So, Microsoft is talking about 4K assets - but what do they actually mean? What are they? How do they make gaming visuals look better? Do you need them? John explains all!
Icy-veins.com has posted an article detailing a fan-made enhancement to the World of Warcraft: Mists of Pandaria cinematic trailer. The YouTuber, SnazzyAI, converted the trailer to 4K and 48FPS using AI upscaling and AI frame interpolation, respectively.
Oninaki | 4K at 60 FPS Gameplay on PC with 2080 Ti
Japanese developers are a piece of crap at optimizing games for consoles,this game should be played at 60fps on PS4 pro and Xbox One X with easy....instead runs at 30fps with frame pacing issues.Crap development!And really you need a 2080TI to play at 4K@60fps on a game that looks average in the graphics department...what crap is this!
Gears 5: Arcade DeathMatch Online at 4K and 60 FPS Gameplay on Nvidia 2080 TI (MAX DETAILS)
Arcade mode is a huge surprise for me. I have played every gears game and have never got into vs multiplayer because i just got owned every time but i've been playing arcade mode all weekend and had loads of fun even getting mvp a few times lol.
One thing i will say though is that even though this is a tech test and the matchmaking has improved over the last few days if it runs like that at launch the criticism will kill it.
Round and round we go
Dis why we need PS5 in 2019. I'm ready to see 4k maxed the heck out with 16GB of RAM.
So if you buy an Xbox one X you will download the assets regardless of your displays resolution right?, It would be handy to know a ballpark figure on the typical extra file size of these downloads compared to the regular Xbox one versions. I have a feeling that my current juggling on my 2gb external is going to be a bit of a squeeze, and would be nice to be prepared for this issue before a launch day download frenzy.
This means what. My 4K is bigger than your 4K?