“Devs can more stuff on-screen without sacrificing stable frame rates,” says My.Games’ Ivan Pabriarzhyn.
TechRaptor writes, "After getting our hands on the Frostpunk 2 story, we got to sit down with Łukasz Juszczyk to talk about how the game evolved from the original."
Mark Rubin, XDefiant’s executive producer, responded to an X/Twitter post that fixes to hit reg “are something [they] are working on.” Unfortunately, it’s unclear when it will arrive, as neither Rubin nor the development team have yet to provide an actual time frame.
Ha man what is this the 8th time they are working on this issue?
SO the game is using division one maps/assets with some divison 2 thrown in with that we can say they never really made the maps so what have they been doing for there 6 to perhaps 8 years of dev time? must be alot of hookers/blow/parties.
https://www.youtube.com/wat...
Wccftech interviewed The Alters Lead Designer Rafał Włosek to learn more about the making of The Alters and its feature set.
Hey... at least its not about the SSD. But... it is from the same warface guy they keep talking to. Can't GB ever find someone else? It's like this guy is the new Patcher.
Gaming Bolt..........
I use to ignore all the hate gamingbolt would get(I never go there anyways)in the comments, but gezz, they have been spamming uninformative/obvious, Duh, quotes from devs.
All devs have said theses same things. Create bigger worlds, better AI, Faster loading, Higher FPS...blah,blah,blah
I know im not a dev but I can say the same shit and be 100% correct because its a given.
Who is their insider source this time, Phil Spencer?