90°

Rare at E3 2015: Behind the Scenes

A sneak peek of Rare behind the scenes at E3. See studio head Craig Duncan prepare to take the stage following the #RareReplay announcement, and get an inside look at the studio reacting to the world reveal of #SeaofThieves.

FallenAngel19843261d ago

I love Rare's past, but I'm still worried for its future. They ruined the remake of Diddy Kong Racing on the DS and sequel to Banjo Kazooie on 360. Playtonic is the real dev to carry on the original Rareware spirit.

christocolus3261d ago (Edited 3261d ago )

I don't think fans have anything to worry about. Kameo, Viva Pinata, kinect Sports 1 and 2 , Grabbed by the Ghoulies were all great Xbox Games made by Rare. Banjoe Kazooie:Nuts and Bolts wasn't a direct sequel to Banjoe Tooie. Playtonic is made up of former Rare guys but it doesn't mean the Rare we know today lacks good talent either. The old guys can always be replaced by new guys and we still have Greg Mayles and a couple of the old guys still at Rare and going by the short in game trailer of Sea of Thieves its obvious they haven't lost their identity. They've got their creative freedom back and we are going to see them evolve and try new things. There is more than enough room for Playtonic and Rare in the industry and i'm sure both studios will do just fine.

OtakuDJK1NG-Rory3260d ago

Yeah that is if you started playing Rare games during Xbox 360

FallenAngel19843261d ago

Grabbed by the Ghoulies is one of Rare's worst games ever. Even the developer themselves acknowledged that. Also Kinect Sports seriously? That's just even further proof of how low the prolific dev fell. Nuts and Bolts is a direct sequel.

The developer has dramatically fallen, people have lost faith in them. Its best to look at what they were before the acquisition

_-EDMIX-_3260d ago

Agreed. I don't worry too much about the studios future as I think they will be fine, but clearly they won't ever be like the last team.

Playtonic is where you will find those classic Rare concepts truly come to life! The original devs no doubt will do a fine job with Yooka-Laylee, been loving what I saw from that game.

But Rare currently with Sea Of Thieves looks fantastic! Its not old school Rare and will never be that, but they are a fine time in their own right. I personally liked Viva Pinata and feel those games where their only great work last gen, didn't care for much of the content they released after.

God I don't want them doing Kinect junk, just make Sea Of Thieves, Viva Pinata 3 and live life! lol

@Chirsto- I see nothing of old Rare in Sea Of Thieves, I see old Rare in Yooka Laylee easily.

Sea Of Thieves just doesn't strike me as a Rare game, but thats not a bad thing, its something else entirely and thats great. I grow tired of watching them try over and over to be like old Rare and fail.

Just make your new concept and ideas and call it a day, that team will never be like the old Rare. Sea Of Thieves is very much showing that too.

"They've got their creative freedom back" Yes and no. They did great stuff with Viva Pinata and I thought it was really fun and unique, but yes over the years I would say they lacked that creative freedom being stuck doing certain games.

Glad to see that team make a new concept that is actually different. Sea Of Thieves is one of the games I'm looking forward to hearing the most about.

RiseofScorpio3260d ago

Oh really? The same "classic" devs....who worked at Rare until 2014 and wait for it......worked on Nuts and Bolts aswell.

mastershredder3260d ago

It will never be the same Rare. Those days, just like the good old Lucasarts days are toast.

RedDevils3260d ago

Rare is like the Crash bendicoot developer version. Back in the day it was good, now it keep get worst and worst with every release

Picnic3258d ago (Edited 3258d ago )

Banjo Kazooie : Nuts and Bolts was an ambitious looking game that made you feel like a tiny insect in its huge world, where only the creation of vehicles could give you power. It looked very pretty and Rare-like but that is a strange, eccentric, kind of sell.

Rare have often liked the eccentric but it's not always necessary to extent that in to the very mechanics of the game for its entire length.

With Sea of Thieves, I'm just wondering if, if Rare had simply done their own spin on an Uncharted-like game, with boat sailing just one of many activities, whether that might have been sufficient.

The opening of Sea of thieves is Uncharted-like in a Rare style, with a skeleton hanging from the trees.

Prior to the announcement, I had an idea of Cooper (or someone who looks similar in a Guybrush Threepwood kind of way) from Grabbed by the ghoulies (fun to play in same chunks- a few additional features such as secret passages and set pieces could have livened up the game a lot) as a Nathan Drake-type adventurer, swinging through vines, sailing in leaking dinghies down rivers, exploring scary underground mines, ending up in haunted buildings similar to Mad Monster Mansion in Banjo Kazooie and with Kinect not in sight. The graphics that they are showing here could have done that justice.

I'd just like to be able to sail to an island and take part in such fun activities- or do so on the hub world.
If you purely want to fight at sea who's to say you won't only get Assasins Creed Black Flag and stick to that.

280°

PlayStation and Rare congratulate Nintendo on Zelda: Tears Of The Kingdom launch

Rival companies, including Sony and Ubisoft, are being good sports by congratulating Nintendo on Zelda: Tears Of The Kingdom's launch.

GoodGuy09397d ago (Edited 397d ago )

Well deserved and how AAA is done. 96 meta score...please be inspired other AAA companies lol.

Sonic1881396d ago

I'm having a blast with this game. I love the fact that you can add different things to your sword and shield

Ezio2048396d ago

While Sony doesn't have 96+ metascore game other than UC2, they are much more consistent in releasing 90+ metascore games than Nintendo.

Individual studio wise Rockstar beats any other studio though in releasing 95-96+ meta games.

sadraiden396d ago

I'm a simple man. If there's a new Mario/Zelda/Metroid, I buy it.

jznrpg396d ago (Edited 396d ago )

@sadraiden
Metroid Dread was a bit disappointing to me those robot chases got old after the first one. Well made game but the robots were tedious more than fun and it ruined the game for me.
The rest of the game was really good but the robots played such a big part unfortunately.

Dread was fitting name when I saw them I dreaded another stupid robot to take down.
It’s like the weapon breaking in Zelda. Tedious.

Mario’s for my kids and Zelda for me.

I like games like Fire Emblem and Xenoblade.

Hopefully they make a mature RPG someday but Nintendo doesn’t do many new IP especially geared towards adults but I can hope. I want Sony to do the same thing

MrNinosan396d ago

The 96 is because it has Zelda in the title and made by Nintendo.

I played 20 hours yesterday, and this is no way near 96 for ME. Journalists are to scared to judge games for what they are.
If another AAA game was missing voice acting, had long loading screens, up to 30 fps, non compelling story, annoying controls during puzzles, a unnecessary complicated way to go through your weapons and what to combine etc, that game would've been slaughtered.

Not gonna take anything away for TotK, it's a great game, but journalist are to scared to actually talk about what doesn't make it perfect, even if they give a perfect score.

So far for me, a strong 8, a little bit better than BotW, mainly due to what crazy combinations you can play around with.

stupidusername396d ago

You played 20 hours yesterday? That’s impressive for a game to keep you glued to a screen for 20 hours in a day. But don’t forget to take care of your health.

There’s several Zelda titles that had scored much lower. Most of the 2D / top down zelda games says hi. And Skyward Sword.

MrNinosan396d ago

@stupidusername
All main Zelda games scored over 90.

Umb395d ago

I agree, have the same feeling.
If games on the other consoles has some of what was present or lack of in TotK, I'm sure it would be marked down. Just the muddy texture in some area/jaggy lines/shimmering would be points deducted.

But some how TotK seems to be immune to these technical issues and lack of extras.

Seems like a two tier scoring system. iI's a great game but if it's technical flawed, so score accordingly.

These kind of action by game journalists (cough), just makes people trust them less. Granted most people fear a raging fan mob!!

DarXyde395d ago

"I played 20 hours yesterday, and this is no way near 96 for ME. Journalists are to scared to judge games for what they are."

So it sounds like you establish this is your opinion, then proceed to say journalists are not being honest (i.e., a 96 is not real based on your time with it). By the way, I really don't understand why people make this distinction between scores like 96 and 88. Both are extremely good scores and the point is that they are great games and highly recommended.

"If another AAA game was missing voice acting, had long loading screens, up to 30 fps, non compelling story, annoying controls during puzzles, a unnecessary complicated way to go through your weapons and what to combine etc, that game would've been slaughtered."

Okay....I have strong disagreements here. First, VA is not "missing". That would mean it was fully intended to have it and it launched without it. Second, I find it interesting that anyone would say any other game would be slaughtered for long loading screens, frame rates up to 30fps, or non-compelling story, when you have examples of games with that criteria doing exceptionally well. Metal Gear Solid 4 was excellent, but you literally had to install on a chapter by chapter basis (which, by the way, it is well known reviewers were not allowed to talk about it—no such restrictions for TotK). Demon's Souls actually had long loading times AND frequently ran sub-30fps and barely missed 90+ aggregate score. Then, of course, we cannot disregard Shadow of the Colossus. All phenomenal experiences, but would you be inclined to say they do not deserve their acclaim?

Regarding narrative, I genuinely hate how gamers feel that story is a necessity in modern gaming. Maybe I'm old, but I don't see why that's needed in a game. It can help with making sense of your actions in a game and give a sense of purpose and immersion, but really, that's not a must for game enjoyment. I'd go as far as to say I don't find it necessary in reviews.

Controls and complicated weapon mechanics are fair criticisms. The other stuff I don't agree with.

Tapani394d ago (Edited 394d ago )

Play it longer than 20hrs. I get it, you are a busy family man, you don't have 40-60hrs to get "into the zone", but some games just need it. Just like some book series' and tomes of the past. Heck, some albums take 5-6 listen throughs to get the jist of it (especially classic Jazz or Classical music albums). It's just as is.

Zelda TotK is incredible, there's no denying it. Personally, I find the sound design and music the most impressive aspect of the whole thing. Second comes the creativity. Third all of those things the reviews write about it, game systems, story, puzzles and other "game stuff". I like the "art" stuff the most.

+ Show (2) more repliesLast reply 394d ago
TheEnigma313396d ago

Same ol Nintendo. Living on nostalgia.

King_Noctis396d ago

And that brought them to 100+ million plus Switch sales. I’m sure Nintendo is crying over having only 100+ million fan.

TheEnigma313396d ago

Of course they aren't. That's why they make the same games with minimal effort because they know you all will buy it with no resistance. They even charge $70 even though it's last gen.

MrNinosan396d ago

No, removing their handheld console made them reach 100+

DarXyde394d ago

TheEnigma313,

"Of course they aren't. That's why they make the same games with minimal effort because they know you all will buy it with no resistance. They even charge $70 even though it's last gen."

¿Que?

Please explain what you mean by minimal effort. Last I checked, their games run very well. The most recent Pokemon is the only exception to this that I can think of.

What do you mean same games? Same franchises? Some play in a very familiar way and some are even remakes, but it's amazing to see anyone complain about Nintendo making "the same games", yet remakes and sequels dominate the industry where mechanics that work aren't overtly revised. Why should they be if they work? To Nintendo's credit, I would say they do the most to change their games between entries. Splatoon feels largely stagnant, as does Pokemon, however.

Then you've got the bloody argument of Nintendo charging $70 for last gen. I think it's BS for them to charge $70 now—they're basically doing what Activision did with MW2: "because we can and you'll buy it anyway." The problem I have with this argument is that I swear to God it is impossible for haters to decide what generation Switch is. When Switch outpaces PS4/Xbox One, the argument was that Wii U was competing with gen 8 and Switch is gen 9. Now, you argue that Nintendo is charging $70 for a last gen game? Can we get a little consistency from you lot? Pick a lane and stay in it, please.

Plenty of reasons to go after Nintendo. Plenty. This just feels like nonsense.

Asplundh396d ago

"same games with minimal effort"

I'm pretty sure they would had ran these franchises into the ground already if that was true, but it's not and that's why their IPs continue to sale.

Hamzilla77396d ago

Dont feed the N4G troll.... let them speak to nothing.

Hamzilla77396d ago

You are so wrong on every level of wrong.... but keep on keeping on!

396d ago
King_Noctis395d ago (Edited 395d ago )

The same game? Have you honestly played it yet? There is a huge world on the sky and in the underground, along side the normal map from BOTW but with so many changes as well.

And why wouldn’t people pay $70 for a 96% Metacritic game? Or would they rather pay $70 for a “next gen” game like Redfall instead?

execution17395d ago

🤷‍♂️ and they're doing a better job at it than xbox is with their ips

Profchaos395d ago (Edited 395d ago )

How this is a totally new game the IP might be old but realistically it's only the character names that link this game with the 80s and 90s Zelda games.

That's like saying you'd hate to see another Spyro

+ Show (4) more repliesLast reply 394d ago
mjchitown396d ago (Edited 396d ago )

funny you said that when you talked about sea of thieves and Everwild on your profile. but want to play like you didn't know they've still around . you played yourself

__SteakDeck__396d ago

@mjchitown I think you’re the only that played yourself. Lol He obviously knows they’re still around. He just said that because he’s sarcastically calling them irrelevant. Which they’re, compared to what they used to be.

shinoff2183395d ago

Mjchitown,

Gotta learn a little sarcasm buddy. Read hofs post again a little slower

bRuud83396d ago

I own both PS5 and Switch and I am really enjoying BOTW for the moment so I am not ready for Tears of the Kingdom, but I'll get it eventually.

Markdn396d ago

It's a quality game and I wish Nintendo were a cross platform developer and not a hardware specific one. as can you imagine this on series x or Ps5. Just look at the ue5 stuff people have done, hope there next hardware is extraordinary.

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160°

Rare's new IP still in the works as Everwild team "warm up... for our year ahead

It's been a few years since we last heard from Rare about its new IP Everwild, but executive producer Louise O'Connor says the team is looking to "warm up... for our year ahead.

GoodGuy09512d ago

I feel like its been 10 years since they announced everwild...I wonder if they've figured out what the game will actually be yet lol.

-Foxtrot512d ago

I assumed they’ve been “warming up” for the past couple of years

Flawlessmic511d ago

Good to know it's still in development but weird we know nothing about it years from when it was announced.

Hopefully will see it at e3 this yr.

RedDevils511d ago

Don't worry, when we all died our grand kids will get to see this game reveal with a teaser trailer.

Show all comments (11)
420°

20 Years On From Microsoft's Acquisition Of Rare, What's Come Of It All?

Kotaku: “It's been 20 years since British developer Rare was acquired by Microsoft. Join us as we have a look at what those 20 years have brought.”

Read Full Story >>
kotaku.com.au
SullysCigar625d ago

Umm...next question, this one hurts too much.

BrainSyphoned625d ago

Next: 20 years after the acquisition of Bethesda where is Elder Scrolls 6?

Bathyj625d ago

Pretty sad Rare an industry leader at one point, and the best game they've made in 20 years is Viva pinata.

Concertoine625d ago

Viva Pinata is actually a really good game, too.

The problem is MS and everyone else thought the best thing to do was make sequels and remakes of existing IP’s, but the studio itself wanted to make new ones. I still maintain if Nuts and Bolts wasnt a Banjo game, it would’ve been a modern classic.

At least Sea of Thieves turned around and became a success.

poppatron625d ago

Totally agree about nuts and bolts. Banjo was never really my thing, but I absolutely loved nuts and bolts

1Victor625d ago (Edited 625d ago )

@bathy
Rare became a shell of itself shortly after the acquisition as all those legendary developers left the company for other studios. No freedom no motivation to create greater new thing 🤷🏿

Wait I thought killer instinct was made by rare and they didn’t mentioned it on the article 🤦🏿

deleted625d ago (Edited 625d ago )

It really bugs me that they couldn't even be bothered with making a proper Battletoads revival.

They outsourced some indie company that made basically a mobile phone game out of it. They butchered the artstyle, nerfed the Dark Queen. Gameplay-wise it's okay.. but just okay. This is Battletoads, and deserved better.

Lightning77624d ago

That's Rares fault. They're the ones who didn't want to work on their old games and outsource Battle Toads. They're also the ones who actually WANTED to work on Kinect games. They sabotaged themselves.

jznrpg624d ago

The game looks horrible I hate the art style. They basically took a bunch of mini games and tried to make into one singular game and it just makes no sense .

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