Hideo Kojima, Ken Imaziumi and Ayako Terashima are currently on a 10-day trip with Mark Cerny to ‘search for the newest technology’, as the famous game designer describes it. On his first day he went to VASG (Visual Arts Service Group) in San Diego to check out the performance capture that was used for big and highly cinematic games like The Last of Us and The Order 1886.
TechRaptor writes, "After getting our hands on the Frostpunk 2 story, we got to sit down with Łukasz Juszczyk to talk about how the game evolved from the original."
Mark Rubin, XDefiant’s executive producer, responded to an X/Twitter post that fixes to hit reg “are something [they] are working on.” Unfortunately, it’s unclear when it will arrive, as neither Rubin nor the development team have yet to provide an actual time frame.
Ha man what is this the 8th time they are working on this issue?
SO the game is using division one maps/assets with some divison 2 thrown in with that we can say they never really made the maps so what have they been doing for there 6 to perhaps 8 years of dev time? must be alot of hookers/blow/parties.
https://www.youtube.com/wat...
Wccftech interviewed The Alters Lead Designer Rafał Włosek to learn more about the making of The Alters and its feature set.
http://www.metalgearinforme...
That Engine looks so damn insanely realistic. I am also glad that Kojima seems very happy after he got out of that $hit hole that is Konami.
As a matter of fact, Konami faded after he left. We barely hear anything from them.
Kojima please make a better game than that boring POS MGS PP.
What's so crazy is that if Kojima takes 3-4 years to make a game it will be on PS5. He really likes to take his time and has a smaller team than what he's used to. Any sooner wouldn't be of quality.
Next up, Kojima goes grocery shopping!