130°

Pokémon: Let's Go, Pikachu!/Eevee! will NOT support the Pro Controller

Unfortunately, those who use this controller or prefer the other mainline Pokemon games will have to stick with a Joy-Con or the Pokeball Controller. It's a shame, adding a button press option or making use of the Pro Controller's Gyro would solve this problem.

PhoenixUp2028d ago

Buying a $70 controller only for it not to work with every game is beyond tacky

Sgt_Slaughter2028d ago

It's even worse when you find out that in Portable Mode, motion controls are not needed, so this make zero sense.

wtf02027d ago (Edited 2027d ago )

It's so everybody... Ps4's touchpad and speaker in the controller are a complete waste of space, production and money IMO. (not a fanboy) but the xbox crew is the only gimmick-less platform out there.

lellkay2027d ago (Edited 2027d ago )

It's nothing like Sony. Nintendo sell a "pro" controller, that is the only real "proper" controller type, and its barley supported and not even supported half of their first party releases. There's no reason Lets Go! couldn't be compatible when you can play it on the switch portable....

Sony's controller has some gimmicks sure, but it works with all their games.

Teflon022027d ago

Wtf0
The touch pad is used in every game, whether as a button or a trackpad. It's used. Second the speaker is used only when it makes sense. Like radio calls etc. Which makes sense. Not suppose to be all audio. Next it's nowhere near the same situation and the PS4 control isn't a gimmick. It's a control with more options that will work for any situation. It works with VR, it works with every other ps game as well. The pro control doesn't. Also costs more than a ps4 control. That's the issue. Xbox control is the bare minimum which is fine for what they do. But when I play games like Gravity rush 2 and the touch pad is used to switch forms and use special attacks etc. It makes it alot easier while saving buttons. They also put certain things to the speaker as well. Even the motion is used in that game. But does it need to be used in every game. Nope, because the control is made to be used universally on ps4. Even mapping on my PC I can adjust certain things to the extra prompts etc.

EddieNX 2028d ago

Okay this is bad, I love my pro controller.

I'm probably going to buy this game but Im just praying that the (confirmed) Pokémon game thats coming next year is the tradiitional Pokémon game that we all know and love just with better graphics.
Pokémon go looks really stripped back in comparison to the traditional handheld games.

2028d ago Replies(2)
2027d ago
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170°

Unfortunately, Ninja Theory Isn't Actually Safe From Microsoft

Ninja Theory might have games in the pipeline, but that doesn't mean Xbox won't close it for no reason

Read Full Story >>
thegamer.com
rlow16h ago

Alot of speculation on their part. Ninja Theory has two games that have been green lighted and are in the works. Yes it’s always a possibility they could be closed but no matter how you feel about the Senua games. They do make a quality game. I personally think MS is going lay low for a bit, after the firestorm they experienced last week.

darthv724h ago

I really hope one of them is a long awaited sequel of heavenly sword or enslaved. Both are good games that deserve a 2nd chance... or at least a reboot.

blackblades2h ago

I'm 100% doubt its heavenly sword for obvious reason and Enslave 99% doubt it.

romulus231h ago

"Sony Computer Entertainment retains the intellectual property of Heavenly Sword", so that's not happening. Sony should let Santa Monica Studios make a Heavenly Sword sequel.

Rynxie1h ago

Santa Monica is a great studio, but I would rather the minds behind the original make it (ninja theory). I never liked sequels that were done by someone else, they are usually never as good as the original.

Rynxie1h ago

They make quality games, but they're usually hit or miss. Either they are average, or they are awesome. However, besides heavenly sword and DMC, they aren't big sellers either. Ms is as big of a corporation as it gets. If ninja theory isn't making them money, they will shut them down. Simple as that.

Einhander19725h ago

It's not for no reason.

The reason is they made two games that were underwhelming (Bleeding Edge) and didn't/aren't going to grow the user base for game pass.

They spent 5-7 years and this was what they produced, it's easy to see how they would be on the short list for termination at this point.

Sciurus_vulgaris5h ago

One thing to point out was that all the recently closed studios were under Bethesda. Before being purchased by MS, Bethesda had a slew of poor or under performing titles (Evil Within 2, Prey (2017), Wolfenstein: The New Colossus, Young Blood, and initially Fallout 76 ). I don’t think, Ghost Wire Tokyo, Deathloop, Redfall and sadly even High-Fi: Rush performed well after the buyout.

Einhander19725h ago(Edited 4h ago)

I bet this game with a 5-7 year dev cycle being launched directly onto game pass is going to generate less tangible cash profit than any of those games.

I'm sure Microsoft will brag about players or sword swings or some other pointless statistic, but those don't make cash money.

Lightning774h ago(Edited 4h ago)

Apparently Ninja Theory is safe From being closed down https://www.gamespot.com/ar...

Already working on a new game. They are a 80 person team and relatively inexpensive I suppose to any other publisher

Buuuuut.

Yeaah sorry this is MS, I don't believe anything MS says. They have to be joking if they think anyone will believe them besides gullible Xbox fanboys. Once again MS needs to earn my trust back. Just when they earn some trust back, they always seem to destroy it and have to work to get it back. I still think they're getting shut down and canceling whatever game they're making because the game won't sell, again MS fault for not advertising it.. This company man...

FPSRUSSIA4h ago

the article talks about that to i recommend checking it out when you get a chance.

romulus231h ago

Tango was probably working on something new as well.

Knightofelemia4h ago

I don't see Microsoft shutting off the lights to Ninja Theory. As a studio they actually have talent and have released some decent games. I love Enslaved maybe a sleeper hit but it's one of my favorites. Only way I see Microsoft shutting off the lights is if Ninja Theory releases games that sink faster then a lead weight. And there are fans of Ninja Theory one thing I would hate to see is Ninja Theory ending up like Bioware. Loosing all their talent and being a former shell of what they use to be.

Elda1h ago

Never say never. Tango Gameswork were just as talented as Ninja Theory & they were shut down.

shaenoide1h ago

To be honest for Microsoft (not Microsoft gaming) it's all about making for the 70 billion purchase of AKB. No matter how good the games are. If they don't generate sales or new gamepass subs the studios can be shutted down.

Rynxie1h ago(Edited 1h ago)

Yes, they make decent games, but do they sell? Unfortunately, no. Heavenly sword sold 1.5 million, even when the ps3 had a much lower install base than the 360. However, it's not a ninja theory ip. Enslaved sold poorly. DMC, sold well, but that's also not a ninja theory ip. Hellblade was a hit, but in my opinion, barely. Hellblade 2, unfortunately, might be a flop. There's no bigger corporation than Ms, they are as corporate as they come. If ninja theory isn't making them money, they will get shut down and their ips giving to another studio.

Elda1h ago

It was just announced that MS gave NT the greenlight for its next game. I just hope it's not another Hellblade. https://www.yahoo.com/tech/...

shaenoide1h ago

Tango was working on a new game.

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70°

QubicGames' "20 for 20 Anniversary Bundle" is now available for PC via Steam

"To celebrate its 20th anniversary, QubicGames is bringing a curated collection of its top titles on Steam. As a launch gift to players, there is even a "20 for 20 - Anniversary Bundle" that will be heavily discounted to allow gamers to purchase their favorite titles at irresistible prices. Players who purchase the entire bundle at once will pay less than $20!" - QubicGames.

150°

Microsoft to Add Copilot AI to Video Games

Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.

Read Full Story >>
xpgained.co.uk
Fishy Fingers1d 9h ago (Edited 1d 9h ago )

F*** AI

"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...

Einhander19721d 9h ago

Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.

It feels like every single thing they do is making gaming worse and destroying the industry.

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darthv7212h ago

....you know it takes people to program the AI.... right? It isnt like it is sentient. We haven't reach skynet level of situation or anywhere close to the matrix just yet.

That's next Thursday.

Einhander19725h ago(Edited 5h ago)

It takes a people to program the AI then that AI is used for who knows how many games eliminating countless jobs which only grows as AI is used for more and more game creation functions.

What you're saying is so ridiculously short sighted and truly larking any kind of understanding and foresight.

+ Show (1) more replyLast reply 5h ago
CaptainFaisal22h ago

Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.

Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.

MrDead21h ago

Yes we can't wait for the work of others to be used without the need to pay them so that MS can profit even more from the people they fire.

I_am_Batman21h ago(Edited 21h ago)

There is no chance I'd ever use something like this, especially if it's not part of the core game design, but a layer on top of it. It's way too much handholding. Many games already feel like busy work, because they don't let the player figure things out on their own. Having a real-time interactive guide defeats the purpose of playing the game in the first place in my opinion.

If this were to become the standard like you predict, we'll see more and more video games get away with bad design, because people will just be used to ask for help from the AI companion anyway.

Number1TailzFan21h ago

Well Nintendo don't need this with some of their games these days, with invincible characters, items, easy bosses etc.. they do the hand holding built in

helicoptergirl21h ago

Takes "hand holding" in games to a whole new level.

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