discussing the implementation of VRR that a company just released.
Leaving out freesync actually makes it so even less people can use it with the PS5 and it also means the effective range starts at 48hz rather than 40 with FreeSync, meaning it’s easier to fall out of the VRR range.

thesoftware730742d ago (Edited 742d ago )

@ dark

So pointless that your favorite gaming company added it.

Are you saying Sony made a pointless move in providing a feature for 10% of its fanbase and future-proofing their system?

I think that is the first time I have seen you say something negative about anything Sony has done...even their loyal to a fault fan is questioning them now.

742d ago
ChubbyBlade742d ago

You heard it here folks. Not everyone has the ability to use a feature so don’t bother talking about it. Go watch fortnite news because that’s what everyone has.

+ Show (1) more replyLast reply 742d ago
Show all comments (67)
40°

Crime Simulator Announced by Thief Simulator 2 Team

The studio behind the popular Thief Simulator 2 has announced its next project, Crime Simulator, for PC and consoles.

70°

Where Are All the PS5 Games?

A look ahead at what we can expect from each of the PlayStation Studios and their PS5 exclusives.

darthv7233m ago

They are coming... just be a bit more patient.

Pyrofire950m ago

It's been 3.5 years Charles.
Games are too big D:
But also, real talk, there's a lot on my backlog, I don't need anything to come out rn.
But maybe my backlog would be smaller if games were.

RNTody6m ago

Well there were 3 this year, Rebirth, Rise of the Ronin and Stellar Blade.

There was 1 in October last year, Spider-Man 2.

There are four we know "of", namely Wolverine, Bluepoint's new IP, Naughty Dog's new IP, and Media Molecule's new IP.

I think people are giddy because Sony is unusually quiet, but I'm expecting some news by June. Think a lot of this tension can be eased with one good showcase.

BlackCountryBob0m ago

Gamers - There are no PS5 games, why won’t they announce stuff regardless of when it’s going to be released.

Also gamers - I hate when Sony announce games years before they’re finished and ready to be released. We don’t want cgi trailers.

200°

Xbox Game Pass Suddenly Doesn't Feel Like The Best Deal In Gaming Anymore

With Microsoft closing studios, fewer new exclusive releases are expected for Xbox.

Read Full Story >>
screenrant.com
shinoff21835h ago

Not sure it ever was. It's upside was day 1 releases from 1st party. Few and far between plus it is just a rental service where you don't pick. It is fairly cheap for now that's a bonus. I think the beat deal in gaming is gamesale on reddit , and watching amazon

Eonjay1h ago

I got PSPlus and let me tell you it already feels like too much. As in, its nice to have all these games to play, but I'm still human and I only have a limited amount of time for gaming. The selection is definitely larger and better than Game Pass, but keep in mind, its 'Value' isn't something that normal people can really cash in on. Perhaps if you had it for GP ultimate, to get day on MS games, and only those games, and MS delivered on some bangers, it would be cool, but the same thing applies as with Plus. You are going to wind up paying for more than you actually use over a five year period. With GP set to go up in price, this exacerbates the situation. Plus you still got to PAY for games that aren't in the services that you want to play like GTA 6.

The only conclusion is that you pay more. You will not be able to get around that with any subs in the long run.

neutralgamer19921m ago

As a subscriber to Game Pass, I believe the service has the potential to be the best in gaming. However, to achieve this, it needs to consistently release three first-party exclusives each year: one AAA title and two AA titles, all with Metacritic scores of 82-85 or higher. Currently, it feels like we are not seeing this level of quality from Microsoft. Since acquiring numerous studios, the only standout game has been Hi-Fi Rush, and unfortunately, that studio is now closed.

I suggest that Microsoft's CEO consider bringing in experienced leaders like Jack Tretton or Shawn Layden to guide Xbox. Their leadership could help the Xbox brand become more competitive with PlayStation. Phil Spencer and his team, despite their efforts, seem to be struggling to keep up with the competition. It's concerning that Microsoft, having invested so much, is still unable to confidently report sales numbers without appearing lackluster compared to competitors.

Phil Spencer once mentioned that if Game Pass didn’t reach a certain threshold, they would reevaluate their strategy. This moment might be approaching. By 2030, there seems to be a higher likelihood of Xbox shifting to a software publisher rather than being a strong competitor to PlayStation or Nintendo.

The acquisition of Bethesda, motivated by fears of losing Starfield to Sony as a timed exclusive, hasn’t yet yielded the desired results. Over the past decade, Xbox has struggled with a series of underwhelming releases, and it’s time for a significant change to turn things around

ThinkThink3h ago

Still the best deal in gaming for me, at least until it isnt.

Snookies121h ago

It most certainly is the best deal in gaming. It's definitely not GOOD for gaming. But, the value is undisputable right now. I fully expect that value to decrease within the next year or two though. It has never been sustainable. It's only a matter of time.

Eonjay1h ago

I really have a hard time with calling these subs value. This is because as I tried to explain above, I link value to not just money but also time. You can't play all the game in the service to completion. Most games you would never touch. You may 'try' games with the service, but you are only going to play the games you enjoy. Games you come back to and play for years. If you are paying $200 a year for a service for 10 years, thats $2000. With that much money, you can just buy and keep all the games you are actually gonna want to enjoy. This is just my analysis btw and its subjective based on what I define as value which may be different to you.

Chocoburger2h ago

"Suddenly", my gosh are people so slow on the uptake.

I've been saying this for years, its just a rental service nothing special, and you don't get to pick what the rental catalogue is nor how long it lasts. Anything can be taken away from you on a whim, even while you keep paying.

You know what the best deal in gaming is? BUY your games on disc / cart, OWN THEM, play them as much as you want, and no one can take them away from you.

Tapes and cartridges from the 80's still work to this day, and people can still enjoy them without having to pay any additional fees. That sounds like a far better deal than a corporate rental service.

Hofstaderman2h ago(Edited 2h ago)

This. Playing xenogears on my OG PS1 right now. Just got to Dazil and have most deathblows learnt but not accesible due to my level. What makes it bearable on a 4K tv is a AV to HDMI upscaler. Obviously has limits but good enough for me. No worries of the game being removed from a service too.

darthv722h ago(Edited 2h ago)

That's the whole point of renting... you rent, you play, you buy your own copy if you feel the need. What GP is doing is no different than the blockbuster or hollywood videos or every mom and pop rental shop. And people would buy their own copies if they liked what they rented.

SPEAKxTHExTRUTH2h ago

Good luck getting some of these fanboys to understand that…

ApocalypseShadow29m ago(Edited 25m ago)

No. What game pass has done is tried to increase the idea that games have no value when buying. Only that the SERVICE has value through renting. Rent what you like when you like on any platform you choose that we're on for pennies.

When you push the idea upfront that developers games don't need to be purchased, not only does it hurt those developers, it hurts the industry with less revenue and profit to be made. Microsoft doesn't care as the only thing they care about is the subscriptions. They'll just replace you as a developer or your game with someone else if you go out of business or fire employees to stay afloat.

We have not seen one instance where Microsoft cares. They didn't care about Tango even if they made a good game that Shadow launched on game pass and killed the games sales. What makes you think they care about any other developer big or small? It's all about game pass right? This great rental service that's been known to kill game sales as Microsoft no longer reports them. And we've seen every NPD and worldwide sales of games on Xbox that are dwarfed by Nintendo and PlayStation game sales.

The selfishness of thinking about this bullshit value of the service is why many developers and employees have been hurt. The nonsense of Microsoft buying up publishers to prop up the service resulting in even more job losses.

You and Truth are part of the problem.

Fishy Fingers2h ago

I'll probably download 4 of the games they announced coming today over the next month for £9. Seems ok to me.

But then, I tend to play single player games and i rarely revisit so a "rental service" suits me. Pretty much everything I play on PS is via PS+ extra.

monkey6021h ago

I am the complete opposite. I have ditched both GamePass and PlusExtra because I find I just add stuff to my play later queue and end up playing all the games I've bought instead. I went a whole year on both services and barely used them at all.

Unknown_Gamer57942h ago(Edited 2h ago)

It was always overrated. It only ever appealed to a certain subset of gamers anyways, which are the type who don’t care about owning games and are content to just experience them once and move on…or people who wanted to play CoD without buying it. It never seemed that glamorous to me, and I’m not at all surprised it has turned out to be unsustainable for MS.

attilayavuzer14m ago

Looking at GP attach rate for current gen Xbox (70%), the actual subset is gamers that want to purchase games.

Show all comments (29)