200°

Eurogamer Hardware Test: Playstation Vita TV

Genius idea, half-baked product, or both? When Vita TV was first revealed on the eve of the Tokyo Game Show, the reaction to the screenless version of Sony's underperforming handheld was uniformly positive.

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eurogamer.net
TomShoe3801d ago

Very nice micro console, already better than the Ouya.

However, it might have to undergo some re-branding before it's able to be sold in the US. It might be best to distance itself from gamers and go towards the mainstream to boost sales.

iamnsuperman3801d ago (Edited 3801d ago )

As long as the advertise it as a media device (like an alternative to Apple TV.....) but say it can play games and connect to your PS4 (the later being extremely important if the PS4 sells bucket loads) it could do quite well.

Price is key though

Mikey322303801d ago

Its going to fail even though i dont want it to.

The thing doesnt work right.. It uses a touch screen interface copy and pasted from the vita, there are a lot of issues with that just of in itself. It has compatibility issues with many games.

I think they should make it have a more modified OS, thats more specific to the needs of the device.

Then they needs to advertise it as such.. which they wont. this is sony.

FriedGoat3800d ago

I kind of agree with mikey.

The Vita OS needs a overhaul. It needs to be more like the PS4 OS. I still can't believe we have to deal with these horrible bubbles with almost NO information.

OrangePowerz3801d ago

Looking forward for it to come to the best, could remote play on a TV in lunch break at work :D

ruefrak3801d ago

You can't review the VitaTV just yet. A big selling feature for this is the PS4 remote play which isn't available yet. Right now it's very tied to Japan and the services offered there. However, once it does come to the West and the Remote Play functions are patched it, this is going to be amazing.

I also really want it to be able to play any Vita game. If the game is not optimized for the VitaTV, warn the player but let it still play.

SG1_dapunisherX3801d ago

Vita tv is going to do big in U.S $100 to play with a ps3 &4 controller will be amazing

joeorc3801d ago (Edited 3801d ago )

Wow Again?

Digital Foundry: Compared to PS Vita Remote Play and Nvida Shield, the Wii U GamePad Scores 13 days ago

Lol, Yes i read the entire thing, and i must say while quite entertaining.

Its an Apple's to Orange's testing to make, or imply its an Apple's to Apple's test.

http://nintendoenthusiast.c...

Richard Leadbetter being used as a source for an unbiased test and even to try and claim its Unbiased; is like asking Microsoft to say that there is not one part of Linux that does not infringe on any of Windows Patents.
LMAO

Look again, at this review on the PSVita TV, that by the way is made with software just for the "japanese Market" but yet he's doing test's on it right now, outside of Japan!

but still lambasting the product the same!

Great going there Leadbetter

Did Sony drown your Cat or did they eat your cup of ice cream or something?

90°

Bloodstained: Ritual of the Night DLC Adds Free Gameplay Modes

Bloodstained: Ritual of the Night has received a bunch of new DLC, including two new gameplay modes, for free.

80°

20 Best Survival Games of All Time

From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.

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culturedvultures.com
210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

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eurogamer.net
XiNatsuDragnel2d ago

Microsoft had a good idea but fumbled it again.

Cacabunga22h ago(Edited 22h ago)

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow1d 16h ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo18221h ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie11h ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow10h ago(Edited 10h ago)

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

6h ago
Hereandthere2h ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 2h ago
Notellin7h ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

6h ago
Hereandthere2h ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Hereandthere2h ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

OtterX1d ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

RNTody23h ago(Edited 23h ago)

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno22h ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Inverno20h ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

6h ago
fsfsxii7h ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno6h ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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