230°

'Ready Or Not' dev splits with publisher Team17

'Ready Or Not' developer Void Interactive has shared that it will part ways with Team17. The announcement came just hours after a developer said 'Ready Or Not' will have a school shooting level.

Orbilator879d ago

Maybe the school shooting level was to much for Team 17 to accept, I know the airport from modern warfare was a maybe or not before it was eventually included. But we're as Activision just seen shock publicity and the dollar sign, maybe Team 17 just don't wanna cross that line.

annoyedgamer879d ago

Remember, No Russian.

Games were so good back then.

Snookies12879d ago (Edited 879d ago )

Agreed, I hate when creativity and artistic direction is stifled by real-world taboos or limits. Of course I would feel terrible if someone actually shot up an airport. That would be a travesty for so many. But when it's used to set up a fictional story, in a meaningful way. It's absolutely necessary to experience the event. You have to highlight the lows, in order to accentuate the highs in storytelling.

porkChop879d ago

To be fair, you can't blame a publisher for not being ok with a school shooting level. You have to understand they're a business. If the media picks up the story it would become a huge controversy. And at that point the context or the storytelling won't matter.

It'll just be another case of video games becoming the scapegoat. We need to stop pretending that video games aren't held to a different standard than every other form of entertainment.

Snookies12879d ago (Edited 879d ago )

@porkChop - I'm not blaming the publisher. They have every right not to publish this. I'm blaming censorship, as it's more and more frequently becoming the death of creativity these days. Team 17 has been around for a good while, but isn't nearly one the bigger publishers in gaming. They can't take this kind of flak right now. So that's understandable in this one case. Team 17 are simply a product of the time.

AmUnRa878d ago (Edited 878d ago )

Yeah...but a school shooting level is way out of line....

Zeref879d ago

No Russian was a fictional thing though, it wasn't based on anything that actually happened afaik. School shootings are just too real imo

Silly Mammo879d ago (Edited 879d ago )

I always thought it was an unwritten rule that you didn't murder children in video games worlds.

Will Call of Duty or Battlefield start bombing schools or having children in an entire village kidnapped, maimed and murdered? How far do we go for the sake of realism?

ocelot07879d ago

Forgot this game just released on steam. Going to have to buy this.

Orchard878d ago (Edited 878d ago )

I highly recommend it - the game is great, even in early access, and if you loved SWAT, you’re going to love it.

ocelot07878d ago

YES!!!! SWAT 4 was one of my first ever PC games and I played that for hours on end each session.

I'll be getting this come payday can't wait.

Bronbron92878d ago

I see how people would find a issue with this seeing it’s a really touchy subject, but this game is highly realistic and put you in necessarily real world scenarios, even if this game was to release with just normal motels, warehouses, and houses eventually people would request to bigger scenarios such as banks, airports, and schools, it’s not like everyone is like hellyeh a school shooter level for the sake of a school shooter it’s to stop them but sadly everyone is looking pass what the game is all about with this one

TGG_overlord878d ago

@porkChop
"To be fair, you can't blame a publisher for not being ok with a school shooting level. You have to understand they're a business. If the media picks up the story it would become a huge controversy. And at that point the context or the storytelling won't matter.It'll just be another case of video games becoming the scapegoat. We need to stop pretending that video games aren't held to a different standard than every other form of entertainment."

- People can think what they want (right or wrong) on this subject, but the truth of the matter is that you're right...So yes, I do understand why Team 17 did what they did. But would I have done the same if I owned my own video game publishing company? Maybe, maybe not.

gold_drake878d ago (Edited 878d ago )

i think it rly depends on where ur from right, as, for example, european folk, we have, luckily, very few school shootings, or shootings in general. so from my point of view, i would be somewat ok with it (id definitely think about it long and hard), as it is a videogame and i personally can draw a line there.

but for americans ... this happens way too often over there and is a very touchy subject, absolutely horrifying, as it would be for anyone i can imagine.

i dont blame them at all. atleast they're sticking with they're moral code.

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110°

Take-Two Mandate on Microtransactions: Over-Deliver on Content and the Monetization Will Follow

Take-Two Interactive states their edict on microtransactions has been to over-deliver on content, and the monetization will follow.

lucasnooker3h ago

Warning. Boatloads of micro transactions coming for GTA VI

porkChop2h ago

To be fair, while GTA Online is monetized heavily both GTA Online and GTA V offer a massive amount of content without paying anything extra. Though I do think GTA Online's optional subscription is bullshit.

neutralgamer19922h ago

Can you please focus on delivering enough quality content to justify the $70 asking price? While I appreciate the idea of over-delivering, it's essential to ensure that the base content itself is worth it. I have concerns that GTA6 might have less single-player content because most of the focus seems to be shifting towards online play and microtransactions.

It's understandable why publishers are capitalizing on microtransactions when they generate billions with relatively little effort compared to traditional content creation. We, as consumers, are partly responsible for this trend. I've seen people spend on FIFA cards as if it's a normal part of the game. Previously, features like player cards and big head mode were earned through gameplay or cheat codes, but now gamers are willing to pay for them, so publishers have no reason not to monetize these features.

It's astonishing that the gaming industry is now more profitable than any other entertainment sector. Yet, despite record-high profits, the industry continues to see increasing levels of greed. It's baffling to hear about record profits followed by significant layoffs of developers. This disconnect makes no sense.

I know it’s unlikely given the size of the industry, but it might take a significant downturn for things to reset. Currently, there are too many decision-makers who lack a genuine understanding of gaming, focusing only on financial spreadsheets. A prime example is Andrew Wilson, the CEO of EA.

RhinoGamer882h ago

It must be a nightmare working at Rockstar in a Production role...dealing with the team egos and those of the V suite. #soulcrush

-Foxtrot1h ago(Edited 1h ago)

The thing is doesn't that just give studios the excuse of filling their games with content that’s just going bloat it rather than contribute towards the main story.

Ubisoft games for example with all the markers where 90% of it is just padding or useless crap.

Or maybe they design the game in a way that makes it feel longer but it’s because they’ve created it in a way where you are spending most of your time backtracking with spaced out unlocks that help your reach new areas or even having to do a bunch of platforming / parkour to get around. Jedi Survivor was the first game recently that’s made me think “ we didn’t need all this, it should have been more linear”.

It gets tiring

200°

Senua's Saga: Hellblade 2 launch trailer will send shivers down your spine

Ninja Theory's latest trailer for their highly anticipated narrative action-adventure Senua's Saga: Hellblade 2 is absolute cinema.

Reaper22_6h ago

Like I said before, buying Ninja Theory was one of the smartest moves by Microsoft. Games looks incredible.

Rynxie2h ago

Unfortunately, their games aren't big sellers. Will MS shut them down if hellblade 2 sells below expectations?

outsider162429m ago

If it sells below expectations, then i expect it to come to PS5.

Elda9m ago

The game may be a critical hit & still can get shut down. I highly doubt most XB owners will buy this game including the fact that it's digital only at $50. Most folks that have Gamepass will play the game through the sub service. If the reviews tomorrow are just average to low then that's another problem.

Obscure_Observer2h ago

"Like I said before, buying Ninja Theory was one of the smartest moves by Microsoft. Games looks incredible."

Indeed.

Just a few hours to go

I can´t wait!

z2g6h ago

badass. already installed via gamepass. if its as great as the first one I will pay for the whole game.

glenn19791h ago

I just don't understand why all the down votes

jwillj2k45h ago

Here we go again. Is this a game or a choose your own adventure???

purple1015h ago

if you choose left, turn to page 39, if you proceed forward, turn to page 43, to turn right, page 209, you finished the book early,

no but seriously this looks like Microsofts first hit, or should I say, first game of standout quality.

jwillj2k44h ago

Never questioned the quality. Question is will there be a need for the controller.

anast35m ago

The time machine 'choose your own' were awesome.

Tedakin2h ago

If it's anything like the first game, you will spend a lot of timing walking and solving puzzles, with some fights thrown in.

Elda4h ago

LOL! Didn't send any shivers down my spine but I'll demo it after midnight tonight through Gamepass to see what it's giving.

Obscure_Observer2h ago

After the midnight? I see...

Day one as expected for another game that you said you had zero interest.

Elda21m ago(Edited 19m ago)

Finally making a re-appearance. When the heat was on about XB closing studios you were crickets on all articles. Now that the heat has died down all of a sudden you're here on an XB exclusive article or should I say a timed exclusive...lol!! If you must know I can demo this game at midnight because the University I work at is closed for the summer so I can play video games until my heart's content until the end of August when I go back to work. That's what Gamepass is for, knowing I would not spend $50 on Hellblade 2 because the first one I thought was boring so I'm going to see if this one is still boring or is it interesting by demoing the game.

Elda15m ago

Why not I have a year subscription to Gamepass, I don't have to spend $50 on a digital only game that I may not like including I'm on a lengthy vacation from work.

rlow14h ago

It looks amazing, I’m hoping the reviews are solid. You can tell the studio really poured their heart and soul into this one.

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