40°

Mind-Blowingly Perfect Water Simulation Is Now A Reality

Kotaku: "Simulating the physics of water was always tricky and game engines sometimes still have to use dodgy mechanics to make it feel real. But the above demonstration of this new fluid simulation technique proves that slowly but surely we're getting there."

shadow27974054d ago

Very very cool. It will be nice to finally see some realistic looking water that reacts the way it should in the next few years.

Now someone needs to work on realistic real-time hair...

mayberry4054d ago

Water effects are notoriously hard to render. But it adds so much immersion in games, developers really have to put a lot of time in developing it. This looks incredible!

90°

15 Great Games Where Every Minute of the Experience Feels Earned

GB: "We take a look at 15 amazing games that had the perfect length."

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gamingbolt.com
3d ago
coolbeans3d ago

Pretty good list. Botany Manor would be the newest addition that encapsulates that title.

400°

Anyone else not blown away with graphics these days? Me neither

Talal writes: "I'm talking about having that rush of excitement - that feeling you get when you know you've just made a memory for a lifetime."

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videogamer.com
OptimusDK6d ago

There are different games. Some have gamplay at it highest priority, some have the story, some have the replay value and choices... There are a lot of different game experiences.

It is laughable that just now graphics does not have anything to do with that experiene. We have had many games of that type over time. This is just the one that have come closest to feel like playing an actual movie. Just look the the Digital foundry walkthrough it is a masterpiece in that perspective and hence wrth trying. But yes do not do it for the gameplay - but that was never the goal of this experience.

GamerRN6d ago

It's because it's on Xbox. When Xbox has amazing graphics, they don't matter. When PlayStation does, it's a game changer!

Lightning776d ago

Pretty much my thoughts. They were technical marvel's on PS and still are. The moment Xbox puts out a graphically intense game is doesn't matter suddenly.

4 years ago this month would the UE5 tech demo debut with the girl flying (tech demo said it was only possible on PS5 because of the SSD. Glad to finally see it in its glory.

fr0sty6d ago

FFS, gaming journalism has really gone downhill. At least hire people with a basic grasp of grammar... "Me neither" means the exact opposite of what the "author" is trying to say. That's like saying "I could care less"... lol.

S2Killinit6d ago

Maybe because the gameplay being dull allowed it to have the amazing graphics and people are not as impressed by graphics alone anymore? I mean there is a lot of sites saying the story and the gameplay are lackluster. So what are we supposed to enjoy then? Cgi graphics are beautiful but since they arent interactive, they dont impress me as much as they used to. Thats an extreme example, but you get my drift.

Terry_B5d ago

When Playstation (Sony) does it..its usually a great game and not a cinematic experience..or at least something new at the time..like Until Dawn back in 2015.

1Victor5d ago

@gamer:” It's because it's on Xbox. When Xbox has amazing graphics, they don't matter. When PlayStation does, it's a game changer!”

The game looks as good as any other PlayStation game in my eyes why can’t you and the other hardcore Xbox be happy about it and drag PlayStation into every conversation and force PlayStation hardcore to look into the game and find flaw that most games have in one way or another.
@light: “ 4 years ago this month would the UE5 tech demo debut with the girl flying (tech demo said it was only possible on PS5 because of the SSD. ”
Yes at that time it was only possible on PlayStation SSD how ignorant of you to think that after 4 years the technology wouldn’t evolved and move to a industry standard 🤦🏿I wish your mentality wasn’t so naive and narrow to post stuff like that 😩 in a year or 2 a new game will come out that might look better, it’s the nature of the industry.

Now that the distraction is gone I feel that is a good thing that the graphics in games are starting to hit the rooftop and hopefully the developers will put more thoughts into story and gameplay mechanics than just the next shiny oily skin of old.

Reaper22_5d ago

So true. Not surprised by all the negativity. It's a really good game and looks better than any game I've ever seen. GOTY nominee for sure. Like I said before, sony screwed up big time by not purchasing Ninja Theory.

Asplundh5d ago

Pretty much. It's like how the Switch and Steam controller using haptic feedback in their controllers wasn't a big deal but then Sony did it and it was then a "game changer".

fr0sty5d ago

The game runs at as low as 21fps... That isn't much to brag about no matter how good it looks.

+ Show (5) more repliesLast reply 5d ago
MajorLazer5d ago (Edited 5d ago )

We've had graphical gamechangers before, such as Crysis but those games still had gameplay to compliment it. Hellblade pretty much has none, and only achieved such graphics through being incredibly linear and having very small, closed off environments where very little is happening.

Vx_5d ago (Edited 5d ago )

GFX does not mean anything if the game is boring. It is simple like that and these major companies need to understand this simple concept.

Games are like your lady, she may be beautiful to look at for a while but then it gets boring if her character isn't interesting and fun to be with.

6d ago Replies(7)
Kneetos6d ago

Mario kart 8 ( ͡° ͜ʖ ͡°)

Sonic18816d ago

Horizon forbidden West has great graphics and great gameplay

GamerRN6d ago

Yeah but graphics don't matter, remember?

anast5d ago

@RN

I've been pretty consistent in saying that we need both.

GamerRN4d ago

So until dawn, too human, or whatever those series of games were... Graphic masterpieces it garbage with no gameplay?

VincentVanBro6d ago

I agree and I actually think Forbidden West looks better than Hellblade 2. I easily prefer looking at it at least.

Sonic18815d ago

It does look better in my opinion as well. I don't know why it looks better but there's something about the Decima engine or that guerrilla games is using tricks that we don't know of

Abear215d ago

Can you fly a mount under water in Hellblade 2? I think not! One of the best moments this Gen

Show all comments (111)
220°

Activision’s new Elsewhere Entertainment studio is working on a new IP

Headquartered in Poland, Elsewhere Entertainment — an all-new internal studio at Activision — is working on a new “narrative-based and genre-defining AAA franchise.” Elsewhere includes developers credited on The Last of Us, Uncharted, Destiny, Cyberpunk, and more. Activision’s new studio announcement comes just a week after its parent company, Microsoft, closed three Bethesda studios. It also follows job postings about a new Activision IP.

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theverge.com
Sciurus_vulgaris14d ago

The game industry confuses, closing down proven studios only open a new studio?

ThinkThink14d ago

It would certainly be strange if this news came from Bethesda, but Activision is its on monster.

Eonjay14d ago

To be fair, many Activision employees lost their jobs too during the the last few months. So it really is quite odd to see them opening another studio. All I can say is they better not do another mass layoff anytime soon or its just gonna piss everyone off. Studio description reminds me of The Initiative. The only saving grace is that they aren't claiming to be making a AAAA game lol. I guess we will check back in in 5 years to see how everything is going.

XiNatsuDragnel14d ago (Edited 14d ago )

Man what ip are they cooking? /s.

RaidenBlack13d ago

Soldier of Fortune 🤞🏻
Hexen/Heretic?
True Crime?

14d ago Replies(1)
thesoftware73014d ago

Gotta break some eggs to make an omelet.

romulus2314d ago

Tango Gameworks was the omelet, so that statement fails on the face of it.

InUrFoxHole14d ago

Really? What special games did they make 🤔

romulus2314d ago

@InUrFoxHole

Well, xbox was pretty adamant that Hi-Fi Rush was special, journalist and gamers seemed to agree and from my own personal experience I would say it was a great game. They also made Ghostwire: Tokyo, and the Evil Within series.

thesoftware73014d ago (Edited 14d ago )

Yeah, then the head/lead of the company left...

No hope for a good Evil within game, ghost wire was not really successful,and HI-FI alone was not enough to keep an entire studio open.

Eonjay13d ago

@thesoftware730

I think the fact that this 'wasn't enough' is a problem wouldn't you concede?

+ Show (1) more replyLast reply 13d ago
romulus2314d ago

Hi-Fi Rush was a great game regardless of who left and according to Aaron Greenberg,

"Hi-Fi RUSH was a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release."

So of course they rewarded the team for their accomplishment by firing them. They have studios that have contributed much less that they haven't closed. It is going to be very difficult for any game to be successful when it goes straight to gamepass day one.

Einhander197214d ago (Edited 14d ago )

I think this is just a publicity stunt and that this studio never actually produces a game. Someone at Microsoft was like were getting cooked in the media after they closed these studios and they came up with a plan to create some dummy studio someplace outside of the reach of the English speaking presses reach to distract people.

"Oh hey we're not closing studios we're actually creating studios"

And of course what are they working on... the type of game that gets the most popular public perception a narrative driven story based game... ya know not the thing Activision and Microsoft are known for.

14d ago Replies(2)
Einhander197214d ago

GamingFans6946m ago
They hired a bunch of people and opened a new studio for a publicity stunt?

Yea, they hired people... Who? "Oh, you know, people..." people who worked on TLOU Uncharted and Destiny of course...

It's the same crap they did with The Initiative where they were under fire for buying a bunch of studios and not forming anything except even more sketchy this time. Of course the The Initiative was formed with people mostly poached from PlayStation specifically Naughty Dog, then less than 12 months later almost everyone was back at Sony and The Initiative was rumored to have lost 80% of it's staff and the game they were working on was announced to actually be getting developed by Crystal Dynamics.

Noskypeno14d ago

The way we need to look at these buzzwords is the same that we see when a sports team brings in the best athletes in their position in hopes to bring them to look like a superteam, only to barely win half of their games or lose in the first round of the playoffs. Sometimes superteams work, but when it doesn't it just makes you question how they can't take advantage of their abilities.

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