330°

Take-Two expects shorter gaps between releases

When Borderlands 3 launches later this year, it will arrive almost exactly seven years after Borderlands 2. Eight years passed between the launches of Red Dead Redemption and Red Dead Redemption 2. It's been six years since Grand Theft Auto V and BioShock Infinite came out, and neither franchise has a sequel even announced, much less ready to launch in the near future.

Read Full Story >>
gamesindustry.biz
King_Noctis1789d ago

While this could shorten the development time by a bit and let us play those games earlier, I don’t support these kind of practices. Most (if not all) of GTA V and RDR2’s contents after launch are online stuff only and that is not exactly what most people want.

Nitrowolf21788d ago (Edited 1788d ago )

I don’t mind if these releases come faster, cause technically speaking we never got a new GTA this gen, just a port a year later of last gen. I mean last gen gave us three rockstar games, this gen we only got one new and a port.

The problem, as you said is that since GTA V they have focused to dam much on that comfy life of reaping in multiplayer content. Like I was really hoping gta v would get SP only to find out it was canned in favor of online support. And what if red dead2? Same thing? No chance of possibly getting SP content based around other characters or perhaps an undead nightmare 2?

Furesis1788d ago

you're right. I didn't even realize that there was no new GTA this gen. That's... kinda crazy to me now that i think about it

Ceaser98573611788d ago

I am disappointed that RED DEAD 2 didn't get a SP DLC. I was expecting something. RED DEAD Online launch wasn't successful either.

SheenuTheLegend1788d ago

i hope another company soon match the open world details of GTA and we get more worlds to enjoy.

Cmv381788d ago

You may not want online only content, but have you all ever looked at the whole picture? Do you want them to release dlc that doesn't fit the narrative or live up to their standards. The contradiction of single player gamers.

+ Show (1) more replyLast reply 1788d ago
kevinsheeks1788d ago

Ahhh so shorter single player campaigns no further story content but online purchases HERE WE COME!!!!!!!!!!!!!!!!!!!NEW BIKE SKINS YEAHHH!!!!! A NEW SADDLE FOR ONLY 4.99 YES!!!!!!!!!!!!!!!

and now you have nba 2k19 forcing live ads on you that are unskippable but people don't want government ruining games, you don't have to worry gaming is ruining itself just fine.

esherwood1788d ago (Edited 1788d ago )

I’m all for government stepping in on this one. no way these companies are changing direction unless they have too. It’s slowly turning into what’s on the mobile market

Razmiran1788d ago

RDR 2 was too long
But I thought GTA V was of the correct length

1788d ago Replies(2)
dRanzer1788d ago

Not such thing "too long" when the story is phenomenal

Razmiran1788d ago

The mission design has some awful blunders tho

Profchaos1788d ago (Edited 1788d ago )

Rdr2 was a perfect length imo I want more actually

BrianOBlivion1788d ago

Which just means... don't bother to buy until the Complete Edition is released.

Shalawsorchi1788d ago

There will be no CE, they only care about online loot now

1788d ago
Show all comments (23)
60°

Activision team is opening a new game studio in Poland 'Elsewhere Entertainment' to build new AAA IP

Microsoft's Activision subsidiary announced today that it is opening a new game development studio to take advantage of the huge talent pool growing in Poland. It'll be the second Activision studio based in the region, joining Infinity Ward Krakow, although this studio is, in fact, not working on Call of Duty.

Read Full Story >>
windowscentral.com
70°

Manor Lords has sold over 2 million copies since launch

Developer Slavic Magic and publisher Hooded Horse announce that their city building sim Manor Lords has sold over two million copies since launch.

1nsomniac7h ago

Still waiting for its first patch which is worrying. I know it’s been a single man developer but there’s really no excuse for no updates being released since launch. I’ve been part of many single developer releases that are updated daily, sometimes hourly. This’s hasn’t had a single one yet….

60°

XCOM's Jake Solomon Q&A - Building a Narrative-Driven Life Sim Game at Midsummer Studios

XCOM and Marvel's Midnight Suns director Jake Solomon has founded a new studio to make a life sim game. Here's a new interview with him.

Read Full Story >>
wccftech.com