Ghost of Tsushima is one of the last upcoming first-party games that will be developed by Sucker Punch. It received a preview in OPM UK recently.
TNS: "Ghost of Tsushima: Director's Cut on PC is one of the best ports we've seen in recent years from one of the best action-adventure games ever."
Ghost of Tsushima PC vs PS5, best settings and more in the Digital Foundry tech review.
Playing this at a locked 175 fps on an OLED ultra wide at max settings is truly awe inspiring. A great way to replay this classic.
Sweet! Glad to see it make the jump. Hopefully the PSN requirement doesn’t put too many people off. I think it’s only if you plan to play the Legends mode. It’s bullshit, but at least you can access the main game without making a PSN profile if that bothers you. I know on PC everyone’s sick of everyone trying to push their own launchers and shit.
CG writes: The question we’re asking is, has Sucker Punch’s just released stealth-action game Ghost of Tsushima Director’s Cut on PC earned over £18 million in revenue on release week via the Steam platform alone (also available via the Epic Games Store)?
"also available via the Epic Games Store"
I'm pretty sure Epic Games Store is available in over 190 countries and 30 territories. So anyone that said that this game was not available in them was just lying.
I'm so shocked by games journalists and fauxragers lying. Really shocked. I do pity them though. I can't imagine going through life with such anger... at everything.
Great to hear! Game looks amazing.
Bring it!! Game looks beautiful in the new official ps4 mag.
https://ibb.co/7jPyxtb
https://ibb.co/bdV5DFJ
God can't wait.Im sure if the game gets delayed.Well hear it towards the end of this month or early May.hopefully the whole Rona crap has died died down and we don't have to endure a delay🤞🤞
Interesting, so is there no indication on where to go to progress the story and rather you must explore, similar to how the Fromsoftware games are treated in terms of progressing through the story? That's the vibe I am getting from what they're telling us and if so, this will be freaking awesome. That's something I want more of, less waypoint handholding that encourages you to explore on your own and find out where to go. That's what I love about the Fromsoftware games. It's gonna be interesting to see how they pull it off in an open-world game though.
No waypoints? Since when did people start liking these tedious things? I feel like Devs just do this to artificially inflate the playtime.