Ubergizmo writes: "The PSP phone idea has been thrown around for quite a while now, but according to this piece of scanned white paper you see on the right, it shows just what a device would carry. Click on it for the larger image, unless you've got vision as good as Superman to read everything in fine print. Among the specifications listed include :"
"INDIE Live Expo, Japan’s premiere online digital showcase series connecting indie game fans all over the world, highlighted more than 150 games during its Saturday broadcast introducing world premieres, new trailers, and updates during its 10th-ever digital showcase." - INDIE Live Expo.
"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.
A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.
That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.
Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.
Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.
Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't
The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.
i have enough trouble trys to carry a regular psp in a pair of basketball shorts. not sure i would want this phone tho... seems a bit too nerdy. plus not a fan of Sony's phones.
This could easily be a torn in the eye for iphone, not directly, but it would still hurt
SO buy that baby. I'm in need of a phone SO badly and to have my dear PSP crammed up in there in a nice slick package is gonna get meh teh ladiez, jk lol.
I'd totally buy it, Sony. MAKE IT HAPPEN.
Umm... Those phone specs are rather mainstream tbh. Only thing that differentiates it from mainstream phones is the big screen, and that's about it.
Let's not forget the burn Sony got with Sony Ericsson and Walkman brand...
I think I'll stick with my Nokia anyday over that. And keep playing NDS.
FAKE !!!