AG writes: "It's always exciting times when you get to attend an industry event with your peers. Except they're not my peers. I don't compare to the men and woman that check out games at publisher events. I think it's because I don't fit the stereotype for a videogame journalist. I either need to gain more black clothing or have a really bad haircut. Either way Ubisoft sure know how to put on a show case of their 2008 Christmas lineup. We got taken into an art house cinema in the outskirts of central city Sydney, where we were shown a few games on a very big screen. I'm a sucker for size, because it does matter.
Enter Far Cry 2. To say this game is pretty is an understatement. The guys and gals up in Ubisoft Montreal can really push the latest generation graphics to high levels. Utilising the Dunia engine you can really see some great effects in water and fire terrain. With the ability to impact every part of the surroundings this game is sure to please the anal retentives that complain about how rocket launchers don't destroy wooden fences. Louise-Pierre Pharand, producer for Far Cry 2, was on hand to take us few a good half hour of the game and boy did it look good. Just in case you're not familiar with the IP, Far Cry 2 is a first person shooter based in the African environment. The rest of the story eludes me but it's got something to do with killing some guy who's done some bad stuff. With many obstacles in your way you get to use weapons, vehicles and the surroundings to beat the objectives."
If you’re new to this long-running franchise, we’ve got you covered.
2 and 3, pretty much the only ones i really enjoyed. 1 was amazing for the time but aged quite poorly. 4 has the elephant gun, all i can praise from any entry after 3 lol
Ummmm 3 than stop.
Okay maybe two as well. But yeah probably 3 and then move on.
Far Cry 2. People constantly rant about games now being too easy, holding your hand, having too many unnecessary RPG-lite leveling features, etc. People specifically complain about open world games being too focused on tons of collectibles and "checkmarks" that just waste time.
Far Cry 2 is an answer to all of those complaints. It was made by Ubisoft before they fell into all the traps discussed above (and before they started inserting towers into their games to defog the map). It has respawning enemies, weapons that degrade, and the collectible diamonds are very useful in the game (which you find in a similar way to the way you find shrines in BOTW with a radar system). The map you have is an in game item you pull out while playing, not a pause menu that is unnecessarily detailed. Also the enemy AI and physics are much better than later entries in the series.
It has a mixed reputation because people at the time said it was too hard, the weapon degradation was annoying, and then respawning enemies were annoying. FC2 came out in 2008, so this was before games like Dark Souls and BOTW had come out and made it cool to like these types of features.
GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good
The Far Cry series’ best game – not Far Cry 6 – just got more brutal and realistic thanks a mod than revamps and remakes the classic Ubisoft open-world FPS
Far Cry 2 where your guns never ever jammed until you got into a gunfight is their best? I disagree.
Far Cry 2 may certainly not be the most "fun" game in the series but from a narrative standpoint it definitely is the most interesting of the bunch. FC2 couldn't be further away from the pointless fragfests that the following episodes turned out to be.