via Videogaming247,
"Shacknews is the place to go for those. There are 13 in all and show dungeons, orcs and hammers and stuff; so everything is as it should be.
Check them out."
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
Diablo III still works on modern PlayStation and Xbox consoles, and remains hugely playable a decade after initial release.
Are you comparing a continuously improved 10+ years old masterpiece with the... beta of an unreleased game?
Diablo III: Season 28 brings with it the Altar of Rites, an altar full of unlockable bonuses and potions that will require the gathering of tons of resources. One of things needed is the Staff of Herding, which also unlocks the famous Cow Level known as Whimsyshire. Here's how to craft that staff, for those that either have forgotten, or have never completed it.
No way in hell im buying this, i can guaranty the pvp will be strongly gear based, boring & unbalenced. There are tons of hammer-spamming pally's in diablo 2 right now, thats a perfect glimpse into the future for diablo 3, im sure. Also, probably 75% of the skills will be for pve & low levels again
:/
LMAO
know way in the world this game is getting my money...
il rather play TOO FLOPY
XD
Has always made some of the best PC games out there..... but with all that money being brought in you think for once they would make a game with an engine with advanced technology and graphics..
Good thing they have art direction though.
The goal for the game is to run on a target machine, which is not a rig capable of running Crysis, so it's going to run how wow does, scaling based on your machine's capabilities. I mean look at wow sales compared to any game with high performance demands. Art is where it's at, and a gimmicky art style that looks good on just about any post millennium machine is what sells to the masses. It's also the case with the wildly successful Half-life series because both games were designed to run on medium low-end machines, but look stunning on rigs capable of handling the extra flare.
Stop teasing us with screens... and tell us when will it come out?