230°

Skyward Sword HD is Better Than Breath of the Wild

With the improvements made to Skyward Sword HD, Skyward Sword HD is better than Breath of the Wild in every facet; it's no contest.

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Terry_B1027d ago

Zelda A Link to the Past however is still better than every Zelda game after Link's Awakening...

NecrumOddBoy1027d ago

Are you saying LTTP is #2?

My top 3 are Link to the Past, Wind Waker, then Link’s Awakening (although every handheld Zelda is great - Minish Cap, Oracles).

Terry_B1027d ago

For me, LTTP stays on #1, but together with Link's Awakening..followed by the oracles games and yes, like you I like the other handheld games as well, guess I just prefer the classic top down gameplay in Zelda in general..but ALTTP also just had its amazing story and atmosphere that blasts way the whole rest of the series for me.

Lexreborn21027d ago

A link to the past is the apex of Zelda for me. If they could make a 3D remake of that I would buy it in a heartbeat

Terry_B1027d ago

Imagine it would have Guilty Gear like 2d graphics

NecrumOddBoy1026d ago

I want it in the Octopath HD2D engine!

Pyrofire951027d ago

Do you mean "after THAT, Link's Awakening" or saying LA is best?

ArmorOfGod1027d ago

Trolls gonna troll. They got people to click so good on em, I guess.

GhostScholar1027d ago

The title to this article is ridiculous, but kudos for being so committed to trolling.

thesoftware7301027d ago

Even with the motion controls?

I think not.

I will say that Zelda franchise is so good that I can understand everyone having their favorites.

Metabeard1027d ago

If I could play Skyward with classic controls I think it would be my favorite in the series. Right now My favorite 2d is LTTP but my favorite 3D is Twilight Princess. I enjoy BOTW but its a bit more survival craft than I want my Zelda to go.

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110°

Looking Ahead: A Possible Future for 3D Zelda

VGChartz's Mark Nielsen: "With Tears of the Kingdom being so recent and Nintendo’s next system likely coming soon, it’s safe to say we won’t be looking at another big Zelda launch title this around and it’ll likely be years before any ruminations of the next game start to surface, but in the meantime we can always speculate. Breath of the Wild changed things for the series by multiplying its popularity manyfold, so it would seem only logical that the franchise will continue along the path Breath of the Wild started, however a look at the series’ history shows it might not be as simple as that. So, let’s take a look at what the future of this legendary series might have in store for us, blending in equal parts qualified theorizing and wishful thinking."

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vgchartz.com
70°

Nintendo Select: 5 Switch Games That Deserve A Second Chance

VGChartz's Mark Nielsen: "The Nintendo Switch has been one Nintendo’s most successful systems ever, both measured by the number of units sold and the quality of its titles, but if there’s one thing this generation has been missing it would have to be the Nintendo Selects line, bringing existing titles that had paid their dues back at bargain prices. With the Switch now entering its twilight years, and there being few new titles in store for the foreseeable future, what better time could there be to bring back this tried-and-true tradition? While the actual realization of it may be doubtful given how rigid both hardware and software prices have become in recent years, that only gives us all the more reason to dream up a hypothetical lineup of our own.

For this article the specific focus will not be on those massive multi-million evergreens that the lineup would no doubt contain a few of to cement its value, but instead on games that for one reason or another fell short of their full potential the first time around and deserve a second chance to reach more players at an affordable price. Let’s get started."

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vgchartz.com
FinalFantasyFanatic67d ago

I really want Xenoblade Chronicles X on the Switch, can't believe that hasen't been ported. I'm playing Skyward Sword at the moment and I'm almost finished, but it's so long and the controls are so bad, even without motion. Astral Chain is fantastic though, they should make a sequel.

270°

Everything in Tears of the Kingdom is Temporary, and it’s Annoying

Shaz from GL writes: “Tears of the Kingdom retreads many of the same waters as Breath of the wild, taking away much of its magic and outlining its many frustrating elements”

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gameluster.com
closed_account295d ago

Wow, I had no idea creations start disappearing like that. I haven't played yet and the building of machines seemed pretty awesome.. but if they get destroyed after a short period of time, what's the point? I would want to keep my favorite creations across the entirety of my adventure. :\

I sure hope they rework this on the next console after Switch. I'm actually surprised this didn't lower some of the 10/10 scores.

phoenixwing295d ago

the rabid nintendo fans would probably have sent death threats if it got lowered

senorfartcushion293d ago

Always thinking of rabid fanbases means that you’re rabid too.

GryestOfBluSkies294d ago

You can save your creations to have them automatically rebuilt, as long as you have the resources for it

Vx_293d ago

one of the most boring games of the year

Christopher294d ago

I mean, I've always hated weapon deterioration and that's normal for the game, so those creations have a limited lifespan built in. As far as creations in the world, I think it's a bit much to expect those to last. That's a lot for the game to remember and track let alone with how many things can and are created.

closed_account294d ago (Edited 294d ago )

Too much to expect for a Switch, sure. But it would be nice to retain at least 10 creations longterm if they ever remaster this for the next console. Like a gta garage almost. Clear out the ones you don't want anymore. I'd like an airship that I can continuously fly around the world. Be able to take several out at once. (I can imagine leaving them in strategic spots, set like a cross-country rally. People streaming their fastest times.)

I really think I'll just wait for a next gen remaster. I'm still playing Breath of the Wild and enjoying it. I've read that it can be hard to go back to after Tears bc of the re-used world, so I'd like to continue getting the most out of Breath of the Wild.

As for the quickly degrading weapons, I always hated that too. Wish they lasted longer, or you could cast a spell to retain at least 3 or so of your favorites. it is what it is though, and I'm not going to stop playing just bc of that. I really like the atmosphere of the game.

**Edit - For reference, you can retain many, many creations on Lego Worlds even on a Switch, albeit not vehicles. Also the rest of the game isn't nearly as complex as the Zelda games, the draw distance is horrendous and over all a buggy mess. Still, I'm confident that a next gen Tears of the Kingdom remaster could handle a garage worth of creations.

Concertoine294d ago (Edited 294d ago )

Not to mention it wouldn’t necessarily be a good thing. A lot of crafts are used for moments in gameplay, why should they be littering the world and disrupting the scenery? Sometimes the devs place vehicles or parts as a hint or gameplay option, but if those vehicles are coexisting along random vehicles that would be impossible to distinguish. The system the devs chose (build whatever with free local resources or craft anything with materials) makes the most sense and gives the least cluttered experience.

closed_account294d ago

Sure I agree on that point, but what about end game? I'd like for it open up to full freedom after you've finished everything. Would give incentive to keep playing.

BrainSyphoned294d ago (Edited 294d ago )

Switch doesn't have the option to cut its FPS in half like the excuse Bethesda is pushing for Starfield's 30fps. Vanishing items or 15fps Zelda.

Zhipp294d ago

Switch just doesn't have the memory to handle that many persistent items in the world. That was actually the reason for the Blood Moons as well. It allows the game world to reset and free up memory before it becomes a problem.

meganick294d ago

The blood moon is about keeping enemies in the world. Otherwise there would be no threats if you’ve killed all the enemies and they never returned.

fr0sty294d ago

Framerate would have to do with how fast the GPU could draw everything. This issue has to do with not being able to fit everything in RAM, so even if the game ran at 5fps, it wouldn't free up the RAM needed to fit more items. The same textures, assets, sound, etc have to go into RAM regardless of how fast the GPU is drawing frames.

Smellsforfree294d ago

Tldr; author is annoyed they can't make a permanent sandwich mountain in ToTK.

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