PC Aficionado: "The fact that a developer like Creative Assembly or Paradox continues to make content for games that people love instead of leaving the game to die is admirable. The least PC gamers could do, especially considering we don’t help keep the servers live, is pitch in a little for DLC that isn’t essential to the experience, but enhances it."
BLG writes: "I don’t think it’s a stretch to say that the Total War series features some of the best strategy games ever made. And yet, not all Total War games were created equally. None of these games are necessarily bad but some are definitely better than others. Much better. With that in mind, I decided to take a look at all the Total War games released so far and attempt to rank them all from worst to best. "
BLG writes: "Total War Warhammer 3 brings to the table eight new playable factions. That’s already more than what most grand strategy games let you access but, believe it or not, it’s just the beginning. Once the Immortal Empires map launches, there will be several dozens of factions to choose from. Provided you own the first two entries and their DLCs. Especially the Total War Warhammer 2 DLC packs."
With the most engaging campaign goals and the biggest map yet, Total War: Warhammer III has all the pieces to be the best in the series.
Maybe, just maybe, this is the first Total War game I will start playing! It's just super hard to get into the series. I like the overworld map always, the detail and the systems, but when it comes to the real-time battles, there are just so many moving parts there that I'd like to pause the whole thing and go to a turn-based system to keep track of things. I do know you can pause them, but when you unpause, it just seems like things move too slow or too fast for me. But people who get over that, say these games are the ultimate strategy games on PC.
Games are generally priced to a standard,not by there cost to produce. I personally think several “remastered” game, which were priced at $60 US, were overpriced.
Gamers are setting their expectations to match games that are currently out and awesome.. If you dont at least meet that bar you are going to get criticized.
Considering how little content i used to get for more money, i'd say in many cases expectations are just too high.
Not in all cases, some things just arent worth the money. But a lot of the complaining i see is from people with no sense of historic context and dont realize how good they have it now
I always found it kinda strange or interesting that the vast majority of retail games cost $60. You can probably count on a couple fingers how many industries there are that have a flat price across the board for every product, regardless of content, quality, length, etc. It's even more under a microscope in this age of games with season passes and cut content and DLC . The more cinematic these games get, the higher the budget gets, and a lot of these publishers feel like their games *have* to have this and *have* to have that, so they end up saying things like game A isn't a sustainable model.
Game prices are still good. They were £40-£60 in the 90's, so all good.