240°

The BioShock Infinite game we never got

BioShock Infinite released back in 2013, but the game we got was not the game that Ken Levine wanted to deliver. This video interview overlaid from tradeshow demo footage showcases just how much the game changed.

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gamefans.com
XXXL2758d ago

Sure wish we got this version instead

Servbot412758d ago

Truly we are in the worst timeline.

Concertoine2758d ago (Edited 2758d ago )

I feel the same way, back in 2013 i felt like the only one misled by these previews. I really feel like this game got a free pass in that sense, purely because it had a gimmicky plot twist that doesn't even follow the game's own rules.

Kreisen2758d ago (Edited 2758d ago )

Its almost like they spend years working on 1 game then just scratched everything and started over. They show huuge open areas, choices with actual consequences etc etc.

oof462758d ago

I remember being floored by this demo but also being a big skeptical. I wasn't sure they would be able to involve Elizabeth as much as they were planning and I guess they couldn't.

Still loved the story, as convoluted as it was.

gangsta_red2758d ago

Convoluted is right. For no good reason either.

playtimewilltell2758d ago

Are you serious? You make an article centered around a video and don't credit the video's creator? I'm going to assume (hope) you're young or completely new to internet content-creation and don't understand attribution etiquette, so let me enlighten you: when you use someone's work, for any purposes, you credit them; you fucking MENTION them, for god's sake—or if you're decent, both. Even if CrowbCat (<---------that's his name/handle, since you seemed to have missed it) gave you permission to use his work, you still should do him the courtesy of crediting him. He, like you and the website you write for, are trying to build an audience for their work. Yes, many readers are going to click on the "watch on Youtube" button, watch it there, and visit his channel. But A) many won't, and B) even if it was a guarantee that 100% of them would do this, it's still a standard show of respect to a creator to include their name, even if just as a small caption separate from the text body.

Unbelievable.

Kallisti2758d ago

Yeah, I saw Crowbcat upload that vid to his channel recently but I've already seen that exact video years ago so he just ripped it from somewhere else too.

playtimewilltell2758d ago

I hope you're sure that it's the exact same video, because otherwise you're making a pretty damning accusation. The only sources he lists in the video description are videos Irrational released on their official channel, which tells me that (unless he's taken someone else's video and presented it as his own, which having followed his content for a while I highly doubt) this is his video, comprised of quilted together edits of Irrational's officially released content. I'm not saying it's impossible, but the burden of evidence falls on you if you're going to accuse him of a charge like that.

Also, although I don't need to say this, my original point pertaining to Gamefans' accreditation (or lack of) stands as their is no indication at present that this video isn't his.

Fist4achin2758d ago

I did enjoy Bioshock Infinite. Still one of the better games in a while and definitely one of the most creative as far as settings and level design.

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300°

Top 10 Rarest Xbox 360 Games That Are Worth a Fortune

Twinfinite: “War may never change, but the prices of rare games do!”

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twinfinite.net
Christopher306d ago

"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"

1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.

Soy306d ago

I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.

gamerz305d ago

Me too. Here's the best I can do:

El Chavo Kart $90.14
NCAA Football 14 $87.72
Spiderman: Edge of Time $75.94
Spiderman Web of Shadows $75.09
Spiderman: Shattered Dimensions $67.76

Christopher305d ago

Wow, El Chavo Kart is not at all what I expected by the name. 100% looks like a Sackboy Kart game.

Soy305d ago

It's so odd that so many Spider-Man games are seemingly given lower print runs, even if they're not the best games.

jznrpg305d ago (Edited 305d ago )

Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.

sadraiden305d ago

Fallout 3 and Bioshock Infinite are the rarest games of all time.

100°

8 Best Games Set In A Multiverse

One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.

However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.

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thegamer.com
Christopher325d ago

While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.

90°

Bioshock Infinite vs Clockwork Revolution Comparison

See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.