A great setting let down by rote design
Ghost of Tsushima Director's Cut, is now available on PC, and here are the best PC settings for optimized performance on mid-end systems.
The PC release of Ghost of Tsushima is off to a very strong start on Steam.
Released on Pc after 4 years and at 60$ price currently have 57k players, now imagine if it was released day one like Helldivers 2 almost 460k players! on steam alone sony need to think again.
I have it on PS5 (never played it it’s in my collection) but I want to play it on PC. But I will wait for it to get below $30.
Very good pc port. Some things here and there but very excellent. I stopped playing the game back on ps4 as I got burnt out but now I'm very ready to play through the whole game this time and in glorious 1440p and unlocked framerate. I suggest turning off AA and any upscaling, game looks beautiful.
Sony has been doing fantastic PC ports that leverage the benefits of the platform, but also allow them to scale to even handheld PC’s like the Deck. It’s awesome to see them do PC ports right.
It seems Ghost of Tsushima on PC will have the same PSN purchasing restrictions that caused massive backlash to Helldivers 2.
not available in JAPAN., wtf sony need to sort their sh** out. this is beyond a joke when a samurai game cannot be sold in Japan, something is wrong.
Got the feeling Sony are half arsing the PC thing. It's that or the whole PC thing is completely lost on them.
Why tho? The SP works without the need to log into PSN, this was literally announce. So why is it an issue? Simply A. removing the login restriction fixes this, or B. People simply won't play the MP which I don't think people will care much. A better option is A, or even better just lower the game price in those countries to compensate for the lack of MP access.
Interesting, so it might be safe to say that Polygon will say the same thing about Cyberpunk when that game is release.
Polygon always been a joke
A game doesn't have to be entirely original as long as it executes the game play and story effectively. HZD is a good example.
"With its quasi-historical setting and its open world filled with activities and upgrades, comparisons to the Assassin’s Creed games are inevitable, so let’s not beat around the bush: Ghost of Tsushima is extremely reminiscent of many entries in the Ubisoft action franchise and other, similar open-world games, both in terms of its combat and its structure. If you like maps with a lot of icons on them offering up things to do, you’re going to be very happy with this game."
Yes! Music to my ears. I was hoping AC would head out east and give us Assassin's like this. Seems Sucker Punch beat them to it. Love games like this where I can get lost for 80 hours or more.
And this is why how we review games needs to change.
because the media seem to forget that the basic goal of a review is to guide the consumer in the purchase of a product.
Not about a game should evolve or what the reviewer would want to see in a game.
Per example bring back Gamepro, style of review (score for graphics, sound, gameplay, fun, replay and reviewer tilt)
This way reviews get normalize and we don't get things like Gears 5 score 7 just because the story is predictable and Zelda 10 because who care about a story in a Zelda game.
And somehow I feel that a lot of negative reviews for this game are more like answers from the media regarding the perfect 10 they all gave to Tlou2 and how ppl react to it.