One of the reasons that Halo co-creator Marcus Lehto left Bungie was because of the extended periods of crunch that negatively impacted his life and wellbeing.
Remember the days of four-player couch co-op? The Wealth of Geeks team certainly does. This list brings us back to the golden years of the original Xbox with the best four-player games that were available.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Not every Halo game has been a banger, but the franchise still has a raft of the greatest games of all time.
Infinite is a dumpster fire and as much as I like ODST, in no universe it ranks above Halo 2. This list is trash.
Best to worst: Halo 3, Halo 2, Halo Reach, Halo CE, Halo 4, Halo ODST, Halo Infinite, Halo 5.
"Lehto said his new studio, V1 Interactive, is taking a stance against crunch. "
Good. Nice to see someone actually making changes themselves and not just talking about things SHOULD change.
There is crunch every where. Cant just only have safe spaces
This title was a bit misleading but maybe that's me overthinking before the click. I thought this was referring to someone recently leaving because of the Halo 6 development cycle. Again like I said maybe just overthinking but that's how the title felt to me.
"enduring life altering crunch" sounds like Gungan PTSD.