40°

"I survived the Metal Gear Online beta" - 1UP Preview

1UP writes:

Once the truly awful registration process was completed, MGO ran pretty much without a hitch -- or, at least as well as you could expect a public beta originating from Japan to run. We experienced sporadic connection problems -- specifically when the host decided he'd had enough for the day -- and a few inopportune moments of lag that allowed an enemy solider to get the jump on me and close-quarters-combat my brains out. I can't possibly speak on behalf of the entire beta-player population, but MGO ran pretty solidly. Forgive the pun.

I'm not sure how I feel about MGO. I know it's not an FPS, nor does it strive to be. It's not a straight-up third-person action game, either. The pace is methodical and unique, inescapably bonded to how we've all learned to play Metal Gear. The controller calisthenics will likely turn off many newcomers, and even give veterans the need to reacclimate themselves to pressing all sorts of button combinations and quickly decide on different aiming methods. The omniview camera means that you can't really sneak up behind someone without them seeing you, which lends to lots of dizzying camera-twirling -- it's definitely the most paranoid online game I've played...

wolfehound225865d ago

I had a lot of fun in the beta. Cannot wait for MGS4 and MGO to be released I won't be seeing much sunligt this summer.

Daver5865d ago

At start i must say that it was not that easy and i was not sure about the slow mouvement and all then i played few games and i loved it!
It is a very nice multiplayer game, it plays different and we only saw a part of it, i'm sure they will add a lot of new fun content.

The mode with snake is awesome! tough but awesome

Awesomeo30005865d ago

its not easy but just like mgs if ur a fan of the series ull be a fan of mgo these games arent for everyone

clintos595865d ago

This game is for the hardcore. Those thinking this is just a jump in and kick a$$ are going to fin out that there is a learning curve to MGO. I seriously thought that it was tons of fun after u learn the control mechanism's. Its easilly one of the funnest online games ive played this year.

perils5865d ago

i loved the mgo beta. doubt ill play it again till im thru mg4 at least once. although it was annoying whenever i died a bunch of times with no reply (probably mostly due to embarrassment) i found it a lot less infuriating than the majority of online shooters. i liked the speed (or lack of) of your character it really adds weight and realism.

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210°

Metal Gear Solid 5, Nearly After A Decade, Is Still A Timeless Classic

The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.

SimpleSlave5d ago (Edited 5d ago )

No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.

xHeavYx5d ago

I know a lot of people didn't, but I actually liked that story twist at the end. The game was fun and all, but I wouldn't call it a timeless classic.

Cacabunga4d ago

Metal Gear legend stopped with number 4.
MGS5 needed a year or 2 more of development to be maybe among the classics.. it was clearly rushed, especially at the end. The story teaches us absolutely nothing new.

just_looken5d ago

A demo is free that was a $40 cry for help as later we would know konami did not want to fun hideo and his team anymore that is why we got the unfinished phantom pain.

-Foxtrot5d ago (Edited 5d ago )

Meh

Great stealth gameplay but the game was just average.

Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.

I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.

just_looken5d ago

If you dig around they had old behind trhe scenes of phantom pain vids and books wrote around the time.

Before funding was puled the main idea was to keep peace walker coop it was in the games early builds and that end game were your building your base that was suppose to be metal gear one.

You as the fake big boss was going to make your own metal gear one map aka your base (outer heaven) then me as sold snake use the mode that is in the game invade/defeat the base even fight your current version of metal gear that was in the game but not finished.

So your idea was on the table bit got canned.

CrimsonWing695d ago (Edited 5d ago )

Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.

Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.

Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.

Inverno5d ago

People have selective memory. This game had huge drama attached to it, what Konami did to Kojima and this game was horrible. Now they praise Konami cause they revived Silent Hill, even though SH looks half arsed too.

CrimsonWing695d ago

I dunno if they’re getting much praise after the Silent Hill 2 debacle. Makes me scared sh*tless for the MGS 3 Remake…

Michiel19894d ago

I don't wanna defend konami, but Kojima had 7 years to make the game, it's not that weird for a publisher to expect a game to be finished in that amount of time.

Also no one is praising konami from what I've seen, they're just excited that a Silent Hill game is releasing

CrimsonWing694d ago (Edited 3d ago )

@Michiel1989

You’re absolutely correct. Look, the dude is a visionary and has brought us some incredible games, but he constantly would go over budget and could never stick to a deadline. I don’t know if people remember the MGS 4 trailers but it became a joke when you’d see a release date and then they crossed it out in the next trailer to give another.

What a lot of people don’t know is there’s a certain amount of money given for development and marketing. When you go over the budget and add additional marketing over the deadline it isn’t cheap. MGS GZ and V were laughable to me for the amount of time he had to develop them and he spent even more time on the engine that wasn’t anything revolutionary to me. I mean, GZ was nothing more than a demo and they released that art like $40 I think, probably to further help fund V. He then spent money for Kiefer Sutherland who did nothing for the character, which I think Kojima just wanted because he’s a fan.

Konami just had enough and said this is the deadline and you’re done after this. It’s business, but fans took it personal. I mean look at this Overdose game he’s been doing.,, like when is that ever coming out?

Michiel19893d ago

I kind of forgot about overdose but yeah exactly my thoughts. He has made some of the best games out there and definitely deserves time to create his new masterpiece, but it's not a bottomless well.

This is pure speculation but I imagine he got around 4 years to make the game excluding pre-production. If after those 4 years the game is nowhere near being done, the relationship will be strained between them one way or another.

about the konami being praised thing, if let's say blizzard announces world of warcraft 2 today I'll be excited as hell for the game, but that doesn't mean my opinion of blizzard changes only a tiny bit cause they're still trash.

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Yui_Suzumiya4d ago

Yeah, it was the only MGS I didn't play and this is coming from someone who got back into gaming after skipping a generation due to MGS4 back in 2008. It just seems to be the complete opposite of the MGS I always knew and loved (1-4).

JEECE5d ago

Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.

Storm235d ago

I don't think there is any argument. The gameplay was incredible. But yeah...disappointed in the rest. Could have been incredible but...well...we all know what happened...

JEECE3d ago

I don't think there is much of one either but apparently some people found the world very boring compared to the more linear structures of other entries so I didn't make a definitive statement in order to acknowledge the outliers.

DarXyde4d ago

The thing about Metal Gear Solid is that the narrative is what determines which is your favorite because the gameplay had ALWAYS improved with every mainline entry. It's amazing.

If it was gameplay, we'd all say The Phantom Pain, but the story is what truly sets them apart.

For me, that's Snake Eater, which is also my favorite game of all time.

JEECE3d ago

That's my favorite too, particularly if we are talking about the subsistence version with camera control.

Fishy Fingers5d ago

For me, best gameplay, worst, everything else.

Storm235d ago

Yeah...gameplay was so damn good.

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110°

Metal Gear Solid Master Collection: How to Unlock the Best Items in MGS1

If you're replaying MGS1 in any of its available forms, you'll want to know how to unlock all the best items in the game!

70°

15 Impactful Video Games That Forever Changed The Industry

These groundbreaking video games changed gaming forever and drew in scores of fans in the process.

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