Games have changed dramatically from where they were more than two decades ago. What were once small, 8-bit characters on our SNES or Genesis have now become a façade of real flesh on our screens. It’s an incredible triumph for the industry, but with all this realism, how safe is it for children to play violent video games?
Is it credible to say that children may be slightly affected by what they see in video games? Could they be influenced by what they see in this media form to act violently upon others? Watch the video above and let me know!
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
The Fallout Anthology Edition is coming to PC very soon, and is packaged with some very S.P.E.C.I.A.L. bonuses.
It’s an awful downgrade to the last one they did
They included physical disc back then
I would love the classic fallout games on console. Closest I could find was atom rpg, I liked that one a lot
I do think they are affected. Affected as in the way they play with their mates when they're 7. (When I say play with their mates I mean toy guns etc)
Not growing up to be fuck-nuggets who blow shit up.
But movies done that for me when I was a boy, not really games.
But as you say, games are now more realistic so they'll probably substitute todays generations void of Arnold Schwarzenegger Aly Stallone films that we had.
Yeah, but so can movies, music, books, parents, adults and even other children.
So what's so special about games? other than the fact the word "game" implies they are for children, the simple fact being though that many are not.
Yes. Most people don't know that negative affects don't only mean blowing stuff up or shooting a bunch of people.
Sure. But please blame parenting, mental disorders, and upbringing before we scapegoat media all the time.
Why are we so afraid to blame humans for what humans do and simply say movies, video games, TV is the problem. Ever thought the people who did this are the problem.
I had to write a ten page paper on this. It's just so sad.
Yes, they definitely can. Isn't that why we have ratings? I think even those little phone games can do good though, as they keep the mind active, and encourage problem solving. In saying that, I wouldn't let my angel watch a sex scene from The Witcher 2, or play The Darkness 2.
Games are good and bad, just like anything else in life. It is like banning cars because some people die from them. Humans have to adapt and deal with these things. Life has never been a case of one answer.