As 2017 came to a close, Nintendo was busy reveling in Switch sales that were exceeding expectations while Sony's PlayStation 4 was showing signs that its strong sales had peaked. Leading into the all important 2018 holiday season, the companies' comparative console war outlooks seem to have changed a bit.
Sony has been reported to be considering adding adaptive difficulty to all of its games. This feature would likely allow gamers to play more difficult games that usually have a skilled player barrier and also make it so hardcore gamers can get a good experience out of typically easier games.
I don't see an issue. I'm also sure it'd be an option that you could turn off to.
I don't have a problem with it. A number of games do this already depending on your playstyle.
If you can turn it off? Sure. If it's forced, no it's a terrible idea. Imagine wanting a tougher experience but because you die a few times the game lowers the difficulty. That kind of defeats the purpose of the harder difficulty.
A new ad for the PS VR2 sees Sony asking fans if "busting" makes them "feel good," leading to a lot of jokes online.
According to Sony, changes to the launch dates of a "portion of first-party titles" impacted the company's profitability.
We got so many games coming out this year, why even complain? Many games are making their target release date. Sony got some VR games as well coming and a horror survival game this month for PS5
Chasing the live service genre is a huge gamble. If they get one hit that's on par with today's heavy hitters, then the investment will be worth it 100x. But history tells us that a huge % of these titles fail - even ones from established studios with AAA budgets.
Over the last two generations, Sony have excelled in making brilliant cinematic single player games. Those games helped them to be the number 1 publisher for both revenue and profits and by quite some distance. Hopefully the lack of releases recently isn't a sign of the business pivoting to a completely different model because frankly, that'll suck. The current model is both commercially and critically successfully so it doesn't need changing on a whim just to chase the GaaS big bucks! #prayforplaystation
Hopefully that means a packed 2024.
I'm mostly surprised that we still don't even know what their major studios are up to. Sucker Punch, Naughty Dog (single player), Bluepoint, Team Asobi, Media Molecule....
No Sh+t Louise, Delaying a game to the next quarter means that we won't have the profit of that game this quarter like we budget last year!
I'm Glad we have a complete article on the main page explaining these important things.
I mean Sony’s success is clear, but to say the Switch won’t perform well is purely speculation, don’t underestimate the power of Pokémon!
Switch sold well without any big games, Sony had Spiderman, dragon quest, god of war and other stuff i missed and Nintendo only sell a few less with nothing big, and they still outsold last year numbers when they did had big games, so i cannot imagine what they sell now with their big games coming
Struggle? Isn’t the Switch sold higher than it was from last year?
I would not call that a struggle. Plus, two of Nintendo’s biggest games this year haven’t even came out yet.
If you call what’s going on with Nintendo as struggling, what would you even call Microsoft’s position?
Selling over 3 million in a quarter without any system sellers isn’t something to make doom and gloom articles about
Honestly I would prefer a version of the switch that doesn't switch and is basically built into the dock. I can't justify spending $300 on it currently especially when you add in controller and game prices along with the power of the device being below Xbox One/PS4. Give me a non portable version on par with Xbox One and I will bite, until then it will be the only Nintendo console I don't own.