290°

Take-Two Says GTA Remasters Is a "Great and Encouraging Question" To Ask

Take-Two Interactive was asked about potential GTA Remasters during their earnings call, and the CEO called it a great question.

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-Foxtrot1190d ago

Like, out of all the GTA games to remaster, the last one I'd want is GTAIV

GTA Vice City, San Andreas and III please

Inverno1190d ago

I rather we get spinoffs like Vice City and SA again

CrimsonIdol1190d ago

Or any new content that was aimed at single player really. But yeah another one set in the 80s please

1190d ago
yeahokwhatever1190d ago

except that GTA4 is the best in the entire series.

SlothLordPootus1189d ago

Ngl I tried super hard to get into GTA IV circa 2010-2011 and I just couldn't do it. It just controlled like complete shit. I probably got like 8 hours in.

SpeedDemon1189d ago

Far from it. It had a good story, but the walking and driving was horrible and it had about half the features, weapons and vehicles than the much older San Andreas.

1190d ago
Atticus_finch1190d ago

GTAIV is easily top 3 of the entire series.

wwinterj1190d ago

GTA Vice City, San Andreas and III are the best GTA games for me. I'd take a remaster of all three in a collection. Can't be that hard to do.

neutralgamer19921189d ago

The titles from PlayStation 2 and PlayStation portable would be amazing but let's not forget the fact this is take two. They will put the least amount of work possible to charge full price

Amplitude1189d ago (Edited 1189d ago )

I'm gonna get a ton of disagrees I'm sure but... last month I played like 30+ hours of GTA4 and it just wasn't fun.

The story just kept introducing characters, having them betray you and then having them die over and over. It became so predictable. I didn't see it coming with Michelle but that's because it was a ridiculous plot point to begin with. She didnt cater to Niko's style at all like an undercover agent would do, and their relationship was doomed from the start. I just went for her to get my boi Niko some action. Story was boring and just kept dragging on and on and going nowhere - slice of life basically. Characters were incredibly unmemorable, driving was ass, the whole game felt clunky. The gameplay really really didn't age well at all.

And even with an i9-9900k and an RTX 2080 Super and 32GB of ram I couldn't get 60fps even if I set it to 720p. Horribly optimized.

Anyway I didn't beat it so maybe it gets better but I couldn't for the life of me understand why people loved it so much. Easily the worst Rockstar game imo. Just an absolute snore-fest.

yeahokwhatever1188d ago (Edited 1188d ago )

how is my vega64 and 1700x doing so much better than your system? that makes 0 sense. something's up with your drivers, dude.

Best thing to do is install the realistic driving and damage mod, which increases vehicle top speeds to realistic speeds and makes the vehicles take damage like real cars. (no more driving through light poles without catastrophic damage). it basically makes the game next-gen Driver. its perfection.

+ Show (4) more repliesLast reply 1188d ago
Knightofelemia1190d ago

I'd rather have GTA 6 after that is released then drop then drop the remasters

RedDevils1190d ago

I rather those than GTA V again.

Gardenia1189d ago

I hope GTA 6 will be Miami in the 80s or 90s. Although I wouldn't mind to see a remastered of GTA 3 or GTA Vice City someday.

Aussiesummer1190d ago

Gta4 had that amazing europhoria physics engine, i remember it feeling very revolutionary and is still impressive, why they didn't use it for gta5 is just bizarre. Maybe licencing or something but man it's great.

boing11190d ago

They had Euphoria in GTA5. It also isn't physics engine. It's a real-time animation engine.

Aussiesummer1188d ago

It definitely wasn't the same nor nowhere near as good as gta4.

Youngindy211190d ago (Edited 1190d ago )

Can they remaster the PSP GTA games? Like Vice City Stories and Liberty City Stories. Maybe make one exclusive to PS5 and one exclusive to Series X.

1190d ago
Unknown_Gamer57941190d ago

Why though? I support remastering the PSP games, but for what purpose would you want to have to own two different consoles to play them both?

SDuck1190d ago

1, why are you vouching for console exclusivity? and
2, why are you asking a company to make two games exclusive to rival parties?

Did you really enjoyed Kingdom Hearts fans suffering because each title was for a different console? (btw bois, all games are coming to PC in March according to Epic Store)

BlaqMagiq11189d ago

Bruh that makes no sense. Why would they cut off potential revenue by making them exclusive?

+ Show (1) more replyLast reply 1189d ago
ghostrider321190d ago

I'm tired of GTA. Its time for a new Max Payne, Bully, and Midnight Club.

DOMination-1190d ago

Fair point, the last decade has been inundated with GTA games

wwinterj1190d ago

A new Manhunt for me.... yeah I have big dreams.

PersonMan1189d ago

I need a max payne 3 remaster in my life.

JL29301188d ago (Edited 1188d ago )

Why would you remaster Max Payne 3? That game still looks and plays as good or better as shit coming out now.

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130°

Square Enix Is Going Multiplatform; The Layoffs & Its Past Don't Inspire Confidence

After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.

Scissorman11h ago

Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.

fr0sty11h ago

Nor is selling their games on a console with only 25 million install base going to bring their sales to where they hope they will be... Unless they somehow manage to dumb down FF7 trilogy to work on switch, they aren't going to have much luck. They already released it on PC, after all.

anast9m ago

Where are you getting that number?

SegaSaturn66911h ago

It kind of does, giving preference to a certain platform by timed exclusivity. Console ports generally feel superior. Legend of mana PC port extremely broken

neutralgamer199210h ago

Sega

It doesn’t when square themselves didn’t want to fund the development of remake. It’s only after the success of the 1st they realized their mistake but now contract is signed. If it wasn’t for Sony there would be no FF7 remakes. Same goes for silent hill 2 with Konami. They don’t want to fund AAA budget. Companies like PlayStation and Nintendo get blamed when in reality they are saving some of these franchises

Remember sega didn’t want to fund bayonetta and epic games didn’t want to fund another gears of war. It’s easy to blame console makers but they are the ones taking the risk and paying huge upfront costs without seeing the final product. FF7 remake trilogy won’t be coming to Xbox now or in the future. PlayStation and PC is what square signed up for. Sony paid them more than they would make from Xbox sales.

ravens5211h ago

I just wonder when everyone is going to demand that the Square Enix exclusives with Nintendo come to PS and Xbox. Or it's just the PS exclusives that matter lol

phoenixwing11h ago(Edited 11h ago)

I'd love for the nintendo exclusives to come to pc or ps5. They'd actually be playable then.

neutralgamer199210h ago

Raven

Exactly and that’s where square enix does more exclusive than any other platform. Gaming is square has always been very unrealistic with their sales expectations. Remember when tomb raider reboot sold 7.5 million and square said it wasn’t enough. They need to spend less on development and have more realistic expectations from sales.

And those thinking games being not on Xbox makes a difference don’t understand we have a decade plus of data showing square enix games having less than 20% of their multiplatform sales on Xbox (final fantasy series) and Nintendo consoles aren’t strong enough to run any current games. Nintendo switch should be as strong as Xbox one x atleast but we all know that’s most likely won’t happen

RoadRacer9h ago

@raven

thing is, as neutral said in their comm, the switch isn't strong enough to run flagship SE games
i think what SE does is, it makes unique games for switch only so that it has something for that console too. Thats where all the "underlined sans" rpgs go to mostly

maybe things will change when Swtich 2 drops cuz that's gonna be as strong as ps4 afaik from the rumors flying around

TheGamingHounds10h ago

@Scissorman

Your point is valid enough but when the icon of this company is limited to one console in timed-exclusivity, it means the company has crossed the line. By some degree at least

All things aside, Square itself stated "aggressive multiplatform strategies" so we all know what it's talking about

Scissorman8h ago(Edited 8h ago)

Then the headline should read "Square To Drop Exclusively Deals in Pursuit of A Sweeping Multiplatform Strategy". I don't recall this argument when Square Enix released Bravely Default, Octopath Traveler, and Triangle Strategy on one platform. And even if FF is the icon, not all of its titles have gone to one platform. We're talking about three games, one of which is already on PC. Did Square suddenly go 'multiplatform' after it released subsequent Tomb Raider sequels on more than just the Xbox? It's just a silly way of putting it.

+ Show (1) more replyLast reply 9m ago
TheGamingHounds10h ago(Edited 10h ago)

SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy

Asterphoenix10h ago

It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.

Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.

FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.

Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.

Scissorman8h ago(Edited 8h ago)

It's the blunders that set those expectations so high. If you remove those from the equation, I bet the sales numbers would be more than stellar. Square believes it's okay to release a pile of risky, middling, garbage because the big boys will ultimately subsidize the cost. Don't worry if Forspoken sells poorly, FF16 will surely sell 10 million copies to balance that right out. Oh wait, it only sold like 4 million. Well that's a disaster. Meanwhile games that sell 2 million units with comparable budgets are deemed successful.

thorstein2h ago

I would also add that FFXVI, which I loved has a hint to one of their biggest problems: the number 16.

It's a great franchise, but that's all they've become known for. Dragon Quest is my favorite all time series but it's like they don't know what to do outside of those two IPs.

Valve never makes trilogies. The idea is that they don't want to become stagnant. Gabe Newell hates the number 3.

I can't imagine their talent wouldn't want to try a new RPG.

RoadRacer9h ago

Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell

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70°

Activision team is opening a new game studio in Poland 'Elsewhere Entertainment' to build new AAA IP

Microsoft's Activision subsidiary announced today that it is opening a new game development studio to take advantage of the huge talent pool growing in Poland. It'll be the second Activision studio based in the region, joining Infinity Ward Krakow, although this studio is, in fact, not working on Call of Duty.

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70°

Manor Lords has sold over 2 million copies since launch

Developer Slavic Magic and publisher Hooded Horse announce that their city building sim Manor Lords has sold over two million copies since launch.

1nsomniac19h ago

Still waiting for its first patch which is worrying. I know it’s been a single man developer but there’s really no excuse for no updates being released since launch. I’ve been part of many single developer releases that are updated daily, sometimes hourly. This’s hasn’t had a single one yet….

shadowknight20311h ago

There's a rumor going around that this developer once went by the name of another alias, and released a game without any further updates afterwards. Tis an eye worth looking at.