170°

Video Game Addiction & Rust Will Destroy Your Life

A discussion about why certain games like Rust, World of Warcraft, Minecraft and many MMOs are so addictive. Why do we spend all this time and energy collecting pixels that don't exist?

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playrust.com
GarrusVakarian3791d ago (Edited 3791d ago )

" Why do we spend all this time and energy collecting pixels that don't exist?"

Because it brings us personal enjoyment. Why do people spend all this time and energy doing most things in life? Same reason. Whether the thing you are doing is real or make believe is irrelevant, the outcome (personal enjoyment is all that matters.

Is that supposed to be Charlie Sheen? Lol.

FRIENDLY_Ai3791d ago

Hhahahahahaha yes Charlie Sheen = Addiction. Thanks for the comment and approval.

Dehnus3791d ago

World of Warcraft was changed to be far more addictive then it used to be. This was then blamed on the casual gamer, so that the 15 minute dungeons and PVP instances would not be blamed on the company.

Everything is 15 minutes or less as that is the "ideal time" for going "Okay.. one more.. but then it'll be my last one". Where before a dungeon lasted an evening and would save itself so you could quit and continue later on, it now was blamed on "Not everybody has the time for ...." as they implemented really lazily developed dungeons.

There is no exploring whatsoever any more, and voicing this opinion in the LFG finder will get you chastised by the addicts. They just runt he same few dungeons over and over again just for the chance of a virtual trinket.

As a WoW player I really find it hard to justify any more, I miss the exploration of say.. Vanilla's Black Rock Depths or Black Rock Spire. I miss the 4 hour games of AV on my Orc. But I'm no longer their target audience I already found "Dailies" a good idea but just implemented terribly.

Sadly the casual gamer got the blame, while they where perfectly content in the game doing things on their own pace and their own way.

MRMagoo1233791d ago

The problem with wow is its sooooooooooooooooooooooooooo old now they have to change things to keep ppl interested, there are pretty much no new players anymore only resubs or alts, blizz are just trying to cling onto whats left and they are bleeding subs, still another 6 months till next xpac too so they will be losing more and more till then and that means more changes to keep ppl coming back.

frostypants3791d ago (Edited 3791d ago )

WoW was ruined for me when they replaced the early level progression with the stupid "you are the hero of the world" plotlines. It destroyed the immersion and effectively turned it into a single-player game for those levels. They also made it too quick to level up now. They catered to the people that just wanted to get straight to end game raids. In doing so, they ruined the game as a whole. "Getting there" used to be part of the fun...now they treat it as an afterthought. They really need to make some servers vanilla so it's at least an option, but they never will. They're too busy catering to the worst addicts in their member base, coming up with new point-and-click hamster wheels.

Dehnus3791d ago

If I where to say all my grievances, and yours is one of it, I would still be here tomorrow :P.

But it also has it's good points, just like you said "You are the hero!" and Popculture references made it harder to keep playing.

e-p-ayeaH3791d ago

Just like the old PS3 slogan "This is Living" lol

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60°

All The References in Minecraft’s 15th Anniversary Map Explained

Minecraft's 15th year anniversary is being celebrated with a new free map, one filled with memorabilia from the game's history.

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gamerant.com
60°

World of Warcraft Remix: Mists of Pandaria's Spell Gems Are Meant to Be Game-Breaking

In an interview with Game Rant, senior game designer Brian Dowling shared just how much Mists of Pandaria Remix's Spell Gems will shake things up.

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gamerant.com
150°

Microsoft to Add Copilot AI to Video Games

Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.

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xpgained.co.uk
Fishy Fingers10d ago (Edited 10d ago )

F*** AI

"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...

Einhander197210d ago

Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.

It feels like every single thing they do is making gaming worse and destroying the industry.

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darthv729d ago

....you know it takes people to program the AI.... right? It isnt like it is sentient. We haven't reach skynet level of situation or anywhere close to the matrix just yet.

That's next Thursday.

Einhander19729d ago (Edited 9d ago )

It takes a people to program the AI then that AI is used for who knows how many games eliminating countless jobs which only grows as AI is used for more and more game creation functions.

What you're saying is so ridiculously short sighted and truly larking any kind of understanding and foresight.

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CaptainFaisal10d ago

Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.

Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.

MrDead10d ago

Yes we can't wait for the work of others to be used without the need to pay them so that MS can profit even more from the people they fire.

I_am_Batman10d ago (Edited 10d ago )

There is no chance I'd ever use something like this, especially if it's not part of the core game design, but a layer on top of it. It's way too much handholding. Many games already feel like busy work, because they don't let the player figure things out on their own. Having a real-time interactive guide defeats the purpose of playing the game in the first place in my opinion.

If this were to become the standard like you predict, we'll see more and more video games get away with bad design, because people will just be used to ask for help from the AI companion anyway.

Number1TailzFan10d ago

Well Nintendo don't need this with some of their games these days, with invincible characters, items, easy bosses etc.. they do the hand holding built in

helicoptergirl10d ago

Takes "hand holding" in games to a whole new level.

BlackDoomAx8d ago

Because human nature xD Almost every new technology had these kind of comments.

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