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Active Quest Episode 51: Minecraft is Still a Top Seller and Halo Infinite Playable on Xbox One?

The gang talk about Sony's"new" PS5 logo, Chris has some controversial opinions about Pokemon, and Joseph geeks out about the latest sales statistics!

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traffic.megaphone.fm
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Halo Infinite's Split-Screen is One Step in The Right Direction

Halo Infinite has spilt screen PvP, but it's still missing another classic multiplayer feature that should be completed before Halo 7.

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gamerant.com
Jin_Sakai7h ago

Putting on PS5 is another step in the right direction so the player base can grow.

80°

Halo Infinite’s Survive the Undead mode is a COD Zombies love letter

Halo Infinite’s brand-new Survive the Undead mode is a masterwork of Forge creativity, and Call of Duty Zombies fans need to play it.

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theloadout.com
150°

Microsoft to Add Copilot AI to Video Games

Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.

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xpgained.co.uk
Fishy Fingers5d ago (Edited 5d ago )

F*** AI

"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...

Einhander19725d ago

Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.

It feels like every single thing they do is making gaming worse and destroying the industry.

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darthv724d ago

....you know it takes people to program the AI.... right? It isnt like it is sentient. We haven't reach skynet level of situation or anywhere close to the matrix just yet.

That's next Thursday.

Einhander19724d ago (Edited 4d ago )

It takes a people to program the AI then that AI is used for who knows how many games eliminating countless jobs which only grows as AI is used for more and more game creation functions.

What you're saying is so ridiculously short sighted and truly larking any kind of understanding and foresight.

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CaptainFaisal5d ago

Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.

Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.

MrDead5d ago

Yes we can't wait for the work of others to be used without the need to pay them so that MS can profit even more from the people they fire.

I_am_Batman5d ago (Edited 5d ago )

There is no chance I'd ever use something like this, especially if it's not part of the core game design, but a layer on top of it. It's way too much handholding. Many games already feel like busy work, because they don't let the player figure things out on their own. Having a real-time interactive guide defeats the purpose of playing the game in the first place in my opinion.

If this were to become the standard like you predict, we'll see more and more video games get away with bad design, because people will just be used to ask for help from the AI companion anyway.

Number1TailzFan5d ago

Well Nintendo don't need this with some of their games these days, with invincible characters, items, easy bosses etc.. they do the hand holding built in

helicoptergirl5d ago

Takes "hand holding" in games to a whole new level.

BlackDoomAx3d ago

Because human nature xD Almost every new technology had these kind of comments.

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