Dark Star Studios' Sinner: Sacrifice for Redemption will bring its ruthless Souls-like gameplay to PS4, Xbox One, and PC on April 25th.
TGG says: "Sinner: Sacrifice for Redemption offers some very interesting boss fights and introduces an innovative new concept through its “sacrifice” theme, causing you to grow weaker instead of stronger as you progress. While your character may end the game as a weaker version of himself, you’ll come out as a stronger player. Only a few unfortunate technical issues hamper it becoming a true indie gem, but in the end, I have no regrets about spending time with this challenging title."
Sinner: Sacrifice for Redemption, the boss battler from publisher Another Indie and the AAA veterans at developer Dark Star Game Studios, brings new challenges and content to the arena today.
Sinner: Sacrifice for Redemption is a Souls-inspired boss rush a unique hook:every time you defeat a boss, you become weaker. A strong idea that's executed well, though not without a few stumbles.
Not sure if I love the art direction...
looks cool, hope there are more bosses than what they're showing and it plays well