70°

Divinity Dragon Commander: A game about consequences

MWEB GameZone takes a look at how Divinity Dragon Commander, from Larian Studios attempts to incorporate significant decision making to gameplay.

Developing a game where the choices the player makes has actual depth in terms of consequences, moral dilemmas and pushing ethical boundaries, is no easy task.

schmoe3982d ago

Interesting, & here I was thinking this was about commanding dragons!

Choc_Salties3982d ago

Consequence, schmonsequence! I have EVE Online! Disastrous consequence awaits me at the next undocking of my spaceship!

HanCilliers3982d ago

I heard 'a big thing' happened in Eve?

DesVader3982d ago

Hard task they set for themselves.

PandaMcBearface3982d ago (Edited 3982d ago )

I am interested to see how this game turns out. It will be quite fascinating to have consequences to decisions that go beyond your character's face becoming ugly when you make evil decisions etc.

80°

Baldur's Gate 3 director refused to sacrifice quality even amid budget and time concerns

Larian was eventually forced to change up its development pipelines.

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gamesradar.com
shinoff218310d ago

Can't wait for my physical. I got in on the 2nd wave. Had an email a few weeks ago but I was figuring I wouldn't get the game till July August. Well worth that physical edition though.

bRuud8310d ago

I am also waiting for the physical edition of the game. The game is on it's way to me so I expect it next week. Can't wait to finally start the game.

Ataraxias9d ago

I loved the game overall, but Act 3's writing is definitely a result of sacrificed quality.

anast9d ago

Example? Not saying it isn't so, but I'd like to know what you mean.

thorstein9d ago (Edited 9d ago )

I am also curious. I felt like Act 3 was a whole new game.

Ataraxias9d ago

One example is Halsin having dramatically less dialogue than any other companion during Act 3. He was added later in development and it shows.

anast8d ago (Edited 8d ago )

A distant secondary character that you don't even have to engage with having less dialogue doesn't mean that the whole third act is inferior. I will need more than that. I will need story beats, plot holes, structure and so on.

130°

Baldur's Gate 4 Has a Huge Uphill Battle Without Larian

With confirmation that Larian Studios will not develop another Baldur's Gate game, the fourth entry has a major challenge on its hands.

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gamerant.com
kythlyn34d ago

Larian had big shoes to fill themselves. Hopefully another studio can pull off the same miracle, but uphill battle is an understatement at this point. It feels impossible that BG3 even exists and accomplishes what it does.

franwex34d ago

I doubt anyone will attempt a Baldur’s Gate 4 for minimum a decade. It took about 20 years to get a third one for a a reason.

shinoff218334d ago

I'd just copy every single thing larian did obviously with different story and characters. Sometimes innovation isn't needed at that particular time.

EternalTitan34d ago

Larian should have their own IP.

slayernz33d ago

have you not played the divinity games?

Eidolon33d ago

Some would argue it's not their IP though, as it's part of the Divinity series

slayernz33d ago

Ummm larian created divinity series so not sure what you are on about???

Eidolon32d ago

yep, got it mixed up with another developer.

RiseNShine34d ago

i remember in an interview that it was Larian asking constantly that they wanted to develop Baldurs Gate 3, there has to be some really ugly business going behind the scenes for them to leave in such a way, no DLC no sequel nothing, either they are getting very low return after the huge success, or some of the business practices they have seen are truly terrible.

slayernz33d ago

ive read elsewhere that WOTC are a nightmare to deal with, in particular i love the dragonlance series and they repeatedly shut down proposals for books and even tv series....so yeah one can only imagine whats happening over there now, them rubbing their greedy little hands together

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80°

Larian and FromSoftware Show The Secret To Making Good Games Is A Healthy Workplace

Danish from eXputer: "FromSoftware and Larian Studios have shown that a good workplace environment is what it really takes to make good games."