The first Resident Evil game was originally in development for the SNES instead of the original PlayStation that it ended up coming to.
Helldivers 2 is now on the Game Boy Color, sort of.
Bungie veteran and current CTO, Luis Villegas, has left the company after fourteen years and has joined Sony PlayStation as its new Head of Technology.
"I feel incredibly lucky because as part of my new role I get to still work closely with my Bungie family."
New role and more pay and still can work closely with Bungie
Shaz from GL writes: "AMD could spur the beginning of a new era in handheld gaming with their upcoming APUs"
To me the most important hardware is the battery. Doesn’t matter how powerful the chips are.
There’s no way you’re getting that 40CU 16-core APU in a handheld. That’s too hot and power hungry for that. The highest end APU they’re suggesting is going to end up in gaming laptops that can cool a 100W chip.
I think these articles get things a little out of perspective, Steam Deck has sold around 3 million and Switch has sold 140 million. But if you are browsing certain parts internet you'd think the Steam Deck had sold over 100 million. If articles are going to continue to circulate like this and continue to put the Steam Deck in the same arena then I'm comfortable calling the device a flop.
sure but theres still a limit to what u can put in there ha. power consumption would be the biggest hurdle. and cooling.
Really? Thats a cool story. How would it look on the SNES??? I still remember playing it on the PSX.
Cool, I like video game stories like this. I never would have known that.
Well good thing it never happened, I think if that happened the franchise would never had the success it had on the PS1 and the name RE wouldn't be as famous as it now all the around the world, RE in the PS1 mark a groundbreaking change in the game industry for this type of games and opened the doors to other famous franchises such as Silent hill or Death Space later on, and all of this happened mostly because of its PS1 graphic capabilities on that time, something the SNES could it never achieved or later on in the N64 without creating expensive cartridges.
Learn something new everyday. Pretty awesome tidbit, and it makes sense considering Sweet Home, but I'm actually glad it went the way it did. I don't think it would have scared me as bad on Super Nintendo as it did on Playstation. Fun bit of knowledge, though, nevertheless.
Gameinformer had a Sweet Home article about this not too long ago and it's a cool little story about the gestation of RE!