DSOGaming writes: "YouTube’s ‘Zetman’ has shared some videos, showing Alien Isolation, Bioshock Remastered, Assassin’s Creed: Brotherhood, Nier Automata and Dragon Age Origins with Pascal Gilcher’s Reshade that adds real-time ray tracing/path tracing effects via a post-processing solution to older games."
Stellar Blade's creative director, Hyung Tae Kim, has also claimed that the game is deeply inspired by Nier: Automata.
I feel like Yoko is downgrading Automata because he has expressed multiple times he'd like to revisit the universe, but Squenix hasn't been keen about it. We know he loves 2B and would love to take her out for another spin, so maybe this is how he gets the company to think about it.
I get he's giving them some credit, but i strongly disagree based on the demo. I honestly don't think any aspect of it feels good, it's not bad, it's just kinda ok but definitely a little jank. Also the souls like formula it is adopting does not help it imo. I was looking forward to this for years, now im just kinda let down honestly 🫤
Man exputer can you stop putting words like that after someone's name, i read Yoko Taro Passes and just went blank
(From the demo) Stellar has better direction in terms of stage layout if you like that ninja gaiden type feel. Nier is more polished by far.
IGN: "We talk to Yoko Taro and Hyung-Tae Kim about the ways that Stellar Blade is inspired by NieR: Automata, comparisons between EVE and 2B, and much more."
If you've got an Alien itch you can't quite scratch until Alien: Rolumus releases, GameSpew has rounded up the best Alien games to tide you over.
Correct me if I'm wrong, but reshading isn't ray tracing.