Up to a quarter of current-gen games are being sold digitally instead of at retail, says Cowen and Company analyst Doug Creutz in a new report.
Xbox 360 launched 18 years ago and was a generation-defining console that invited many people to jump into gaming for the first time and connect with friends around the world. We’re thrilled people continue playing their favorite Xbox 360 games on Xbox 360, or on newer consoles via Backward Compatibility for supported titles.
WTMG's Oliver Shellding: "It’s a disheartening game that is tedious, seemingly random and honestly runs so terribly slowly on console. I Am Your President is trying to poke fun at the establishment and probably provide some spoof-esque humor, but the delivery is underbaked, flat and just a slog. For Americans, unless you’re already a zealot about the elephant or the donkey, this isn’t going to ingratiate the political circuit to you any further. If you’re from outside the U.S., I cannot imagine the appeal of this game in any capacity. If it’s something you’re truly curious about, grab it on PC when the price drops, but a Gerald Ford simulator on my Mountain Dew Box is the most assbackwards thing I’ve done this year."
Sucker Punch’s massive samurai adventure Ghost of Tsushima has come under fire because of the PSN requirement. However, unlike Helldivers 2, things are a lot different and more logical this time.
"Sony has made it clear long before its release that the PSN requirement is strictly for the online multi-player Legends mode in Ghost of Tsushima and the PlayStation overlay. Online connection or PSN is not applied to the single-player campaign, which is honestly what the game is all about."
Legends clearly was based around using the pan they hardly want to have to design a whole new account structure just to play it, that's alot of effort and work. Ultimately people kicked up a fuss despite there being workarounds in most of those territories that people with a ps console have used over there for literally like 15/16 years. This is the consequence of that, be careful what you wish for or demand because you don't necessarily get to pick the method by which you get it.
I'm part of that 25%, it's just so convenient especially with preload
Went all digital this gen with the exception of Destiny(thankfully).
25% is a huge number and publishers would be wise capitalize on the market by giving greater incentives such as cheaper digital prices and early access incentives.
Digital Movies have taken to this strategy and it appears to be working, at least with early-access anyway.
Any title that I know I won't sell I'll buy digitally. If they hold back the reviews until after the game comes out but I still want it at launch I'll go physical.
I just can't get behind digital, literally everything about it outside of not having to swap a disc is more limiting with digital. Can't sell it, can't trade it, can't loan it, it's more expensive on console, the game become unavailable on console if the store/servers are shut down and after that if you get a corrupted HDD your stuff is gone, there's so little we know about how digital will be handled on the last gen consoles once those store are done, it's just a mess to me.
I feel like the more digital gets pushed on consoles the more the customer loses on their end, just far to many unknowns for my liking.
I'm not sure if going fully digital is a good thing at the moment. 1/4 of my next gen games are digital but that's only due to the convenience of pre-loading for the midnight launches. I much prefer hard copies for the sentimental value or for that rare case where I'd need to resell the game cos it's a humongous pile of shyte.
But yeh, like most things it has its pros and cons...down to personal preference tbh. Buying digital would be more of a thing if the games weren't the same price as hard copies without a doubt.