I'm a FPS fan...big time. I've played them all since Wolf 3d. I started online multiplayer FPS gaming with Quake 3 Arena obsessing over the fast paced death match insane combat. I find that I hate many of the most popular FPS like Unreal Tournament, Halo series, and even Counter Strike. So I played Q3 hardcore for years until I discovered Return to Castle Wolfenstien for the original Xbox and was absolutely blown away...the teams were class based with various classes like soldier, engineer, and medic and it made the game play so deep and rich.
I kind of quit playing FPS outside of Half Life 2 death match for years due to just being bored with the genre...then came Team Fortress 2. I actually picked up the Orange Box for the Xbox 360 and played all of the other 4 titles before even thinking about picking up TF2. When I finally did, I was awestruck.
Perfect balance, humor, graphics, sound design, maps, and most of all, game play.
Eventually the crappy lag of P2P XBL and the very few players in the community pushed me to RE-buy the game on steam PC and I've been playing like a freaking idiot for months since.
Every class (all 9 of them) is like learning a whole new FPS. It's got that something that 99.9% of games just don't have...soul. It is incredibly fun and addictive and if you find the right group of folks to play with you it is a completely unmatched experience.
Valve has finally introduced the much-needed 64-bit support in an unexpected Team Fortress 2 update after 17 years since its release.
64 bit support is not the same as a next gen upgrade. 64 bit has been used for like 12-15 years now?
Team Fortress 2 is back with a bang, and this can be the start of a new era for the game, but only if Valve is willing to help it.
The latest Team Fortress 2 update has added a seal and fans are lving it