The mid-late 90’s spawned the immersive sim, a genre defined by influential PC titles such as Thief: The Dark Project and System Shock with the original Deus Ex following suit at the start of the millenium. Ion Storm and Looking Glass Studios pioneered the open-ended design we currently associate the genre with–design that consists of two core tenets:
Large interconnected environments
Player expression
Gematsu writes: "Cooperative third-person shooter Helldivers II has sold 12 million units as of May 5, publisher Sony Interactive Entertainment and developer Arrowhead Game Studios announced."
And well-deserved. I'm having a ball of a time so far. Just need to change out my heavy armour, it's a murder on my stamina and sprinting.
SIE managed to find success with gaas quicker than I suspected. Arrowhead did a great job getting past that initial launch difficulty, I've been playing again recently doing mostly solo missions. Can't even get off the damn planet after completing everything, lol.
12 million is crazy, but it also paints an opposite picture to what the forums would have you believe about gaas. And it being more successful then the single player games of late also kind of proves to an executive gaas IS. what the consumer wants.
In a town hall that took place on Monday, Square Enix president Takashi Kiryu reportedly confirmed imminent layoffs in the U.S. and Europe.
What did NA and EU did anyways? Just translate or something? I would say it might help them get back to there roots but DK.
The gaming world is still reeling from the announcement that Microsoft is shuttering Tango Gameworks, the studio behind last year’s big Xbox hit, Hi-Fi Rush.
There's no logical or good reason to give for closing Tango Gameworks. They make great games consistently and Hi-Fi Rush was the highest rated Xbox game in literal YEARS. Closing the studio was just plain stupid and nonsensical.
It’s quite strange to not see Phil Spencer in any talkshow or podcast… usually the dude would talk almost daily when there’s even a bit of news from xbox.
Perhaps they think they can sweep this one under the rug, gamers will forget about it,
We will not
They made a good game and you put the whole studio in the bin, this couldn’t be clearer, ms don’t care, everyone suspected it, but now we KNOW it
She's kinda got the verbal communication of 3-years-ago Biden trying to say something he knows nothing about.
What she meant to say is: "We wasted our budget for the next couple years buying Call of Duty, and we're moving all our chips to that one series"
It's starting to seem quite obvious that XBox is going to be shutting down most of their studios or selling them off, then focusing on some sort of PC/Console hybrid OS for the next XBox where they can collect royalties Valve style.
Great article.... Good to find someone who knows what they are talking about and also how Prey is put where it's supposed to, in the immersive sim category and not the "Bioshock In Space" or FPS category.
Immersive sims are canvases for both, the player and the designer. In an interview Warren Spector, himself had said that he found a player who cleared an obstacle in Deus Ex in a way he had never imagined.
Immersive sims are an expression from both sides and only the most creative/ambitious of people can make these games.
10/10 fantastic article showing why I love the games mentioned in said article.
Cool. Just picked up Prey and mankind divided recently. I'm looking forward to them!
I really enjoyed Deus Ex: Human Revolution and its sequel Mankind Divided. I am also playing through and enjoying Prey, even though I think the game is a bit "rough around the edges". The problem with immersion sims, is that the current gaming market doesn' t really seem to want to support them. Deus Ex: Mankind Divided and
Prey (2017) both under-performed commercially. Interesting I think Perfect Dark, if rebooted would benefit from the immersion sim treatment. I personally consider Prey (2017) and Deus Ex to still be FPS games (albeit non- traditional ones).. With Prey (2017), encompassing action-adventure, and Deus Ex branching into and being supported by action- RPG and stealth elements.
The Dark Project is still the absolute best first person stealth game you can ever play.