The guys at PCGH show some Unreal engine 3 powered screenshots (in fact UT3) which might give you a clue why the Epic engine is so widespread these days.
Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it?
I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.
I agree with Alex here, many implementations are terrible but when it is done right it improves the experience.
Alex from GamersFTW writes:
“In all seriousness though, I feel like DOOM’s success will be measured by how much the game has to offer. Graphically it’s looking spectacular, and I’m sure the latest multiplayer trailer caught all of our attention. Personally, the game is beginning to remind me of those late nights playing Unreal Tournament 3, which is totally a good thing. This, in addition to the promise of user-generated content, is making DOOM look like the best first-person shooter I’ve seen in ages.”
The campaign looks brilliant, like a true nostalgia trip to the original DOOM titles of old! The multiplayer equally looks like a trip down memory lane to fast-paced and frantic arena games a-la Quake, and honestly the MP REALLY makes me want to the get game at launch to capitalise on the hype. Problem is I'm not overly fussed with multiplayer typically in games, they can get weary after a while, and buying a game solely for its MP is risky - especially on console - as it's heavily dependant on the community!
Rock to my left, hard place to my right..
EDIT: On the MP note, does anyone know if it'll have bots available, similar to Unreal Tournament 3? I still give that a quick play time to time with bots (and all the mad mutators).
Its basically a "console" ahead, in terms of graphics, of another shooter called Homefront thats getting ready to release. LOL
Great selections as always and they are...
Final Fantasy
Metal Gear Solid
Super Smash Bros.
Crypt of the Necrodancer
Unreal Tournament
Advance Wars
Payday 2
its soo old,you can tell when a game uses it but i guess its better for pc type architecture,doesnt work so well with ps3, but the engines built from the ground up on ps3 are amazing like the mgs4,uncharted and killzone engine bit more work needed granted but the results speak for themselves
I dont really see any maxed out graphics here to tell you the truth, it looks like the same old UT3 graphics to me.
The characters in the games all look like they are on steroids,and they are just not anatomically correct. The graphics are blocky, and it always seems that you have to put an entire clip in someone to kill them.
"With Unreal Tournament 3 (pictured) it's possible to squeeze out the maximum graphics out of the unreal engine 3."
There is no article at all, just a bunch of pictures from Unreal Tournament 3. The title should read "Unreal Tournament 3 for PC running on Max Settings".
Who approves this crap? The title is misleading as h3ll.
the space shots are pretty cool but nothing to write home about