210°

Final Fantasy XIV Switch and Xbox One Discussions are "Positive", Says Producer

FFXIV Producer Yoshi-P has stated that ongoing discussions with Nintendo and Microsoft are "positive" about bringing Final Fantasy XIV to Switch and PS4.

Read Full Story >>
gamerevolution.com
Ashlen2374d ago

They have been saying this about an xbox version since 2014. Given the poor sales of Japanese games including FFXV which only sold 15% of it's units on Xbox I don't see this as likely. A Switch version on the other hand seems like a great idea. FFXIV on a portable system would be great.

wonderfulmonkeyman2373d ago

If they can fit it on and get it running as smoothly as Skyrim, at the least, then I'd say that would be a great idea.

But if they can't do that, then I'd prefer Squeenix "switch" their focus over to making new games for the Switch, as well as getting that remake of Secret of Mana, and the Mana Collection, localized on Switch.

_-EDMIX-_2372d ago

Agreed. I felt FFXIV on Switch would make a lot of sense given that it exist on PS3 and Square is ok with having their own online UI (the very thing that MS was basically mad about)

JunMei2371d ago

PS3 support ended with the launch of Stormblood the latest expansion. That said, I don't think it'd be that difficult to run on Switch. It's got plenty of ram for what the system does.

Eidolon2372d ago (Edited 2372d ago )

Westerners love the MMORPGs, though. 15% doesn't seem too low. Didn't it release on PS4/PC and PS3 as well? Xbox One user base is smaller and way less units in Japan, but it's larger now and FFXIV is an established MMORPG.

Summons752372d ago (Edited 2372d ago )

FF14...on Switch? YES PLEASE!!!!!!

I mean I own it on PS4 and I love it but taking it on the go (provided I have an internet connection obviously) my healing skills will know no bounds!

2372d ago
Kaiou2372d ago (Edited 2372d ago )

God please no Switch port .unlike WOW, FFXIV graphics bearly improved since release because of the lowest common denominator the PS3 , they finally got rid of it and we now have large cities without loading screens, we don't need any new limiters .

datriax2372d ago

You already dumped the outdated PS3 that was holding back enhancements to the game. Now you want to bring it to Switch and be right back in the same boat? Why............?

GameBoyColor2372d ago

Let's not forget ps3 only had 256mb of ram and the architecture was difficult to work with. Not only is the switch much more powerful and has way more ram, it is also easier to develop for.

_-EDMIX-_2372d ago

This.

I get the PS3 isn't as strong as the PS4, but Switch is stronger then the PS3. So I'd say Square's team is on to something and maybe they see something that could really work on Switch. I think it easily can work in terms of function, but I don't know how well it will perform. I mean.....its an MMO, doesn't look kiddie at all, I just don't know how such a thing will really sell on a Nintendo system, but if they see a opening, I'll wait and see.

Trust me, they would like to not lose money more then I'd like to not see them lose money lol

bluefox7552372d ago

That's a good point, hadn't considered that.

DarkKaine2371d ago

1) Switch came out not too long ago while PS4 was already out when this game originally launched. The fact that you hardly see the Switch on store shelves shows there is a lot of potential for this system.
2) The Switch is extremely easy to develop for, as stated by a lot of developers and shown by the release of games like Skyrim, Doom, etc. From what I've seen, it seems to take developers about a week if not days to have something up and running.
3) The game is built with x64-x68 systems in mind. Porting it to a device that rocks ARM is actually not that difficult.

Porting it to the complicated Cell processor is simply not a viable option when the next system is already on the shelves. You'd have to rewrite a lot of code to specifically take advantage of all the SPU's and even then it might have not been worth it.

Also the Switch and PS3 cannot be compared, neither of them are more powerful than eachother. PS3 holds the advantage with the powerhouse CPU (hell, it even beats the PS4's CPU in some cases), while Switch has the advantage of having a modern and fully supported architecture that is easier to work with and supports more features. If your game is heavy on physics calculations and uses a lot of threads I think it's safe to say PS3 wins hands down, when the CPU isn't stressed that much Switch wins. In short; it depends on the game.

djplonker2372d ago

As much as I would love this on switch I would be cautious since they only recently dropped support for the ps3 version and a handheld switch is only a little more powerful than a ps3 so It could be holding the game back for pc / ps4 assuming it is crossplay.

Would be impressive if they got some of the areas in stormblood to run on the switch though.

Ashlen2372d ago

Well, I believe the PS3 was dropped due to memory limitations. It only had 1 GB where as the Switch has 4.

Asuka2372d ago (Edited 2372d ago )

Not even 1GB for ps3. It was 256MB of system, and 256MB for applications (games, media apps, etc.) Where as switch has 1GB dedicated to system and 3GB for games... its not even comparable so idk why people are complaining. Switch far more competent than the ps3

bluefox7552372d ago

Sure, but it's still a far cry from PS4, and would be a new lowest common denominator. People who play the game don't want it limited any more than it already is.

Show all comments (26)
150°

10 Biggest Xbox Mistakes of All Time (So Far)

The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.

Read Full Story >>
culturedvultures.com
piroh1d 12h ago (Edited 1d 12h ago )

Ironically number 9 can save them at this point (releasing games on multiple platforms)

ChasterMies6h ago

By “save them” you mean make more profit for Microsoft. Xbox will still be a dying hardware platform.

OtterX18h ago

You could add the naming scheme for the consoles, it just confuses customers. I know they wanted to avoid traditional numbering bc it would always be lower than their competitor, but this whole 360 then One then Series thing is confusing af. Imagine a Soccer Mom trying to figure this stuff out. I still mistakenly call the Series X the One from time to time on accident.

RNTody18h ago

Don't forget about the Xbox One, Xbox One X and Xbox Series X! Good luck to Soccer moms around the world.

S2Killinit6h ago(Edited 5h ago)

They did that on purpose to confuse and direct attention away from the generational numbering.

MS doesn’t like reminding people that they joined the industry after others had already been involved in gaming.

For instance, they called the xbox “360” to combat PlayStation “3” because they wanted to seem like “more” than “3”, so instead of xbox 2, they opted for xbox 360. Also this had the additional benefit of selling consoles to uninformed parents who might purchase a “360” instead of a “3” by mistake, or because they thought 360 was more than 3. Kind of a disingenuous move.

They have been continuing with their confusing naming patterns for pretty much the same reasons. Frankly, it fits with who and what they are as a brand.

Cacabunga19h ago(Edited 19h ago)

Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke

Reaper22_13h ago

He still has his job. Something you can't say about Jim Ryan.

Cacabunga13h ago

Both bad execs. One is on job and one thankfully retired.

bunt-custardly8h ago

Phil Spencer was also on the team back when 360 was around, alongside Shane Kim, Peter Moore etc. I think the damage that did the most harm was the Don Mattrick "Always Online" console (ahead of its time basically). They handed Sony and Nintendo a free-pass when that was revealed. It went downhill from there. Then the corporate machine went into full swing to try and recover. They have to a degree as a games company for the masses, and less so for the core gamer. Outside USA, the Xbox brand does not sell as well as Japanese based consoles (citation needed).

Cacabunga8h ago

Want a decision maker. The always online and TV plans was a disaster yes, but they caught up by announcing 1st party games that gamers actually kept the hype going.. until this moron took over and introduced the PC day one release.. e all know where that ended..

S2Killinit6h ago

I dont think they were ever a respectable brand, not since the beginning, when their goal was never to be involved and share in the gaming space. I think the OG xbox was an exception because MS as a brand was still getting its foot in and so the people behind that were people of the gaming industry.

MaximusPrime_16h ago

Really good video.

I remember the days with RRoD was big news on here, N4G.

Microsoft had it turbulence number of years.

Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue

shinoff218313h ago(Edited 13h ago)

2 of the 4 games they did already sold really well. So it's definitely going down. Idk about halo or forza but I feel those studios they've bought in the last 5 years, their coming

ChasterMies9h ago

I found this video painful to watch. Can someone list them out?

Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.

Show all comments (23)
60°

CRKD and Limited Run Games Team Up for Special Edition Tomb Raider Controllers

CRKD, and Limited Run Games announced a special Tomb Raider edition of CRKD's popular NEO S, and Nitro Deck+ controller. - IS

Read Full Story >>
infinitestart.com
80°

The MSI Claw Gaming Handheld Sees Another Game Performance Boost Through New BIOS and MSI Center M

MSI is proud to announce that its gaming handheld, Claw, has achieved a significant performance increase of up to 30% through a new BIOS and MSI Center M update. Furthermore, the new BIOS and MSI Center M enable Claw to smoothly play all of the top 100 po

purple1011d 11h ago (Edited 1d 11h ago )

is this the one with the switch2 chip inside.?

this is Intels first try at the format

probs not though, as it's $799. so not good for switch actually

Huey_My_D_Long1d 5h ago

Well thats nice considering Ive heard it consistently performs worse when it really shouldn't.

Now if only Lenovo would do the same for the legion go