CD Projekt Red sought to mislead consumers and secure their bonuses when distributing review copies.
The Outerhaven writes: With multiple gaming studios, including Tango Gameworks, closing, the editor-in-chief of The Outerhaven shares his thoughts on the matter.
Honestly I was looking back and at the launch of the Xbox 1. With Don Matrick at the helm I was disappointed but therevwas something else. That fighting spirit of Xbox at its inception was lost. They stopped innovating, I lost excitement on what the next big new surprise was, because their weren’t any. Not like Halo 2 and Gears launch. You couldn’t really brag about it anymore.
So here we are and corporate MS has ruined what was a beautiful renegade project.
"Right now"?
But not 11 years ago with the disastrous Xbox One reveal which they NEVER recovered from?
Man are you slow on the uptake.
I imagine smaller ABK studios like toys for bob and beenox are now feeling uncertain about their futures
It was announced today that Tango Gameworks, the studio behind Hi-Fi Rush, will be shut down, which casts doubt on the future of the game.
I’m sure the support and franchise will live on due to its success. They may even keep some ppl and roll them into other studios. There are layoffs across the map tho in the game/tech industries in general tho including Sony, Facebook and more. My personal family has been affected by them.
Yet MS made a company-wide profit of $22 billion.
In my eyes releasing this on gamepass was a double edged sword approach, received extremely well, but didn't hit w.e batshit insane sales target MS had In mind
have all the people saying m$ buying all those companies, been proved correct yet,
they said more games, more choice, but ended up
less choice, less games, in reality... we were right
They developed the highest rated game Xbox has had as a exclusive in years and they shut them down? Doesn't make much sense.
Developers at Arkane Studios are reacting to the announcement of the shutdown of Arkane Austin, calling it "absolutely terrible".
I get it, but frankly, AA failed pretty badly on Redfall. The XBOX production team is also to blame (they are safe as usual) for releasing a game this hyped in a sorry state. There are lots of fail points on Redfall, but only Arkane bears the pain.
"Welcome to the Xbox family, graveyard is out back, what should we put on your epitaph?" Microsoft turning into this generation's EA, spend all those billions on Activision while closing studios they've run into the ground.
Why I’m really disappointed in Xbox and MS at large. At the same time let’s not pretend that somehow this isn’t an industry issue. Theirs a graveyard behind every major publisher. The only company I haven’t seen canning people is Nintendo and let’s hope that trend continues.
No Man's Sky all over again I feel sorry for WB publishing the game when WB publishes something its good.
At least Joel didn't die. Jk This is a let down. Right before the launch, I was talking with some friends about how cool CDPR was. And they decided to go 16xs the detail on us. It's still downloading so I am going to play it or write a crap article about why I decided to be angry. I haven't decided yet.
It is important for the community to learn from the lesson that, in the end, developers need more than one game to prove themselves worthy of trust. CDPR had a great multiplatform game, released full of bugs and with performance problems, and quickly received the same status from giants like Nintendo, Rockstar, Blizzard or Naughty Dog.
The latter have a long history of quality in launch and support. Something that was given true to CDPR for its "friendly" way with gamers. The result is there. Even the apology should be ready before the game is released.
Now we must press for those who want their money back to receive, who want to wait for it to be served (especially console owners) and put CDPR on the level it deserves. To get to the top of the stairs there is still a lot to prove.
Funny thing is i saw this coming a mile away, not that it would be in such a poor state pe lr se, but that it was too ambitious to provide a solid experience on current consoles, especially given how poorly TW3 launched. I made up my mind to wait tof the next gen versions ages ago, if and when it gets to a stable state.
They didn't really have a choice. Imagine the backlash if they delayed it again