750°

Putting Sony’s 4.2 million PSVR sales in context

Headset's attach rate is somewhere in the Sega CD/32X range.

Read Full Story >>
arstechnica.com
Sonyslave31890d ago ShowReplies(14)
purple1011890d ago ShowReplies(6)
AspiringProGenji1890d ago (Edited 1890d ago )

Why not put it into the context with ts competitors and not some old peripherals?

Cupid_Viper_31890d ago

Lol, you know why. If you were trying to downplay an F1 car, you could easily bring up fighter planes and say they break the sound barrier.

darthv721890d ago

Well... technically Sega was a competitor with Sony at one time. Plus you cant compare this to the kinect. You could compare the PS4 camera to xbo kinect like you could the ps3 camera to the 360 kinect or the ps2 eyetoy to the xbl vision camera.

When comparing expensive add-ons that are meant to change the way you play then... this comparison is correct. VR changes the game for PS4 just like the CD and 32x changed things for the Genesis.

Godmars2901890d ago

And "technically" Sega ran themselves into the ground, out of making consoles, specifically because of moves like the Sega CD trying to keep up with Sony.

And you can't compare the PS4 camera to Kinect because at Kinect's "height", it was mandatory. You were forced to buy it, until you weren't, and it died soon after where the camera remains an optional thing.

AspiringProGenji1890d ago (Edited 1890d ago )

When I said competitor I meant Oculus and Vive.

rainslacker1890d ago

SegaCD didn't really change the way you played the games. It just changed the medium the games were delivered on in the case of SegaCD, and the power available to the game in the case of 32X.

They are expensive add-ons for sure, but that is about the only place the similarity ends.

Sony seems to deem the PSVR a success. They are supporting it with games. Developers are making games for it. I'm sure Sony, and even the devs would like to sell more, but they said long ago that they knew it wasn't going to sell huge numbers. But, given the reports that have come out, it is selling lots of software, and if it does that, it's making people money, which is really what makes it a success. Plus, the recent 4.2 million indicates that it's selling faster YOY....so it's picking up.

+ Show (2) more repliesLast reply 1889d ago
rainslacker1890d ago

Seems like comparing it to other VR of old would be more prudent. I mean, do we not have Virtual Boy numbers?

OTOH, it's a new tech in it's current form, and there is no real baseline to compare it to. The context of it's sales are that it's exceeded expectations of Sony, and many other people. Just there are still people that want to downplay it by setting higher expectations, but I know there were those who said it would fail, and quickly be forgotten, and that obviously hasn't happened yet, and it seems to be selling quicker than it did before if you go by recent numbers.

opc1889d ago

it's still early days but eventually simply selling more than another brand that is also not selling well won't be enough. After a while investors will want these numbers to be much higher so that publishers start making more games for VR.

KickSpinFilter1889d ago

The only thing you can compare today's VR is to is 90's VR booths in Cyber Cafes that's it.
PSVR is like the Blackberry of VR's time. Not many had Blackberry's but those who did knew that it was a game changer, and that led to the iphone/// iphone X. Sony when building knew that PSVR was not going to sell like PS4 or anything close to that. This is the first step. People poo, pooed the wheel at one time in history also. Who knows... it might not be Sony 10 years down the line with the top VR headgear, but VR is not going away.

KickSpinFilter1889d ago (Edited 1889d ago )

The only thing you can compare today's VR is to is 90's VR booths in Cyber Cafes that's it.
PSVR is like the Blackberry of VR's time. Not many had Blackberry's but those who did knew that it was a game changer, and that led to the iphone/// iphone X. Sony when building knew that PSVR was not going to sell like PS4 or anything close to that. This is the first step. People poo, pooed the wheel at one time in history also. Who knows... it might not be Sony 10 years down the line with the top VR headgear, but VR is not going away.
On top of that lets talk about price point, I can easily sell you a $60 Kinect with a whole bunch of claims and advertising saying it's the next big thing. Or try to sell you a $400 PSVR with not much claims other than were trying something out new, with grassroots word of mouth. Sony knew from the start it would be hard to sell VR, unless ya get a unit on someones head. Hell I was even a little leery of PSVR even though I was able to try VR back in the 90's. I was able to try PSVR and was instantly sold.
With Battlezone, Res Evil 7, Beat Saber, Astro Bot, Super hot, Firewall Zero, Drive Club, Tetris Effect, Wipeout, Playroom, Creed, Ace Combat, Megaton Rainfall, Super Hyper Cube all prove VR is expanding and growing. Everyone who fears this thinks it's going to take over flat screen gaming, it's not... it's going to coexist

bluefox7551889d ago

You don't get as many clicks that way.

Zeref1889d ago (Edited 1889d ago )

Because that doesn't matter. 4 million sales is not enough for devs to profit. how many of those are even ACTIVE users?

VR in general is just not profitable for Devs right now.

There needs to be a breakthrough for VR to become mainstream. I think the problem is mostly that you're connected to a console/pc, headsets are still too bulky/ugly and it's not wireless.

+ Show (2) more repliesLast reply 1889d ago
ApocalypseShadow1890d ago (Edited 1890d ago )

Ridiculous. I read the article when at first I was going to ignore it.

Sony announces 4.2 million sold and that the headset sells between $200 and $450 (depending on bundles, extra accessories, sale prices, etc) and the downplay articles show up overnight. But we're told these articles don't exist and we're just imaging it.

Posting BS numbers and said it was unfair, but did it anyway to make the unfair comparison.

Before PSVR, Oculus and Vive were on the market, there were no high end VR headsets on the consumer market. None. And to be even more unfair, some compare the entire 90+ million PS4 fan base to PSVR's sales numbers when the platform came out when Sony was about 50 million in PS4 sales already. It didn't launch in 2013. It launched at the end in 2016 and wasn't cheap. Still isn't cheap. But sells over 100,000 a month on average. Any comparison to old CD attachments or Kinect cameras or Move controllers is ridiculous.

PSVR is selling. Many games are selling and hit a million like job simulator or Beat Saber. Many more games are coming. Core games are being made beyond simple things we saw on Wii or Kinect. Even Move had core games supported like Killzone. But PSVR murders even Move.

Keep downplaying if it makes you feel better. The naysayers thought it wouldn't sell. Wouldn't survive on consoles at a price higher than the console itself. You were wrong. It's getting exclusives that gamers thought it wouldn't but it is like Firewall, Astrobot and upcoming licensed games like Iron Man. The denial of its success won't stop VR from growing. Get used to it.

darthv721890d ago ShowReplies(2)
Atom6661890d ago ShowReplies(6)
sprinterboy1890d ago

What I don't understand is why the naysayers want vr to fail? seriously I use mine every week and after playing Metro exodus I was like I can't fucking wait for something like that in vr, simply put Insane.

Mr_Writer851889d ago Show
darthv721889d ago ShowReplies(1)
wwinterj1889d ago

It's just a shame. With more full VR games on the system and a lower price point it could be so much more better in sales numbers. You have a VR headset and clearly feel very passionate about it but for me personally and for a lot of the PS fanbase the need to rush out and buy one isn't there.

+ Show (2) more repliesLast reply 1889d ago
Silly gameAr1890d ago (Edited 1890d ago )

"Ok, guys. We have to put this in context, so people will think that VR is not doing well, and crashing and burning. Be creative guys. We have a job to do!"

1890d ago Replies(5)
Show all comments (198)
150°

Sony Says The PS5 Is Its “Most Profitable Generation To-Date"

During Sony’s recent business segment meeting and investor presentation regarding its game and network services, the PlayStation company revealed that PlayStation 5 is the company’s “most profitable generation to-date.”

It’s the top slide of the presentation, showing that in its first four years, the PS5 generation has already hit $106 billion in sales, having almost caught up to the PS4’s total $107 billion generated.

Operating income for the PS5 generation has also already surpassed that of the PS4, having now reached $10 billion.

ApocalypseShadow3h ago(Edited 3h ago)

I wouldn't doubt it. They released a high quality system. A lot of high quality games from themselves and their support of 3rd party developers and indies. They released many high quality remakes and remasters. They released a high quality GaaS game going against the naysayers thinking Sony would abandon single player games. And they most likely are profiting a lot more than PS1, PS2 PS4 and the loss leading PS3 that drained all their profits.

Now, I'll wait to see what's cooking tomorrow. But can you use some of those profits to better support your high quality VR headset? Because, by supporting it, you can sell more games and more systems and make more profits?

jznrpg2h ago(Edited 2h ago)

I want RPGs for PSVR2! Good ones of course

shinoff21831h ago

If it had some rpgs I would buy right fking now. It looks dope and alot of fun, but it's biggest game resident evil 4(maybe) I've got no interest in. I'm not a fan of racing games, even with that metro game coming i was never much into that series. Rpgs would be fantastic.

--Onilink--26m ago

The interesting metric for me is the $106billion in operating income/profit (not sales as mentioned in the article) reaching the same as the PS4 did with only half the consoles sold.

In particular because they all are supposed to be making the most per hardware sold after a few years when manufacturing costs are down.

So even putting inflation aside(and the higher console price), it is interesting that they could reach PS4 $ with just half the consoles sold.

Maybe there is more to the metric thats whats seen at face value, but they have clearly been making a lot more money than before on the software side (with also less games released I suppose, given its only been half the generation so far)

VersusDMC11m ago

The bulk of the money has to be coming from the 30% cut on all games and microtransactions. Especially on all the free to play juggernauts like genshin, apex, fortnight, etc.

Abnor_Mal2h ago

This will surely shut up all the new trolling accounts trying to spread lies and non facts in other articles comment sections before this article is posted.

Hofstaderman1h ago(Edited 1h ago)

Obscurely, those trolls or troll will not show in these articles as the truth is contradictory to his or their orchard-sized daily dose of copium and hopium.

Tacoboto26m ago

Or... They're intentionally trolling you guys specifically. Because they know it upsets you so easily.

Name-dropping Orchard, after this many months? How long has it been and he's still in your thoughts?

Elda25m ago(Edited 15m ago)

I'm quite sure the individual is reading these positive comments downvoting & seething at the same time. Edit: It just downvoted my comment...lol!!

Hofstaderman6m ago

No I'm entertained by this individual. I love unhinged people, they are so interesting lol.

repsahj1h ago

Wow! I am super impressed that in just 4 years, ps5 already caught up to the PS4's. Congratulations.

sagapo59m ago

Not really surprised as Sony barely has any competition at the moment.

Show all comments (17)
70°

Zotac To Reveal Their Portable Gaming PC At COMPUTEX 2024

This sounds like a very interesting mobile gaming PC. ZOTAC returns to COMPUTEX 2024 to showcase its biggest push yet into brand-new product categories from Handheld Gaming.

smashman986h ago

My last 2 gpus have both been zotac. No issues. I'm interested.

Garethvk4h ago

It will be interesting to see what they have to offer

290°

PlayStation VR2 Official PC Adapter by Sony Is Being Certified

An official PlayStation VR2 adapter for PC made by Sony is being certified. It won't be long before the VR headset is officially compatible.

Read Full Story >>
wccftech.com
Profchaos17h ago

one step closer to unlocking the headsets full power.

I'm extremely underwhelmed with how Sony has treated it's psvr2 customers seriously Nintendo treated it's Wii U owners of which the sales were probably equal in the headsets 2bd year v the consoles far better.

This is the least they could do

ravens5215h ago

I agree. I'm a day 1 consumer too. 😢 For my day 1 Vita. I do not like when Sony does that crap.

15h agoReplies(2)
BlackOni13h ago

Agreed, but to your point, those dollars went a lot further back then than they do now. This should have been a consideration from the beginning.

Imagine buying a monitor or tv that could only work with one device. That's basically what this equates to, so they left a LOT of money on the table by not making it PC compatible from the getgo. But to Sony's credit, even they were unaware of how popular their games would be once released on PC.

Babadook710h ago

I doubt there will be foveated rendering implemented on PC. PSVR2 is already a better experience than PCVR. PS5 Pro will unlock the full power.

+ Show (1) more replyLast reply 10h ago
Neonridr16h ago

so now Sony is going to sell me an adapter I have to buy so I can use the headset on my PC? Gee, how generous of you :P

While it's great that I will be able to use this headset instead of my Index or Q3 for PC only VR titles, it's still a sad realization that Sony is sorta waiving the white flag here. Here's hoping they at least make some of their PSVR2 exclusive content available on PC as well now.

ocelot0715h ago

I don't see it as waving the white flag. PSVR the first one even though modders did get it working on pc it was a awful experience.

PSVR2 one of the best VR headsets available. Requires just one usb c cable. Even though I truly believe exclusives are what sell consoles. When it comes to VR it's very nich among gamers. I'm ecstatic that soon I can imo use the best VR headset on both ps5 and pc. No need for a pc vr headset. I have said it since PSVR2 was announced that I hope they make it pc compatible. With it being a very expensive headset and pc vr being more popular it just makes sense for Sony to do this.

15h ago
Neonridr14h ago

as opposed to a Quest 3 that requires no cables, or a single cable if you want to pair it with your PC right? ;)

While the tech is better in the PSVR2 for the most part (I own an Index, Q3 and PSVR2), I'm still let down by certain things. Headset rumble is a novelty. Eye tracking has only been used well on a couple of titles.

to each their own I guess, but to me this doesn't give me confidence that Sony is fully investing in their own hardware, more like they are stepping back to allow others to fill in the gaps.

ocelot0710h ago

@Neonridr not owned a quest 3. Did own a quest 1 and 2 both where fairly good. Have used a quest 3 for a limited time and thought it was fine. But comfort wise not as nice as psvr2.

Tried using quest 2 via wireless streaming to my pc and it was so bad I much rather using a single cable and have a solid connection than streaming the game from pc to headset.

15h agoReplies(2)
ocelot0715h ago

It's most likely just going to be a usb c to usb 3 adapter. Even for modern era a lot of new cases and motherboards don't have a usb c ports.

The budget but still fairly fairly high end pc I recently helped my friend build. He went with a b550 motherboard. Didn't have a usb c port or a on board socket to connect a pc case with a front panel usb c. Had to get a cheap pcie usb c.

1nsomniac12h ago(Edited 12h ago)

They developed the headset/attached usb c cable so that it wasn’t possible to run through any port other than a designated ps5 port. The adapter allows all the data to be passed correctly to a none designated ps5 port.

15h agoReplies(1)
Show all comments (51)