8K, 120Hz, Variable Refresh Rate... well, the first one is off the cards but 120Hz support and VRR are already built into Xbox One X and Xbox One S - so what do they actually do? With no games running at 120Hz, is there actually any point? Well YES...and no!
"NACON and Cyanide Studio are pleased to announce the release of their famous annual pair of cycling simulation games. "Tour de France 2024" is available from today on PC (Steam), PlayStation®5, PlayStation®4, Xbox Series X|S, and "Pro Cycling Manager 2024" is available on PC (Steam)." - NACON and Cyanide Studio.
An initial ability cooldown period could be the solution for XDefiant's upcoming Search and Destroy mode.
Just in time for kick off.
This is good for any games not hitting a solid 60 or 30 fps.
way to much information, but anyways good for xbox to be so advanced
I tried this as it allegedly supports the entire Xbox One ecosystem I connected my og Xbox One to a asus rog strix xg248q which supports 240htz via free sync and gsync and I unlocked a variable refresh rate option but according to my monitor nothing could actually run above 60hz
And I didn't get the unlock option for anything higher than 50hz support
I run free sync on my Xbox, once you do it’s hard to go back to non free sync
Really hope Sony ads VRR to ps4/5, gonna be getting an LG C9 OLED soon which supports VRR/G-Sync and it'd be a bummer if they never did