230°

Dead Space doesn't scare

From the article:

"The first time I saw the Lullaby trailer for "Dead Space," I was certain that the game was going to make me crap my pants. I mean that quite literally. The combination of "Twinkle, Twinkle Little Star" and mangled corpses sent chills up my spine. It was the first time in my life that a song from my childhood had been used to strike fear into my heart.

Unfortunately, the retail version of the game was far less scary than its E3 2008 trailer. Though EA Redwood Shores did a tremendous job of creating tension throughout the experience, I found that there were very few moments in which I was genuinely afraid."

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sarcasticgamer.com
Liquid Dust5691d ago

This game is quite scary, but you have to help put yourself in the setting required to do so. If possible, 40+ widescreen, surround sound, no lights, no one else in the room to talk to, and a pair of hightop sneakers, cause youre going to jump.

sonarus5691d ago (Edited 5691d ago )

The problem with deadspace is that they gave you too much. TOO many health drops, too many item pick ups too much ammo bla bla.

Games like silent hill and siren succeed with fear because they make you get up close and personal with the baddies. RE4 wasn't REALLY scary because it was more of a shooter than anything but even then there were quite a few moments of tension due to limited ammo you always wanted to be ready to get that quick headshot so you don't waste your ammo

In deadspace they only time i was ever slightly tensed was when i ran out of ammo which only happened once because i just went to the store and bought more ammo:)

Overall its a great game and they did a lot of things right and the lack of scare didn't really bother me too much personally.

I played with lights off and sound up and all that but i was never scared even when enemies got me from the back because i knew all i had to do was run forward, turn around and hit them with line gun

Genesis55691d ago

I don't know how this person is playing it, but it must be with all the lights on and no sound. I have been playing in the dark and with the surround sound fairly high. It has got a quite a few jumps and a couple of squeals out of me. Then I laugh at myself for doing it.

orakga5691d ago

Hmm... well, I think I did the right thing by starting off on HARD difficulty. I have to say.. this game reminds me of the first time I played RE1; in every good way.

Enough ammo? Are you crazy? Man, I'm still at the beginning of Chapter 10 (busy work schedule, <sob>), but I never once thought there was enough ammo. In fact, there are quite a few places where I re-do the whole fight because I was afraid I had wasted too much ammo to get much farther in the game.

Play it on hard, and see if you agree (BTW, I think they let you keep your upgrades on the second playthrough, so if you really want the challenge, play on hard off of a FRESH savedata).

Either way, this game is golden. Definitely waaaay up there. And I'm glad it's not an exclusive so everyone can enjoy it.

Philip J Fry5691d ago

I suggest you play Bioshock. If this is your second favorite game this gen you are really missing out on some good story and settings. I was scared more often in Bioshock than I was in this game. In Bioshock I could never determine where the sounds were coming from and it was just creepy to me. This was a good game, but for me Bioshock is the best this gen and Dead Space a distant five or so.

marionz5691d ago

haha yeah this game made me scream like a girl, i dont find that often with games, but i was fully freaking!

especially the first part where your running away from the alien, and i jumped every time i got rushed from behind or something burst through the air vents.

orakga5691d ago

I forgot to mention...
I actually ended up paying for the $2.49 DLC armor suit. (after trying out the Obsidian suit first and appreciating it immensely)

It was the very first paid DLC add-on I ever paid for in ANY game, but it made sense for me because over the long-term, that suit was going to save me tons of time. But I have to say, I'm a little ashamed I had to resort to that. So much for being a 1337 gamer... =(

Hellgiver5691d ago (Edited 5691d ago )

I still disagree. I didn't find it all that scary. I only found one part that even startled me. I have the setup for it. 40 inch LCD, sitting 4 feet from it, surround sound, small dark room with no other noises, always late at night. I rarely got into danger in the game. They gave too much health and too many health packs. Even on the hard difficulty, I only found myself dying stupid deaths. I think they could have done so much better.

I found Condemned 2 a lot scarier. Dead Space probably could have been SO much scarier if there wasn't so much light in the game. Luckily, they did it right in the Hard difficulty by reducing the amount of ammo, so you often are more concerned with making every shot count, and looking for combustible sources.

Regardless, I still think they could have changed the environment a bit, and perhaps even made it so that you didn't always know when to expect an attack. A lot of the attacks can be expected if you watch everything, such as shadows off in the distance (which was a very detailed and well implemented feature). Also, just keep watching the ground for nonhuman-looking corpses, and you just shoot them to keep from getting "ambushed". I think there should have been an option for drastically reduced lighting, and not just brightness adjustments. I adjusted that perfectly; there were just way too many light sources, IMO.

SL1M DADDY5691d ago

You play it on the difficulty level above what you are used to. Don't cheat yourself out of a great experience by playing it on easy if you know you can beat it on hard.

Oh, and don't DL the special suites if you want a real challenge.

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FBl5691d ago

Wait until you see the graphics in the 360 version *shudder*

nos4speed5691d ago

I just completed this like 30 mins ago. All I have to say is WOW!!! Its such a great game, it is very scary at the start when u dont know were stuff is coming from but u do get used to the monsters HOWEVER the game keeps you jumping all the way through (Tomatoes anyone) right up to te end, and has such a great story unlike most horror games. It is now officially my second favorite game this gen, behind uncharted. I hope they make a sequal.

Im going to go complete it a few more times now :D
Obsidian suit FTW!

ravinash5691d ago

Yeah, You'd never hear those monsters coming over the sound of that fan.

GiantEnemyLobster5691d ago

Wait until you see how big the install is for the PS3 version *shivers*

And if thats not scary enough, just wait for those spooky patches to come along for the PatchStation 3...

nos4speed5691d ago

wait until you realise there is no install, no pathces are needed, the games runs amazingly smooth, with perfect quality sound (that u can hear without a whirring noise in the background)
Oh and just to rub it in a bit more I have one more thing to say, Obsidian suit.

GiantEnemyLobster5691d ago

Yeah we can all dream, can't we?

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JonahNL5691d ago (Edited 5691d ago )

I disagree, the game made me sh*t my pants so hard it gave me second-degree burns! From the beginning where you're chased in the hallway till the very end the game made me crap three colors of sh*t, shoot laser beams from my d*ck and almost gave me a total nervous breakdown. xD

Meh, just exaggerating a bit, it's still very scary, best horror game in quite a while, haven't had that much fun since F.E.A.R.! =D

MiloGarret5691d ago

He played it with lights on, sound off, and with friends and family present. Or he is just some wuss trying his best to come of as tough...
This is by far the scariest game I have ever played, and yes, I plowed through re4, silent hill 2, 3 & 4 and F.E.A.R.

THWIP715691d ago

Now THAT is game that failed at being scary. PC gamers must be a bunch of pansy-asses, because when it came to the 360 I couldn't have been more disappointed. All I ever heard was how it was the scariest game ever...and it never even made me FLINCH.

Dead Space was awesome though; not as scary as parts of Condemned, or Thief:DS (Shalebridge Cradle)..but pretty damn scary.

JonahNL5691d ago (Edited 5691d ago )

You should play F.E.A.R. on PC with the graphics on maximum settings, lights off, headphones and diapers on! F.E.A.R. is a game that has a horror element that you either like or absolutely not. It depends on the person. I can't stand psychological horror, the one that screws with your head... >.> F.E.A.R. does exactly that! But some people are unaffected by that, I mean, even Dead Space's menu made me crap my pants... *shudders*
Played the PC version by the way, I also think playing these games on a PC is more immersive, you sit right in front of it, where sitting like 1-2 meters from your screen is totally different.

Charlie26885691d ago

I actually found FEAR Extraction Point to be a LOT more scary bordering in flat out disturbing than the original FEAR

So far (Chapter 2) I found Dead Space scary but not so much (yet) as FEAR:EP

THWIP715691d ago

I don't need the PC version to know that it wasn't scary (to me). I played it on my 360, with a 55" Sony HDTV and Surround Sound headphones...IN THE DARK. My proximity to the screen...about 7 ft...is equal, in scale, to the experience of playing on a standard PC rig/monitor, at 2 ft.

F.E.A.R. just failed to interest me, let alone SCARE me. Much of the game was spent creeping around in the maintenance tunnels, with no enemies to fight, and only an occasional glimpse of the main nemesis. I thought Condemned was a MUCH better use of Monolith's game engine, and MUCH MUCH scarier.

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SeanScythe5691d ago

sorry but this guy must have played it with friends around and the light on. You have to set the mood to get into this game. Alone in a dark house and the sound turned up.

MazzingerZ5691d ago

I played SIREN Blood curse during the day with my family around and I anyway sh't my pants...old school surviving horror...SIREN BC don't rely in sudden noisees or pop-up enemies...the chibitos are there, you see them and they are just to creepy...the chasing parts via split screen where you can see yourself from their perspective added a lot of tension...great game!

I'll be playing Dead Space during the spring, just played SIREN BC and I wanna keep the old school taste

Blademask5691d ago (Edited 5691d ago )

You see the scary things coming at you, and yes you are right. IT doesn't rely on loud noises to get you. Real life fear of 'oh my god that thing is going to find a way inside, i have to hide' is what gets you.

I'm just on chapter 3, but I love this game.

MazzingerZ5691d ago (Edited 5691d ago )

..and it gets only better :)...one can see that the original Silent Hill game designer is behind SIREN BC... I love that the screen is clean of any items like life gauge, ammo, etc....

I'm really happy I downloaded it, the painful chapter installs were well worth it...I had forgetten why I loved Silent Hill, old RE...survival horror games in general...today they have turned mostly into FPS...you, the main character, are never vulnerable...the enemies should be scared of you rather than the other way around

Good luck beating the game! I loved the ending!

PirateThom5691d ago (Edited 5691d ago )

Scares me when I play it in the dark.

Probably the scariest game I've played since Silent Hill.

ThanatosDMC5691d ago

PS1 Silent Hill... when the school changes to the rusty version... that was scary. Sometimes i didnt want to go to the next room. Limited ammo and health.

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200°

EA Japan Exec Criticises Japanese Ratings Board

An executive of Electronic Arts Japan has criticised the Japanese video game ratings board for allowing upcoming action game Stellar Blade to be released uncensored while EA's own Dead Space was banned in the country.

CrimsonWing6935d ago

He’s got a point. If a game is M-Rated, which is the equivalent of an R rating, I don’t get why you need to censor anything. The rating is the indicator of the content and the age appropriate. If it’s appropriate for adults… why treat them like children? 🤷‍♂️

Eonjay34d ago (Edited 34d ago )

This is about gore... not about anything sexual. And specifically I think it is about the realistic depiction of gore. Unfortunately I don't know the nuance of the CERO board or how it is relevant their specific culture (as a prohibition on gore may transcend age) so I hesitate to make a statement. Can anyone else provide insight to what kind of gore is considered unacceptable?

CrimsonWing6934d ago (Edited 34d ago )

Yea, I know this is about gore, but thanks for pointing that out.

My point still stands, if a game is essentially rated for a mature audience then why censor for them as if they’re too young to view it? Makes no sense.

To answer your question: Decapitation, dismemberment, like… anything gore. They have been censoring that since CERO was established. Look up RE4 chainsaw decapitation or any MK games that made it there.

Cacabunga34d ago

EA Japan? Wtf never heard of that

ZwVw34d ago

Yet, the Oneechanbara series (y'know, the game with half-naked samurai females slicing up zombies to bloody pieces) get released in Japan uncensored.

The CERO ratings board is an equilibrium.

Smellsforfree33d ago

This confuses me since I've seen so many gory Japanese movies and anime. For example, Battle Royale.

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gold_drake34d ago

definitely has a point.

but .. its japan. are we really surprised?

VersusDMC34d ago

I don't know if the EA executive is going off the one close up of an arm being cut off in the demo. Maybe it's uncensored because it's the arm of a cyborg or it doesn't happen that often (didn’t see EVE dismemberment when killed in the demo) .

In the states there's a certain amount of swear words allowed to a PG13 movie before it is deemed R. So maybe it's the same in Japan for gore?

Eonjay34d ago

Yes I think you may be on to something. The violence is gory but I wouldn't call it gruesome.

Retroman34d ago

Ea Japan please make Knack 3
in the future

Eonjay34d ago (Edited 34d ago )

Does EA Japan actually make games at all? Or are they just a regional publisher?

Retroman33d ago

I'm sorry Japan Studio made Knack

370°

One Year Later, What Was The Point Of The Dead Space Remake

The remake teased an expanded universe, but now a sequel has no chance of delivering on it.

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thegamer.com
isarai41d ago

Honestly i believe it was mainly as retaliation for the original devs breaking off and making colisto protocol. They've done this a few times, ignoring fan demands for the return of a belived ip until someone does it for them, then they retaliate by only then announcing an entry. Colisto protocol was announced and EA announced the remake shortly after, Session finally hit consoles and skate 4 was announced, shortly after Undisputed was shown off, talks started happening about a new fight night.

ZeekQuattro40d ago

I agree. Reminds me of when Inafune announced Mighty No.9 and the initial reaction of the game industry was that of celebration and suddenly Capcom said ohh shit we need to announce Mega Man 11. 😆 Still waiting for MM12 & the next X title.

isarai40d ago

Exactly, it's BS that pettiness has more power than demand for some reason.

Cacabunga40d ago

i liked the remake as much as the original.. it has so many improvements, the most noticeable to me was the seemless transition between levels which should be a must and a standard nowadays.
I cannot wait for the sequel's remake too.

Tacoboto40d ago (Edited 40d ago )

That's a very farfetched conspiracy.

Callisto Protocol was announced in February 2021 and Dead Space in July. They didn't just decide in March 2021 to "retaliate" by remaking from scratch Dead Space in under a two year timespan.

If anything, Callisto is the result of a has-been Creative Director whose only inspiration is his previous work, and EA took inspiration long before Callisto was known about from the insane success of the RE Remakes and endless calls at the time for the RE4 Remake.

0hMyGandhi40d ago

So, how do you like working at EA?

shadowhaxor40d ago (Edited 40d ago )

And yet,fans of Dead Space, myself included, have been asking EA to bring back Dead Space for a better part of a decade. To which EA refused, stating that it was done with the series. Specifically after Dead Space 3 failed to meet EA's sale goals (sound familiar?) But magically, after they caught wind of The Callisto Protocol, with Glen at the helm, Dead Space remake was greenlit.

For those not counting, The Callisto Protocol call was announced in 2019, while Dead Space remake was announced in 2021. Long before TCP was announced?

badboyz0940d ago

100% that's the way EA operates

Extermin8or3_40d ago

You know how long it will have taken to make this game, this is some rediciulous logic.

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Tacoboto41d ago

It was a solid game and we'll have to move on and accept it for what it is. Just because we're not getting a sequel (original or remake) doesn't mean there's no point anymore in what is a great, tense, well-paced single player experience. No one's taking Dead Space Remake away.

I just hope that the game isn't so technically stitched together on PC that driver updates render the game unplayable like what happened with me and my RTX 4070 last year, requiring a driver downgrade just months after the game came out. If you're a console player then you've got no worries.

TheProfessional40d ago (Edited 40d ago )

Yeah but it was a pointless remake since the original still looks pretty good. They should've done a sequel, something original or Dante's Inferno 2.

Way too many remakes now. Even resident evil 4 had already been remastered twice before the most recent one. No originality. Why not just hire the original team to make a new game instead?

Harkins172140d ago

For the hopes to get a new generation of people into the game. OG still looks good but it stopped selling long ago. So I get why they do remakes.

Knightofelemia41d ago

Most likely for EA to cash in on the remake craze that followed Capcom when they started remaking RE games. I am glad EA did it I enjoy the game. DS is one of my favorite franchises love the sci fi horror shit. What I don't like is EA not remaking DS2. So DS1 remake did not do well with the numbers so what. DS2 has a solid fanbase and is probably the best entry in the franchise depending on the fan. DS2 remake would have been a day one for me but I got a reminder on why I hate EA. Scrap the DS2 remake for a shitty Iron Man game.

chicken_in_the_corn41d ago

It's because the gaming community want remakes and remasters over new games.

mandf40d ago (Edited 40d ago )

Thank you for recognizing that. One group always complains over remasters or remakes.gamers want them and they sell. To the once’s that complain your console has no games to do again. If you did ,they would remake them.

Crows9040d ago

Or maybe we can tell most of these devs can't deliver good new IP for some reason.

isarai40d ago

When it's hard to find a modern game that isn't broken, incomplete and monetized to hell, remakes are a sure bet for having a complete experience as older games weren't plagued with those issues

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Fonsecap41d ago

I think that is for the best of the franchise o be left alone then to be turned into a game as a service or something like that, EA has the awful habit of trying to monetize everything.

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120°

Dead Space Isaac Clarke: Every Cameo in Other Games

Isaac Clarke of Dead Space fame has appeared in many games, both as a playable character and an Easter Egg. Have you played them all?