bunfighterii

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User Review : Uncharted: Golden Abyss

Get your hands on Nathan Drake

It came as a shock to me, to be playing Uncharted on Sony's new handheld, and feeling like it wasn't at all long ago that I had just taken my new PS3 out of the box, plugged it into my new HDTV, and popped Uncharted: Drake's Fortune into the disc tray and being wowed by my first taste of the HD generation. But that was in 2007, and now it's 2012 and Uncharted is on it's fourth game and now on the PS Vita.

For a start, anyone familiar with Uncharted on PS3 will be right at home with Uncharted on Vita. Do not fret that a different developer is at the helm (from a technical point of view anyhow) because the game's mechanics work as they do on PS3. Drake moves fluidly and is well animated, the cover system works almost the same, and aside from a few technical 'downgrades', you'll notice all the little things that make this an Uncharted game. The game is also a full Uncharted experience, and not downsized attempt. I wasn't keeping count of the hours of how long it took me, but it's as long as any of the other Uncharted games, and the scale is definitely there, especially in the later levels.

Speaking of things that make Uncharted, well, Uncharted, you can't go on without mentioning the graphics. Simply put they're great for a handheld device. Now I've seen people compare the graphics of Golden Abyss to Drakes Fortune, and I can tell you while the Vita version doesn't really hold up as an exact comparison, what it nails is the look. Environments pop, lighting looks natural and character models are great. Some environments look better than others though, but there definitely are times where you'll stop playing to gaze around, just like on the game's console counterparts. You can't really complain about these graphics, because your playing on a handheld, and I've played some PS3 games that look worse- but 1:1 comparisons between PS3 and the VIta aren't there yet (if possible). I think those who'll get the most kick out of these graphics will be PSP gamers like myself, who's last great portable graphical outing was Metal Gear Solid: Peace Walker.

Also note you'll want to play this game with headphones on, because the sound work is really top quality, and I loved the music (as I did in all the Uncharted games).

Story is usually Uncharted's strong point, but Golden Abyss has the weakest story of the franchise. It's not to say that it's a bad story. The game presents it well, and as usual the voice acting is top notch, but I didn't find it nearly as compelling or as well written as the franchises' other entries. I can't quite put it down to one thing, but weaker performances from the game's villains are one reason. Nevertheless, you won't be disappointed but series' fans will notice.

What Golden Abyss does add to the table are a mix of clever and gimmicky use of the Vita's motion and touchscreen controls. You'll notice the clever uses particularly as they relate to SixAxis aiming. The Vita may have dual analogue sticks, but don't mistake this for holding a Dual Shock controller, as you'll find your aim is all over the place. It takes adjustment, but once you've got it nailed the sticks work great, but your aim will be even better on Golden Abyss with the help of the SixAxis, which allows for minute adjustments by moving the screen, which makes aiming extremely accurate when the technique is perfected. Halfway through the game I was taking virtually every enemy down with a headshot using this technique, and it was very satisfying.

The touchscreen is also perfect for solving some of the games puzzles, where instead of moving Drake around to the right 'spots', or pushing things into place, you simply have a top down view where you physically move things into place with your hands, and it works well. With some puzzles though, this implementation becomes annoying, such as when your pulled out of the action to piece together torn up bits of paper.

I also didn't like the use of touchscreen swiping to perform tasks such as chopping bamboo or lifting my lady friend up a ledge. Sure they might sound good on paper, but to me their implementation seemed disjointed and I feel this could easily have been solved by utilising the rear touchpad for gesture control as opposed to making me take my grip of the machine with one hand to dodge an enemy in combat.

However, these gripes are minor when you look at the game as a whole. It represents a brilliant technical achievement from Sony Bend, and great first outing of the franchise on the Vita. I think the importance of Golden Abyss isn't that its simply a great game, but its an earmark of what the Vita is capable of, and has me salivating for the next Vita entry from the talented team at Sony Bend.

Buy it, play it and enjoy it.

Score
9.0
Graphics
Strong outing for the Vita and a great technical benchmark.
8.0
Sound
Soaring soundtrack, great voice acting from most of the cast, and good sound effects.
9.0
Gameplay
Classic Uncharted, and it isn't old yet.
9.0
Fun Factor
It's damn fun. The measure of a fun game is one you complete before you play anything else, and I did this with Golden Abyss.
Overall
8.8
150°

10 Years Later — 'Uncharted: Golden Abyss' Deserved a Better Fortune

A relic of its time or a buried treasure from the past?

Read Full Story >>
goombastomp.com
darthv72819d ago

I was really hoping this would have made it into one of the collections. Like how they did with the GoW PSP games.

VenomUK819d ago

I recall just playing the start on PS Vita but not much more and many Uncharted fans wouldn't have played it either so this 'unknown' chapter could be ripe for an expanded version for PS5.

TiredGamer819d ago

Agreed here. Played it back on the Vita years ago, but never finished. The cramped Vita controls and the tiny analog sticks just didn't gel with me in a game where precise headshots are half the fun. It's the first Uncharted game that I haven't completed/Platinumed, and I think much of it is control related. Really wish it was PS TV compatible (natively).

I would definitely buy it if it were released as a PS4/PS5 version.

YoungKingDoran819d ago

If you ever play it again on Vita definitely turn on the gyro aiming assist, made it alot more fun to play and i ended up getting all the headshot trophies thanks to this- super accurate

TheEnigma313819d ago

I loved this game. It was like an extension of the first one. Why haven't we gotten an HD release yet?

TiredGamer819d ago (Edited 819d ago )

Lack of available dev resources and lack of a lucrative ROI probably. I think Sony has an opportunity to sell it as a separate, standalone HD remaster for like $20. Otherwise, the effort to convert a PS Vita game to the PS4/5 won't be worth their while. Unfortunate, but that's probably the only way it'd make financial sense.

deleted819d ago (Edited 819d ago )

Some of the puzzles/interactivity would have to be completely reworked. I remember having to hold the camera to a bright light. (I remember being annoyed at that part bc I was playing in bed late night while my wife was asleep next to me. Ran to the kitchen at like 3am just to get past it lol)

Also the swipe battles. I absolutely couldn't stand the final boss because the swiping felt so inaccurate and it would constantly misread gestures.

I adored the rest of the game though, and even the story! It couldn't simply just be rereleased, it needs reworking for consoles. (same reason it didn't get PS Vita TV support) The rubbing parts could still work w Dualsense/DS4 though.

I'd gladly welcome it and do hope it happens eventually!

Muigi819d ago

Glad I still have my Oled Vita.

MadLad819d ago

Sony should have tried harder to support the Vita. It ended up just a solid emulation machine that happens to have a handful of classics.

Bigman4k819d ago (Edited 819d ago )

Yeah Sony gave up on the ps vita way too fast

Bigman4k819d ago (Edited 819d ago )

I really like Uncharted:Golden Abyss on ps vita it would be dope if they remaster it for PlayStation 5

Show all comments (21)
70°

All Major Gaming Anniversaries in 2022

As we come to the end of 2021, let's take a look back as we celebrate many anniversaries that are up and coming next year.

Read Full Story >>
retroware.com
260°

Uncharted PS Vita Pitch Saw 13.5M Budget, Multiplayer Originally Targeted to Be Mafia Wars-Like

Uncharted Golden Abyss originally pitch had plans for a "Mafia Wars" like multiplayer, and its original expected budget was at $13.5 million.

Magog960d ago

The Uncharted Game Was My Idea

mikey15960d ago

Magog58m ago
The Uncharted Game Was My Idea***

Well done that man.. You must have been so proud

https://www.eurogamer.net/a...
This Week Last Week Title Platform(s)
1 New entry Uncharted: Golden Abyss Vita
2 New entry FIFA Football Vita
3 1 UFC Undisputed 3 PS3, Xbox 360
4 2 FIFA 12 PS3, Xbox 360
5 36 Rayman Origins PS3, Wii, Xbox 360
6 4 Mario & Sonic: London 2012 Olympic Games Wii
7 New entry Syndicate PC, PS3, Xbox 360
8 3 Call of Duty: Modern Warfare 3 DS, PC, PS3, Wii, Xbox 360
9 5 Battlefield 3 PC, PS3, Xbox 360
10 6 Final Fantasy 13-2 PS3, Xbox 360***

When it went straight to #1 in the UK, sweeping Fifa/CoD/BF 3 etc aside like so much yearly trash.

960d ago
mikey15960d ago ShowReplies(2)
SullysCigar960d ago

Lmao 🤣

Golden Abyss was such a great game, excellent use of the Vita and using the gyros to fine tune your aim down scopes was genius. So much fun.

mikey15960d ago

SullysCigar16m ago
Lmao 🤣

Golden Abyss was such a great game, excellent use of the Vita and using the gyros to fine tune your aim down scopes was genius. So much fun.***

Agreed.. My Vita went missing some time ago, I just couldn't see how they could move Uncharted to the small screen, but they did a great job. They were in a bit of trouble as Nathan had to take a side -job
https://www.youtube.com/wat...

doing adverts, to earn a few bob extra. Rumour has it that for the ad he had to do his own stunts as there was no budget for a stuntman.
;)

mikey15960d ago

But could it be done? Its a while now but I seem to recall puzzles which used the touch screen very well, which might be a chore with the controller.. Also the "sniper mode" where you held the vita up and turned it to survey the terrain. Prob why it isn't on PS Now, whilst all the others are[??] Maybe VR/ move controllers are the answer??

Magog960d ago

Dualsense has a touchpad. Sniper mode could probably be tied to the gyro on the Dualsense as well.

mikey15960d ago

Magog17m ago
Dualsense has a touchpad. Sniper mode could probably be tied to the gyro on the Dualsense as well.***

Agreed, but with the touch, you had screen + finger touch/move.. However with the touchpad youd be using the pad, whilst looking at the screen.. Gyro would be fine but so would head-tracking, with move if you can see it, you can hit it with 2x hands at once...

https://www.youtube.com/wat...

even the PS 2/Eyetoy camera didn't miss a "beat"

I'd like to see the game anywhere TBH.

CrimsonWing69960d ago

Tearaway was released on console and that made use of the touch screen and the touchpad on the back of the Vita.

gamesftw250960d ago

Could be easily converted to gyro/touchpad use honestly.

EvertonFC960d ago

The sun puzzle was great to scratch away the puzzle

mikey15960d ago

CrimsonWing693h ago
Tearaway was released on console and that made use of the touch screen and the touchpad on the back of the Vita.***

Not the part where the finger ripped through the scenery. Or am I misremembering? Like I said my vita went missing a while back when we were doing some heavy internal work/decoration.

+ Show (3) more repliesLast reply 960d ago
mikey15960d ago

EvertonFC17m ago
The sun puzzle was great to scratch away the puzzle***

This is the type of thing I mean, you could do it or anything like it, but it was more "natural" with a touch screen, as its what you would do in r/l. Give a driver a controller and GT, he won't have a clue.. Give him VR a driving wheel/pedals and I know for a fact he and his wife, wouldn't get off the thing. ;)

CDbiggen960d ago

I remember buying this and the Vita day one in 2012. That was almost ten years ago, damn.

Jay767960d ago

I hope Sony bend next game has multiplayer.

senorfartcushion960d ago

In 2021? Why not just get some games on a mobile phone?

mikey15960d ago (Edited 960d ago )

SenorFartCushion19m ago
In 2021? Why not just get some games on a mobile phone?***

Sony Bend aren't making mobile games, you are confusing them with Sony Music and Unties

https://www.pcgamer.com/uk/...
Sony Music Entertainment has opened its own game publishing label
By Fraser Brown October 18, 2017

Unties has announced four games so far.***

You're confusing Playstation with Sony.

https://www.fool.com/invest...

Sony, Not Tencent, Owns the Highest Grossing Mobile Game of 2019
Fate/Grand Order surpasses Honor of Kings for the second year in a row.
Leo Sun
(Tmfsunlion)
Jan 25, 2020 at 3:00PM***

excaliburps960d ago

Days Gone says hi. Shame we aren’t getting a sequel.

mikey15960d ago

Jay7671h ago
I hope Sony bend next game has multiplayer.***

Your wish has been granted..

https://segmentnext.com/son...

Sony Bend Studio’s New IP Has Multiplayer Elements

NotanotherReboot960d ago

Sony...stop cancelling your games FOR 5 MINUTES!!!!

mikey15960d ago

NotanotherReboot21m ago
Sony...stop cancelling your games FOR 5 MINUTES!!!!***

You cannot cancel what you never intended to release.. From my above link

https://segmentnext.com/son...

***Sony Bend embracing multiplayer should not come as a surprise. While the acclaimed Days Gone was perfect to feature some sort of multiplayer support, it was highly reported that a Days Gone 2 would have had a cooperative mode.

The sequel however was shut down by Sony Interactive Entertainment because of how the first game had a lengthy development cycle and the mixed reception at release. Days Gone 2 was marked to not be a “viable option” for PlayStation 5, forcing Sony Bend to move on to something new.

Whatever Sony Bend has been working on for the past year will be built upon the same open-world technology and features which were originally developed for Days Gone. This was confirmed by head of PlayStation Studios Herman Hulst earlier in the month. The unannounced game will hence have the deep open-world of Days Gone and seemingly a multiplayer or cooperative mode of the scrapped Days Gone 2 pitch.***

Nitrowolf2960d ago

They haven’t cancelled anything here…

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