960°

Super Smash Bros Brawl unfit for Wii ?

VGM:JC Barnett, the pseudonym for a games developer working out of Japan, has a somewhat unexpected commentary on the upcoming Super Smash Bros. Brawl release in the Land of the Rising Sun on his Japanmanship blog. Essentially, Barnett believes the title will sell well enough, but ultimately underperform due to the Wii being a casual gamer's machine - similar to what happened recently to No More Heroes in Japan, just on a larger scale.

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vgmwatch.com
cooke155964d ago

Is this some sort of joke article? Where else would this game sell? Its nintendo mascotts fighting.. Wii already has the entire Gamecube userbase that had melee sell so well. Brawl will sell even better on Wii because of its bigger userbase.

BloodySinner5964d ago

Super Mario Galaxy only sold slightly over 1M and when you consider the Wii's user base... That's pretty bad.

LanRanger5963d ago (Edited 5963d ago )

Do you people just make numbers up? NPD data shows Super Mario Galaxy sold over 2.5 million copies in the US through December. It's sold over 5 million copies in less than three months worldwide. The only 360 game to sell more is Halo 3 (out two months longer) and nothing on the PS3 comes close.

NPD data: http://www.el33tonline.com/...
VGChartz worldwide: http://vgchartz.com/games/g...

BloodySinner5963d ago (Edited 5963d ago )

Will you stop crying?

I made that statement based on the the last time I saw the NPD data (November 07) http://kotaku.com/gaming/np...

And speaking of modded up... Look at you bubble count. I'm pretty you sure you did not get them legitimately like most of the users on this site. =P

Either way, 2.5M is still bad when you look at the Wii's user base.

ChickeyCantor5963d ago

5 worldwide, how is this bad? not 2.5, 5!

LanRanger5963d ago

"I made that statement based on the the last time I saw the NPD data (November 07)"

Perhaps if the only information you have is US sales data that is months old, you shouldn't try and pass it off as current worldwide info? Take some pride in what you post.

"Either way, 2.5M is still bad when you look at the Wii's user base."

~3M (it's proably sold at least another half million in January) sales and rapidly increasing based on consoles sales of ~9M in the US doesn't seem bad to me at all.

The worst part is people are STILL agreeing with you despite having been proven to be off by over 4 million sales.

+ Show (2) more repliesLast reply 5963d ago
batman2million5964d ago

doesn't this guy know that SSB Melee was the best selling on gamecube. and i think its still for 29 bucks.

I believe this will be the halo 3 of the wii, I know so many people that are getting a wii just for this game!!

LeonSKennedy4Life5964d ago

This is the only reason I'm keeping my Wii...

...which is lame...because I know I'll just sell it after I get disappointed in SSBB...

I think I'll wait for another Twisted Metal though. I'm getting Brawl, but will it even be that good? I'm doubting it.

Steelshaper5963d ago

if you played and enjoyed SSBM at all you will enjoy SSBB. Check the Smash Bros. Dojo for all the (official) news about Brawl. They've taken the amazing multiplayer that sold so well on Gamecube, added an expansive single-player, customization and online capability. Not to mention some of the coolest tactic-changing features I've ever seen in a fighting game (ex. Manaphy).

If you dont like the genre of video game, it wont be worth it. But if you like fighting games, there's already enough proof that Brawl will be amazing. And think about what they're keeping secret.

Tarmgar5964d ago

Super Smash Brothers is the only reason why I played the Gamecube and why I WOULD play on the Wii. SSB is a bad@ss game series.

INehalemEXI5964d ago

When I read it I thought the guy was crazy too.

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50°

5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

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game-grooves.com
Tetsujin707d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin706d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum706d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa706d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme

130°

5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

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gamezo.co.uk
JSusie5832d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

891d ago
BrainSyphoned891d ago

Having to do a thing three times would make my list as #1

Jeriphro891d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned891d ago (Edited 891d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

891d ago
0hMyGandhi891d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro891d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola891d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck891d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel