250°

Assassin's Creed is bloated, unfocused and needs to shed some systems

Ubisoft needs to invest in some shears.

Kaii1136d ago

Spicy hot take
*Any single-player campaign that allows players to purchase resources (with real money) is garbage tier.

Snookies121136d ago

Yeah, spending money to advance in a game is fundamentally stupid. A game is meant to occupy your time. You're reducing the value of your purchase by shortening its length, and simultaneously paying MORE for it by the end of the experience. Why not just offer a $120 edition of games that come with the entire campaign finished and everything unlocked. That way people won't have to invest any time at all into the game! Sounds great, lol.

Sonic-and-Crash1136d ago (Edited 1136d ago )

its not just the resources mechanics ...With Assasin Creed everything is mediocre the animations , the gameplay mechanics, the cheapy visuals ...the games are boring at the very best

TheGreatGazoo301135d ago (Edited 1135d ago )

I've never paid to shorten the game with resources, I had a friend with 3 kids under the age of 5. He happily spent the $5-$10 so he could experience the game in a shorter time. I don't see a problem with companies offering that option for people that want it. Especially for games with 100+ hrs of content.

Chocoburger1135d ago (Edited 1135d ago )

Not a spicy hot take at all. Its an accurate statement, and Ubisoft are one of the biggest offenders in modern gaming.

I got fed up with this stale, all-filler-no-killer series. Boring characters and stories, boring combat mechanics, boring game worlds that are too big for their own good. Endless grinding, where they sell you the solution via micro-trash-actions.

Nuts to you Ubisoft, I'm done with AC.

DVAcme1135d ago

Agreed. That's what killed Middle-Earth: Shadow Of War for the longest time. When they finally removed the microtransactions, that game turned out to be an absolute masterpiece.

neutralgamer19921136d ago

You can pretty much see this about all Ubisoft games. These publishers think game length and amount of icons on map equals sales. Their games feel like copy and paste jobs. They have some very interesting IP's only if they would take some chances with them and try to innovate

I much rather have 20-25 hour long game which is focused and all quests including side quests are polished than 60 hour grind. And these publishers have figured out launch the games without microtransactions once all the reviews and early sales are done than add microtransactions so the review scores don't mention anything

annoyedgamer1136d ago

People keep buying it so why would they change?

neutralgamer19921135d ago

Exactly gamers are the biggest issue when it comes to change. We could make a huge difference just look at when Star wars battlefront 2 incident happened we stuck together and changes happened

telgou1135d ago (Edited 1135d ago )

@neutralgamer1992 It's not real gamers(as in ones whose main mean of entertainment is gaming, i don't mean elitist definition) that keep buying these games without thinking. It's normal people, the kind who buy the hottest AAA game on the market and don't check any game news.
This is why Ubishit turned Assassin's creed into a cashgrab with quirky features and a combat system that looks like a smartphone action RPG game.

Germaximus1136d ago

Yes. Agreed. They've done a great job with it but it is the most bloated it has ever been.

Magog1136d ago

It's lost all focus and does nothing for me anymore.

Rachel_Alucard1136d ago (Edited 1136d ago )

I have never been so bored in my life when I played AC Odyessey. I had dropped the series after buying Unity at launch. Then I decided to try Odyessy since I kept seeing positive reviews from actual users and they had changed the formula I saw too. The formula change was just an endless slog through map markers, cringe writing, and mindless combat with the whole game just being endless and unfun. I didn't buy it at full price because Ubisoft has always only valued the first 3 months of release and the price shoots down to $30 for even their best sellers. Probably because nobody but people who like turning their brain off will leave positive reviews or even buy them at launch. Regardless, I dropped the series again, just like the rest of their franchises. If they brought back Ray-man right now they'd just turn it into a 3D open world collectathon with nothing creative being done with any aspect outside of story cutscenes. Even that Beyond good and evil project is the same formula.

Skull and bones being restarted was much needed since the original game was just pvp deathmatch with nothing else. But knowing Ubisoft they'll once again turn it into a map marker simulator with a pirate theme. Even if they try to strawman that they removed the reveal markers aspect, they'll just pull an Odyssey where all you do is switch on a crows nest and point at a location and it gets auto revealed which is just as mindless and requires no thinking just like the towers.

Show all comments (28)
110°

Modern Games Are Getting Too Long

While there’s a lot to love about modern video games, there is one trend — particularly in the AAA space — that tends to grate: their length.

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culturedvultures.com
GoodGuy0951d ago (Edited 51d ago )

Games are coming out with too much fluff and side activities that are horribly dull. That's my main issue with all these open world games. Open world should be about exploration, discovery and wonder, not have some stupid 10s or 100s of boring activities spread throughout.

IAMRealHooman50d ago

100% agree
All these ubisoft titles, Farcry, AC, Ghost recon, boast huge maps, but with the same, 3 missions or the same base to clear 100s of times. Hour 1 of any of those titles is the same as hour 100, there big for the sake of being big, with the illusion of player freedom, where we really want depth and player expression.

Ninver49d ago

Give me a solid 15-20 hour engaging single player driven IP any day. Life's too short you dig.

isarai50d ago

I stopped buying overfluffed games like a decade ago. Cant stand games with the Ubisoft mindset of just filling maps with uselss collectibles and fodder. Make it mean something. Ill gladly take 1/4 size of the map and 1/10th the "content" if it all meant more, were more unique and greater affect on your progression.

Abnor_Mal50d ago (Edited 50d ago )

Well people complained like the world was ending when a few games were six to ten hours of gameplay. Developers listened and started making longer games full of repetitive gameplay, time wasting fetch quest and other forms of bloat. In doing so they were able to justify the high cost of a game being sold to the customers at seventy dollars or more.

H950d ago

Filler, it's like a 80 episodes show where only the first and last episodes actually matter

Inverno50d ago

It's been a problem with pretty much every modern AAA game all through last gen and this gen. God forbid you point it out tho because all these big games are masterpieces and people lose their minds if you criticize them. Death Stranding is a fetch quest fest, but people will die defending it cause it's a "masterpiece".

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60°

The Best Open World Games on PS5

Like a huge game world to truly get absorbed into? GameSpew has rounded up the best open world games on PS5.

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gamespew.com
110°

Don't let the Assassin's Creed Free Weekend Sneak up on You

This weekend from August 10-14, players can play for free Assassin’s Creed II, Brotherhood, Revelations, Black Flag and Valhalla on Xbox, PlayStation and PC (availability dependent on platform).

Read Full Story >>
terminalgamer.com
dumahim282d ago

Thanks for the warning. I sure would have hated to have been surprised by installing a ubisoft game on accident.

Profchaos282d ago

Because you can't play all the games on every subscription already

KillBill281d ago

Valhalla is not on GamePass.

anast281d ago (Edited 281d ago )

I like Valhalla. The others haven't aged well.