X-Play writes: "The original Gears of War combined a polished cover system, visuals that were perfect for showing off an entertainment system to your friends, and a lean towards cooperative gameplay that made gamers happy, and Microsoft even happier. Does Gears of War 2 improve on the original significantly, or is it indeed, Gears 1.5?"
Talal writes: "I'm talking about having that rush of excitement - that feeling you get when you know you've just made a memory for a lifetime."
There are different games. Some have gamplay at it highest priority, some have the story, some have the replay value and choices... There are a lot of different game experiences.
It is laughable that just now graphics does not have anything to do with that experiene. We have had many games of that type over time. This is just the one that have come closest to feel like playing an actual movie. Just look the the Digital foundry walkthrough it is a masterpiece in that perspective and hence wrth trying. But yes do not do it for the gameplay - but that was never the goal of this experience.
While some video games overwhelm you with sheer scale, titles like Asura's Wrath and Doom Eternal make you the boss player right upfront.
Wolfenstein: The New Order turns ten years old today, so we decided to play it again and discovered just how much of an extinct kind of game it is.
It's an outstanding game and so was The Old Blood. Also a lost era of gaming. Interesting, I received a physical copy of The Old Blood 9 years ago today from Poland. It was digital only in North America initially upon release so I had to import.
Droids can't call them biased, or disregard this.
Doing so would negate the R2 5 out of 5.
very good review.
now im off to buy it, instead of reading news about it like i have for the past year!!
I'm surprised they didn't touch on the low-res textures repetitive gameplay and glitches found in Gears of war 2