So this is the edit where I get to feel like an ass. As many of you know, I never usually post information about a demo until it is actually available on the Xbox LIVE Marketplace. Well, with this post I went against that little voice in my head and gave you a heads up. I just received an email that proves I should have listened to that voice. It turns out the demo will NOT be available in Canada and the U.S. (in addition to India and Germany as noted above.) I don't know when a demo will be available for the other regions, but hopefully it will be by the end of the week (as originally stated.) My apologies. You can be sure that I am going to have a a few conversations with a some people about this.
Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.
With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16
"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
...
you suck
I wonder why though.
Oh dear.
We know they have the Demo. Is there a round table of MS executives that sit there and say "Let's just make them suffer a little longer."
Once again, this does not show much faith in your product.
Already paid off the game so I don't care much for the demo now anyways.
LOL at Breakfast talking that stupid ass sh*t makes you wonder if he even owns a 360 saying that BULLSHIT sh*t; makes you wonder why he visits so many 360 threads not owning the console(trolling).
I know the PS3 has a lack of content but do you even own a PS3 saying that moronic sh*t?.