GameEnthus Podcast ep289: Asgardian Percussion or Perseverance This week Scar(@Scarfinger) from GeeksGoneRaw, Facetious and The Dr3am Team joins Tiny(@Tiny415) and A aron(@Ind1fference) to talk about: Roblox, Lifeline games, Youtube Red, Gamefly, BrightSpot.tv, Sony PSP, Dishonored, Splinter Cell Blacklist, Splinter Cell Conviction, Mass Effect 3, DJ Hero, Geekfest, ThyGeekdomCon, Dr. Strange, Thor, Drop Dead Fred, The People Under … Continue Reading →
"As a developer - and as a player - it's always sad and it always sucks to see studios close and devs lose their jobs. I really hope all those people land on their feet, because I know our indusutry is better with them in it," Patel tells the outlet. "As for me and how I look at things, I guess first and foremost: I don't believe in living in fear," the Avowed director.
Then gets shut down the next day. They should know better than to talk crazy like that.
The best shooter campaign since Half-Life 2 still hasn't been topped eight years later.
I agree with this. The time travel mechanics. The sense of scale. The relationship with your mech. The bosses all had personalities. It's a wonderful game.
Yeah it was good, but it only did the time travel bit in one level. Dishonered 2 did the same thing. Now how about a game where it's implemented throughout the gameplay? Singularity says Hello (and deserves so much more recognition).
The original PSVR has a great catalogue of games, but keeping the set-up working well can be a pain.