From the ending to Mass Effect 3 and Assassin's Creed 3 to the Wii U, Resident Evil 6, the fall of the Final Fantasy franchise and more, the 411 staff ranks their top 5 gaming disappointments of 2012!
TheGamer Interviewed Naoki Yoshida: "A lot of people have been playing together with me and they don't even realize it."
The harbor is your first location, from where you can run off to different neighborhoods. You can find the Aetheryte square quickly, the other parts are already laid out gradually. Basic insight: Tulliollal is built on a hill, so it has an even larger vertical footprint than, for example, Old Sharlayan in Endwalker. While the harbor is down, the royal palace is all the way up, and you can wander into different nooks and crannies.
Naoki Yoshida talks about testing content himself, playing with fans under cover, and how most future FFXIV jobs will be original.
%100 disappointment
I wouldnt call the Wii U disappointing, just not that appealing yet.
"I actually don't know what it is, I only just finished Mass Effect 2 last week. But I do have in on good authority from friends that I should be angry with how the game and trilogy end, so I guess I am."
You can't include Mass Effect 3's ending in the list if you haven't freaking played it. I'm a fellow writer and it's this sort of crap that makes me understand why people have such a low opinion of us.
Assassin'sCreed 3 is awful. I'm not talking about the bugs. The pacing is terrible. The game is still lagging behind its peers in terms of stealth. And lets not forget the biggest issue.....its just not fun.
The AC franchise is running on fumes at the point. The slow gameplay feels even slower with all of the cutscenes. The 100 per cent sync only reminds you that you are a slave to whatever bull$$$$ the developers want you to do. You're not rewarded for creativity like Deus Ex HR or Dishonored. You're stuck playing a memory which is the problem.
Im not buying another AC until they stop screwing around with memories and do something with the future and REAL stealth.