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Top Video Game Podcast of the Week #103 - Return of the Nook

Horrible Night: "Justin is confused by dancing robots in Moonwalker and pirates of indie video games. Cole brings both Sleeping Dogs and his own restless puppy. Plus your answers of the week, Dark Souls addiction, and the face of evil in Animal Crossing."

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horriblenight.com
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It's A Crime That There's No Sleeping Dogs 2 Yet

Huzaifah from eXputer: "Sleeping Dogs from the early 2010s is one of the best open-world games out there but in dire need of a resurgence."

LG_Fox_Brazil40d ago

I agree, I consider the first one a cult classic already

isarai39d ago

You say "yet" as if it's even possible anymore. United Front Games is gone, along with anyone that made this game what it is

CrimsonWing6939d ago

That’s what happens when games sell poorly. And I’ve seen people wonder why people cry when a game sells badly… this is your answer.

solideagle39d ago

Majority of the time it's true but if a company/publisher is big (in terms of money), they can take a hit or 2. e.g. I am not worried about Rebirth sales as Square will make Remake 3 anyway but if FF 17 doesn't sell then Square might need to look for alternative. <-- my humble opinion

Abnor_Mal39d ago

Doesn’t Microsoft own the IP now since they acquired Activision?

DaReapa39d ago

No. Square Enix owns the IP.

Abnor_Mal39d ago

Oh okay, Activision owned True Crime, but when that didn’t sell as intended it was canceled. Six months later Square Enix bought the rights and changed the title to Sleeping Dogs.*

*As per Wikipedia

boing139d ago (Edited 39d ago )

Sleeping Dogs was a sleeper hit back then. It was fantastic. It actually still is. Would love a sequel to this, or at least a revive of True Crime series.

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70°

Dark Souls: Archthrones Reaffirms Modding Is The Best Thing To Happen To Games

"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.

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The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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gamespew.com
phoenixwing64d ago (Edited 64d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson64d ago (Edited 64d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.